mirror of
https://github.com/reactos/reactos.git
synced 2025-05-28 05:28:14 +00:00
Wrote two new header this morning compatible with dxsdk 2004 dec release.
svn path=/trunk/; revision=26363
This commit is contained in:
parent
dba1a7a382
commit
0606c5e1f9
2 changed files with 762 additions and 0 deletions
339
reactos/include/dxsdk/d3d9caps.h
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339
reactos/include/dxsdk/d3d9caps.h
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#ifndef _d3d9CAPS_H
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#define _d3d9CAPS_H
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#ifndef DIRECT3D_VERSION
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#define DIRECT3D_VERSION 0x0900
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#endif //DIRECT3D_VERSION
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// include this file content only if compiling for DX9 interfaces
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#if(DIRECT3D_VERSION >= 0x0900)
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#if defined(_X86_) || defined(_IA64)
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#pragma pack(4)
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#endif
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#define D3DCAPS_READ_SCANLINE 0x00020000
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#define D3DCAPS2_FULLSCREENGAMMA 0x00020000
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#define D3DCAPS2_CANCALIBRATEGAMMA 0x00100000
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#define D3DCAPS2_RESERVED 0x02000000
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#define D3DCAPS2_CANMANAGERESOURCE 0x10000000
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#define D3DCAPS2_DYNAMICTEXTURES 0x20000000
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#define D3DCAPS2_CANAUTOGENMIPMAP 0x40000000
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#define D3DCAPS3_RESERVED 0x8000001F
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#define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020
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#define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x00000080
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#define D3DCAPS3_COPY_TO_VIDMEM 0x00000100
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#define D3DCAPS3_COPY_TO_SYSTEMMEM 0x00000200
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#define D3DPRESENT_INTERVAL_DEFAULT 0x00000000
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#define D3DPRESENT_INTERVAL_ONE 0x00000001
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#define D3DPRESENT_INTERVAL_TWO 0x00000002
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#define D3DPRESENT_INTERVAL_THREE 0x00000004
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#define D3DPRESENT_INTERVAL_FOUR 0x00000008
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#define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000
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#define D3DCURSORCAPS_COLOR 0x00000001
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#define D3DCURSORCAPS_LOWRES 0x00000002
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#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
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#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
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#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
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#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
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#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
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#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
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#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
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#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
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#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
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#define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
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#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
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#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
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#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
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#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
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#define D3DDEVCAPS_HWRASTERIZATION 0x00080000
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#define D3DDEVCAPS_PUREDEVICE 0x00100000
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#define D3DDEVCAPS_QUINTICRTPATCHES 0x00200000
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#define D3DDEVCAPS_RTPATCHES 0x00400000
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#define D3DDEVCAPS_RTPATCHHANDLEZERO 0x00800000
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#define D3DDEVCAPS_NPATCHES 0x01000000
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#define D3DPMISCCAPS_MASKZ 0x00000002
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#define D3DPMISCCAPS_CULLNONE 0x00000010
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#define D3DPMISCCAPS_CULLCW 0x00000020
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#define D3DPMISCCAPS_CULLCCW 0x00000040
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#define D3DPMISCCAPS_COLORWRITEENABLE 0x00000080
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#define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x00000100
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#define D3DPMISCCAPS_CLIPTLVERTS 0x00000200
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#define D3DPMISCCAPS_TSSARGTEMP 0x00000400
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#define D3DPMISCCAPS_BLENDOP 0x00000800
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#define D3DPMISCCAPS_NULLREFERENCE 0x00001000
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#define D3DPMISCCAPS_INDEPENDENTWRITEMASKS 0x00004000
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#define D3DPMISCCAPS_PERSTAGECONSTANT 0x00008000
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#define D3DPMISCCAPS_FOGANDSPECULARALPHA 0x00010000
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#define D3DPMISCCAPS_SEPARATEALPHABLEND 0x00020000
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#define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS 0x00040000
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#define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x00080000
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#define D3DPMISCCAPS_FOGVERTEXCLAMPED 0x00100000
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#define D3DLINECAPS_TEXTURE 0x00000001
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#define D3DLINECAPS_ZTEST 0x00000002
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#define D3DLINECAPS_BLEND 0x00000004
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#define D3DLINECAPS_ALPHACMP 0x00000008
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#define D3DLINECAPS_FOG 0x00000010
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#define D3DLINECAPS_ANTIALIAS 0x00000020
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#define D3DPRASTERCAPS_DITHER 0x00000001
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#define D3DPRASTERCAPS_ZTEST 0x00000010
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#define D3DPRASTERCAPS_FOGVERTEX 0x00000080
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#define D3DPRASTERCAPS_FOGTABLE 0x00000100
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#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
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#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
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#define D3DPRASTERCAPS_FOGRANGE 0x00010000
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#define D3DPRASTERCAPS_ANISOTROPY 0x00020000
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#define D3DPRASTERCAPS_WBUFFER 0x00040000
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#define D3DPRASTERCAPS_WFOG 0x00100000
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#define D3DPRASTERCAPS_ZFOG 0x00200000
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#define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000
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#define D3DPRASTERCAPS_SCISSORTEST 0x01000000
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#define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x02000000
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#define D3DPRASTERCAPS_DEPTHBIAS 0x04000000
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#define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x08000000
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#define D3DPCMPCAPS_NEVER 0x00000001
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#define D3DPCMPCAPS_LESS 0x00000002
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#define D3DPCMPCAPS_EQUAL 0x00000004
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#define D3DPCMPCAPS_LESSEQUAL 0x00000008
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#define D3DPCMPCAPS_GREATER 0x00000010
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#define D3DPCMPCAPS_NOTEQUAL 0x00000020
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#define D3DPCMPCAPS_GREATEREQUAL 0x00000040
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#define D3DPCMPCAPS_ALWAYS 0x00000080
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#define D3DPBLENDCAPS_ZERO 0x00000001
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#define D3DPBLENDCAPS_ONE 0x00000002
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#define D3DPBLENDCAPS_SRCCOLOR 0x00000004
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#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
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#define D3DPBLENDCAPS_SRCALPHA 0x00000010
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#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
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#define D3DPBLENDCAPS_DESTALPHA 0x00000040
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#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
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#define D3DPBLENDCAPS_DESTCOLOR 0x00000100
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#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
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#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
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#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
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#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
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#define D3DPBLENDCAPS_BLENDFACTOR 0x00002000
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#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
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#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
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#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
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#define D3DPSHADECAPS_FOGGOURAUD 0x00080000
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#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
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#define D3DPTEXTURECAPS_POW2 0x00000002
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#define D3DPTEXTURECAPS_ALPHA 0x00000004
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#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
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#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
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#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
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#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100
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#define D3DPTEXTURECAPS_PROJECTED 0x00000400
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#define D3DPTEXTURECAPS_CUBEMAP 0x00000800
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#define D3DPTEXTURECAPS_VOLUMEMAP 0x00002000
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#define D3DPTEXTURECAPS_MIPMAP 0x00004000
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#define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x00008000
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#define D3DPTEXTURECAPS_MIPCUBEMAP 0x00010000
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#define D3DPTEXTURECAPS_CUBEMAP_POW2 0x00020000
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#define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x00040000
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#define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x00200000
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#define D3DPTFILTERCAPS_MINFPOINT 0x00000100
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#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
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#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
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#define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD 0x00000800
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#define D3DPTFILTERCAPS_MINFGAUSSIANQUAD 0x00001000
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#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
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#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
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#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
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#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
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#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
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#define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x08000000
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#define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000
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#define D3DPTADDRESSCAPS_WRAP 0x00000001
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#define D3DPTADDRESSCAPS_MIRROR 0x00000002
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#define D3DPTADDRESSCAPS_CLAMP 0x00000004
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#define D3DPTADDRESSCAPS_BORDER 0x00000008
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#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
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#define D3DPTADDRESSCAPS_MIRRORONCE 0x00000020
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#define D3DSTENCILCAPS_KEEP 0x00000001
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#define D3DSTENCILCAPS_ZERO 0x00000002
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#define D3DSTENCILCAPS_REPLACE 0x00000004
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#define D3DSTENCILCAPS_INCRSAT 0x00000008
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#define D3DSTENCILCAPS_DECRSAT 0x00000010
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#define D3DSTENCILCAPS_INVERT 0x00000020
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#define D3DSTENCILCAPS_INCR 0x00000040
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#define D3DSTENCILCAPS_DECR 0x00000080
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#define D3DSTENCILCAPS_TWOSIDED 0x00000100
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#define D3DTEXOPCAPS_DISABLE 0x00000001
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#define D3DTEXOPCAPS_SELECTARG1 0x00000002
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#define D3DTEXOPCAPS_SELECTARG2 0x00000004
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#define D3DTEXOPCAPS_MODULATE 0x00000008
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#define D3DTEXOPCAPS_MODULATE2X 0x00000010
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#define D3DTEXOPCAPS_MODULATE4X 0x00000020
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#define D3DTEXOPCAPS_ADD 0x00000040
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#define D3DTEXOPCAPS_ADDSIGNED 0x00000080
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#define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100
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#define D3DTEXOPCAPS_SUBTRACT 0x00000200
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#define D3DTEXOPCAPS_ADDSMOOTH 0x00000400
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#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
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#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
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#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
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#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
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#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
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#define D3DTEXOPCAPS_PREMODULATE 0x00010000
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#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
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#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
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#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
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#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
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#define D3DTEXOPCAPS_BUMPENVMAP 0x00200000
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#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
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#define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000
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#define D3DTEXOPCAPS_MULTIPLYADD 0x01000000
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#define D3DTEXOPCAPS_LERP 0x02000000
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#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
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#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
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#define D3DFVFCAPS_PSIZE 0x00100000
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#define D3DVTXPCAPS_TEXGEN 0x00000001
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#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002
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#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
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#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
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#define D3DVTXPCAPS_LOCALVIEWER 0x00000020
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#define D3DVTXPCAPS_TWEENING 0x00000040
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#define D3DVTXPCAPS_TEXGEN_SPHEREMAP 0x00000100
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#define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x00000200
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#define D3DDEVCAPS2_STREAMOFFSET 0x00000001
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#define D3DDEVCAPS2_DMAPNPATCH 0x00000002
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#define D3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x00000004
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#define D3DDEVCAPS2_ADAPTIVETESSNPATCH 0x00000008
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#define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES 0x00000010
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#define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH 0x00000020
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#define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET 0x00000040
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#define D3DDTCAPS_UBYTE4 0x00000001
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#define D3DDTCAPS_UBYTE4N 0x00000002
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#define D3DDTCAPS_SHORT2N 0x00000004
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#define D3DDTCAPS_SHORT4N 0x00000008
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#define D3DDTCAPS_USHORT2N 0x00000010
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#define D3DDTCAPS_USHORT4N 0x00000020
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#define D3DDTCAPS_UDEC3 0x00000040
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#define D3DDTCAPS_DEC3N 0x00000080
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#define D3DDTCAPS_FLOAT16_2 0x00000100
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#define D3DDTCAPS_FLOAT16_4 0x00000200
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#define D3DVS20CAPS_PREDICATION (1<<0)
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#define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
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#define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
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#define D3DVS20_MAX_NUMTEMPS 32
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#define D3DVS20_MIN_NUMTEMPS 12
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#define D3DVS20_MAX_STATICFLOWCONTROLDEPTH 4
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#define D3DVS20_MIN_STATICFLOWCONTROLDEPTH 1
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#define D3DPS20CAPS_ARBITRARYSWIZZLE (1<<0)
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#define D3DPS20CAPS_GRADIENTINSTRUCTIONS (1<<1)
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#define D3DPS20CAPS_PREDICATION (1<<2)
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#define D3DPS20CAPS_NODEPENDENTREADLIMIT (1<<3)
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#define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT (1<<4)
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#define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24
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#define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0
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#define D3DPS20_MAX_NUMTEMPS 32
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#define D3DPS20_MIN_NUMTEMPS 12
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#define D3DPS20_MAX_STATICFLOWCONTROLDEPTH 4
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#define D3DPS20_MIN_STATICFLOWCONTROLDEPTH 0
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#define D3DPS20_MAX_NUMINSTRUCTIONSLOTS 512
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#define D3DPS20_MIN_NUMINSTRUCTIONSLOTS 96
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#define D3DMIN30SHADERINSTRUCTIONS 512
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#define D3DMAX30SHADERINSTRUCTIONS 32768
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typedef struct _D3DVSHADERCAPS2_0
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{
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DWORD Caps;
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INT DynamicFlowControlDepth;
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INT NumTemps;
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INT StaticFlowControlDepth;
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} D3DVSHADERCAPS2_0;
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typedef struct _D3DPSHADERCAPS2_0
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{
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DWORD Caps;
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INT DynamicFlowControlDepth;
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INT NumTemps;
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INT StaticFlowControlDepth;
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INT NumInstructionSlots;
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} D3DPSHADERCAPS2_0;
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typedef struct _D3DCAPS9
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{
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D3DDEVTYPE DeviceType;
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UINT AdapterOrdinal;
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DWORD Caps;
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DWORD Caps2;
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DWORD Caps3;
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DWORD PresentationIntervals;
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DWORD CursorCaps;
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DWORD DevCaps;
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DWORD PrimitiveMiscCaps;
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DWORD RasterCaps;
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DWORD ZCmpCaps;
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DWORD SrcBlendCaps;
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DWORD DestBlendCaps;
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DWORD AlphaCmpCaps;
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DWORD ShadeCaps;
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DWORD TextureCaps;
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DWORD TextureFilterCaps;
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DWORD CubeTextureFilterCaps;
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DWORD VolumeTextureFilterCaps;
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DWORD TextureAddressCaps;
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DWORD VolumeTextureAddressCaps;
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DWORD LineCaps;
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DWORD MaxTextureWidth;
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DWORD MaxTextureHeight;
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DWORD MaxVolumeExtent;
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DWORD MaxTextureRepeat;
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DWORD MaxTextureAspectRatio;
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DWORD MaxAnisotropy;
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float MaxVertexW;
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float GuardBandLeft;
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float GuardBandTop;
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float GuardBandRight;
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float GuardBandBottom;
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float ExtentsAdjust;
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DWORD StencilCaps;
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DWORD FVFCaps;
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DWORD TextureOpCaps;
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DWORD MaxTextureBlendStages;
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DWORD MaxSimultaneousTextures;
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DWORD VertexProcessingCaps;
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DWORD MaxActiveLights;
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DWORD MaxUserClipPlanes;
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DWORD MaxVertexBlendMatrices;
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DWORD MaxVertexBlendMatrixIndex;
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float MaxPointSize;
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DWORD MaxPrimitiveCount;
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DWORD MaxVertexIndex;
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DWORD MaxStreams;
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DWORD MaxStreamStride;
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DWORD VertexShaderVersion;
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DWORD MaxVertexShaderConst;
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DWORD PixelShaderVersion;
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float PixelShader1xMaxValue;
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DWORD DevCaps2;
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float MaxNpatchTessellationLevel;
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DWORD Reserved5;
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UINT MasterAdapterOrdinal;
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UINT AdapterOrdinalInGroup;
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UINT NumberOfAdaptersInGroup;
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DWORD DeclTypes;
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DWORD NumSimultaneousRTs;
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DWORD StretchRectFilterCaps;
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D3DVSHADERCAPS2_0 VS20Caps;
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D3DPSHADERCAPS2_0 PS20Caps;
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DWORD VertexTextureFilterCaps;
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DWORD MaxVShaderInstructionsExecuted;
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DWORD MaxPShaderInstructionsExecuted;
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DWORD MaxVertexShader30InstructionSlots;
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DWORD MaxPixelShader30InstructionSlots;
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} D3DCAPS9;
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#pragma pack()
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#endif
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#endif
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423
reactos/include/dxsdk/d3dcaps.h
Normal file
423
reactos/include/dxsdk/d3dcaps.h
Normal file
|
@ -0,0 +1,423 @@
|
|||
|
||||
#ifndef _D3DCAPS_H
|
||||
#define _D3DCAPS_H
|
||||
|
||||
#include "ddraw.h"
|
||||
|
||||
#ifndef DIRECT3D_VERSION
|
||||
#define DIRECT3D_VERSION 0x0700
|
||||
#endif
|
||||
|
||||
#if defined(_X86_) || defined(_IA64_)
|
||||
#pragma pack(4)
|
||||
#endif
|
||||
|
||||
#define D3DTRANSFORMCAPS_CLIP 0x00000001
|
||||
#define D3DLIGHTINGMODEL_RGB 0x00000001
|
||||
#define D3DLIGHTINGMODEL_MONO 0x00000002
|
||||
#define D3DLIGHTCAPS_POINT 0x00000001
|
||||
#define D3DLIGHTCAPS_SPOT 0x00000002
|
||||
#define D3DLIGHTCAPS_DIRECTIONAL 0x00000004
|
||||
#define D3DPMISCCAPS_MASKPLANES 0x00000001
|
||||
#define D3DPMISCCAPS_MASKZ 0x00000002
|
||||
#define D3DPMISCCAPS_LINEPATTERNREP 0x00000004
|
||||
#define D3DPMISCCAPS_CONFORMANT 0x00000008
|
||||
#define D3DPMISCCAPS_CULLNONE 0x00000010
|
||||
#define D3DPMISCCAPS_CULLCW 0x00000020
|
||||
#define D3DPMISCCAPS_CULLCCW 0x00000040
|
||||
#define D3DPRASTERCAPS_DITHER 0x00000001
|
||||
#define D3DPRASTERCAPS_ROP2 0x00000002
|
||||
#define D3DPRASTERCAPS_XOR 0x00000004
|
||||
#define D3DPRASTERCAPS_PAT 0x00000008
|
||||
#define D3DPRASTERCAPS_ZTEST 0x00000010
|
||||
#define D3DPRASTERCAPS_SUBPIXEL 0x00000020
|
||||
#define D3DPRASTERCAPS_SUBPIXELX 0x00000040
|
||||
#define D3DPRASTERCAPS_FOGVERTEX 0x00000080
|
||||
#define D3DPRASTERCAPS_FOGTABLE 0x00000100
|
||||
#define D3DPRASTERCAPS_STIPPLE 0x00000200
|
||||
#define D3DPCMPCAPS_NEVER 0x00000001
|
||||
#define D3DPCMPCAPS_LESS 0x00000002
|
||||
#define D3DPCMPCAPS_EQUAL 0x00000004
|
||||
#define D3DPCMPCAPS_LESSEQUAL 0x00000008
|
||||
#define D3DPCMPCAPS_GREATER 0x00000010
|
||||
#define D3DPCMPCAPS_NOTEQUAL 0x00000020
|
||||
#define D3DPCMPCAPS_GREATEREQUAL 0x00000040
|
||||
#define D3DPCMPCAPS_ALWAYS 0x00000080
|
||||
#define D3DPBLENDCAPS_ZERO 0x00000001
|
||||
#define D3DPBLENDCAPS_ONE 0x00000002
|
||||
#define D3DPBLENDCAPS_SRCCOLOR 0x00000004
|
||||
#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008
|
||||
#define D3DPBLENDCAPS_SRCALPHA 0x00000010
|
||||
#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020
|
||||
#define D3DPBLENDCAPS_DESTALPHA 0x00000040
|
||||
#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080
|
||||
#define D3DPBLENDCAPS_DESTCOLOR 0x00000100
|
||||
#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200
|
||||
#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400
|
||||
#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800
|
||||
#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000
|
||||
#define D3DPSHADECAPS_COLORFLATMONO 0x00000001
|
||||
#define D3DPSHADECAPS_COLORFLATRGB 0x00000002
|
||||
#define D3DPSHADECAPS_COLORGOURAUDMONO 0x00000004
|
||||
#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00000008
|
||||
#define D3DPSHADECAPS_COLORPHONGMONO 0x00000010
|
||||
#define D3DPSHADECAPS_COLORPHONGRGB 0x00000020
|
||||
#define D3DPSHADECAPS_SPECULARFLATMONO 0x00000040
|
||||
#define D3DPSHADECAPS_SPECULARFLATRGB 0x00000080
|
||||
#define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
|
||||
#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00000200
|
||||
#define D3DPSHADECAPS_SPECULARPHONGMONO 0x00000400
|
||||
#define D3DPSHADECAPS_SPECULARPHONGRGB 0x00000800
|
||||
#define D3DPSHADECAPS_ALPHAFLATBLEND 0x00001000
|
||||
#define D3DPSHADECAPS_ALPHAFLATSTIPPLED 0x00002000
|
||||
#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x00004000
|
||||
#define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
|
||||
#define D3DPSHADECAPS_ALPHAPHONGBLEND 0x00010000
|
||||
#define D3DPSHADECAPS_ALPHAPHONGSTIPPLED 0x00020000
|
||||
#define D3DPSHADECAPS_FOGFLAT 0x00040000
|
||||
#define D3DPSHADECAPS_FOGGOURAUD 0x00080000
|
||||
#define D3DPSHADECAPS_FOGPHONG 0x00100000
|
||||
#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001
|
||||
#define D3DPTEXTURECAPS_POW2 0x00000002
|
||||
#define D3DPTEXTURECAPS_ALPHA 0x00000004
|
||||
#define D3DPTEXTURECAPS_TRANSPARENCY 0x00000008
|
||||
#define D3DPTEXTURECAPS_BORDER 0x00000010
|
||||
#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020
|
||||
#define D3DPTFILTERCAPS_NEAREST 0x00000001
|
||||
#define D3DPTFILTERCAPS_LINEAR 0x00000002
|
||||
#define D3DPTFILTERCAPS_MIPNEAREST 0x00000004
|
||||
#define D3DPTFILTERCAPS_MIPLINEAR 0x00000008
|
||||
#define D3DPTFILTERCAPS_LINEARMIPNEAREST 0x00000010
|
||||
#define D3DPTFILTERCAPS_LINEARMIPLINEAR 0x00000020
|
||||
#define D3DPTBLENDCAPS_DECAL 0x00000001
|
||||
#define D3DPTBLENDCAPS_MODULATE 0x00000002
|
||||
#define D3DPTBLENDCAPS_DECALALPHA 0x00000004
|
||||
#define D3DPTBLENDCAPS_MODULATEALPHA 0x00000008
|
||||
#define D3DPTBLENDCAPS_DECALMASK 0x00000010
|
||||
#define D3DPTBLENDCAPS_MODULATEMASK 0x00000020
|
||||
#define D3DPTBLENDCAPS_COPY 0x00000040
|
||||
#define D3DPTADDRESSCAPS_WRAP 0x00000001
|
||||
#define D3DPTADDRESSCAPS_MIRROR 0x00000002
|
||||
#define D3DPTADDRESSCAPS_CLAMP 0x00000004
|
||||
#define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
|
||||
#define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
|
||||
#define D3DDD_COLORMODEL 0x00000001
|
||||
#define D3DDD_DEVCAPS 0x00000002
|
||||
#define D3DDD_TRANSFORMCAPS 0x00000004
|
||||
#define D3DDD_LIGHTINGCAPS 0x00000008
|
||||
#define D3DDD_BCLIPPING 0x00000010
|
||||
#define D3DDD_LINECAPS 0x00000020
|
||||
#define D3DDD_TRICAPS 0x00000040
|
||||
#define D3DDD_DEVICERENDERBITDEPTH 0x00000080
|
||||
#define D3DDD_DEVICEZBUFFERBITDEPTH 0x00000100
|
||||
#define D3DDD_MAXBUFFERSIZE 0x00000200
|
||||
#define D3DDD_MAXVERTEXCOUNT 0x00000400
|
||||
#define D3DDEVCAPS_FLOATTLVERTEX 0x00000001
|
||||
#define D3DDEVCAPS_SORTINCREASINGZ 0x00000002
|
||||
#define D3DDEVCAPS_SORTDECREASINGZ 0X00000004
|
||||
#define D3DDEVCAPS_SORTEXACT 0x00000008
|
||||
#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x00000010
|
||||
#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x00000020
|
||||
#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x00000040
|
||||
#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x00000080
|
||||
#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x00000100
|
||||
#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x00000200
|
||||
#define D3DFDS_COLORMODEL 0x00000001
|
||||
#define D3DFDS_GUID 0x00000002
|
||||
#define D3DFDS_HARDWARE 0x00000004
|
||||
#define D3DFDS_TRIANGLES 0x00000008
|
||||
#define D3DFDS_LINES 0x00000010
|
||||
#define D3DFDS_MISCCAPS 0x00000020
|
||||
#define D3DFDS_RASTERCAPS 0x00000040
|
||||
#define D3DFDS_ZCMPCAPS 0x00000080
|
||||
#define D3DFDS_ALPHACMPCAPS 0x00000100
|
||||
#define D3DFDS_SRCBLENDCAPS 0x00000200
|
||||
#define D3DFDS_DSTBLENDCAPS 0x00000400
|
||||
#define D3DFDS_SHADECAPS 0x00000800
|
||||
#define D3DFDS_TEXTURECAPS 0x00001000
|
||||
#define D3DFDS_TEXTUREFILTERCAPS 0x00002000
|
||||
#define D3DFDS_TEXTUREBLENDCAPS 0x00004000
|
||||
#define D3DFDS_TEXTUREADDRESSCAPS 0x00008000
|
||||
#define D3DDEB_BUFSIZE 0x00000001
|
||||
#define D3DDEB_CAPS 0x00000002
|
||||
#define D3DDEB_LPDATA 0x00000004
|
||||
#define D3DDEBCAPS_SYSTEMMEMORY 0x00000001
|
||||
#define D3DDEBCAPS_VIDEOMEMORY 0x00000002
|
||||
#define D3DDEBCAPS_MEM (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY)
|
||||
|
||||
|
||||
|
||||
#if(DIRECT3D_VERSION < 0x700)
|
||||
#define D3DLIGHTCAPS_PARALLELPOINT 0x00000008
|
||||
#endif
|
||||
#if(DIRECT3D_VERSION < 0x500)
|
||||
#define D3DLIGHTCAPS_GLSPOT 0x00000010
|
||||
#endif
|
||||
|
||||
#if(DIRECT3D_VERSION >= 0x0500)
|
||||
#define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT 0x00000400
|
||||
#define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT 0x00000800
|
||||
#define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000
|
||||
#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000
|
||||
#define D3DPRASTERCAPS_ZBIAS 0x00004000
|
||||
#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000
|
||||
#define D3DPRASTERCAPS_FOGRANGE 0x00010000
|
||||
#define D3DPRASTERCAPS_ANISOTROPY 0x00020000
|
||||
#define D3DPTBLENDCAPS_ADD 0x00000080
|
||||
#define D3DPTADDRESSCAPS_BORDER 0x00000008
|
||||
#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x00000010
|
||||
#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x00000400
|
||||
#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x00000800
|
||||
#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x00001000
|
||||
#endif
|
||||
|
||||
#if(DIRECT3D_VERSION >= 0x0600)
|
||||
#define D3DPRASTERCAPS_WBUFFER 0x00040000
|
||||
#define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
|
||||
#define D3DPRASTERCAPS_WFOG 0x00100000
|
||||
#define D3DPRASTERCAPS_ZFOG 0x00200000
|
||||
#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
|
||||
#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080
|
||||
#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100
|
||||
#define D3DPTFILTERCAPS_MINFPOINT 0x00000100
|
||||
#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200
|
||||
#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400
|
||||
#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000
|
||||
#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000
|
||||
#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000
|
||||
#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000
|
||||
#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000
|
||||
#define D3DPTFILTERCAPS_MAGFAFLATCUBIC 0x08000000
|
||||
#define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
|
||||
#define D3DSTENCILCAPS_KEEP 0x00000001
|
||||
#define D3DSTENCILCAPS_ZERO 0x00000002
|
||||
#define D3DSTENCILCAPS_REPLACE 0x00000004
|
||||
#define D3DSTENCILCAPS_INCRSAT 0x00000008
|
||||
#define D3DSTENCILCAPS_DECRSAT 0x00000010
|
||||
#define D3DSTENCILCAPS_INVERT 0x00000020
|
||||
#define D3DSTENCILCAPS_INCR 0x00000040
|
||||
#define D3DSTENCILCAPS_DECR 0x00000080
|
||||
#define D3DTEXOPCAPS_DISABLE 0x00000001
|
||||
#define D3DTEXOPCAPS_SELECTARG1 0x00000002
|
||||
#define D3DTEXOPCAPS_SELECTARG2 0x00000004
|
||||
#define D3DTEXOPCAPS_MODULATE 0x00000008
|
||||
#define D3DTEXOPCAPS_MODULATE2X 0x00000010
|
||||
#define D3DTEXOPCAPS_MODULATE4X 0x00000020
|
||||
#define D3DTEXOPCAPS_ADD 0x00000040
|
||||
#define D3DTEXOPCAPS_ADDSIGNED 0x00000080
|
||||
#define D3DTEXOPCAPS_ADDSIGNED2X 0x00000100
|
||||
#define D3DTEXOPCAPS_SUBTRACT 0x00000200
|
||||
#define D3DTEXOPCAPS_ADDSMOOTH 0x00000400
|
||||
#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x00000800
|
||||
#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x00001000
|
||||
#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x00002000
|
||||
#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x00004000
|
||||
#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x00008000
|
||||
#define D3DTEXOPCAPS_PREMODULATE 0x00010000
|
||||
#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x00020000
|
||||
#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x00040000
|
||||
#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x00080000
|
||||
#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x00100000
|
||||
#define D3DTEXOPCAPS_BUMPENVMAP 0x00200000
|
||||
#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x00400000
|
||||
#define D3DTEXOPCAPS_DOTPRODUCT3 0x00800000
|
||||
#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x0000FFFF
|
||||
#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x00080000
|
||||
#define D3DDEVCAPS_DRAWPRIMITIVES2 0x00002000
|
||||
#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
|
||||
#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x00008000
|
||||
#endif
|
||||
|
||||
#if(DIRECT3D_VERSION >= 0x0700)
|
||||
#define D3DPTEXTURECAPS_PROJECTED 0x00000400
|
||||
#define D3DPTEXTURECAPS_CUBEMAP 0x00000800
|
||||
#define D3DPTEXTURECAPS_COLORKEYBLEND 0x00001000
|
||||
#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x00010000
|
||||
#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x00020000
|
||||
#define D3DDEVCAPS_HWRASTERIZATION 0x00080000
|
||||
#define D3DVTXPCAPS_TEXGEN 0x00000001
|
||||
#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002
|
||||
#define D3DVTXPCAPS_VERTEXFOG 0x00000004
|
||||
#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008
|
||||
#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010
|
||||
#define D3DVTXPCAPS_LOCALVIEWER 0x00000020
|
||||
#endif
|
||||
|
||||
typedef struct _D3DTRANSFORMCAPS
|
||||
{
|
||||
DWORD dwSize;
|
||||
DWORD dwCaps;
|
||||
} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
|
||||
|
||||
typedef struct _D3DLIGHTINGCAPS
|
||||
{
|
||||
DWORD dwSize;
|
||||
DWORD dwCaps;
|
||||
DWORD dwLightingModel;
|
||||
DWORD dwNumLights;
|
||||
} D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
|
||||
|
||||
typedef struct _D3DPrimCaps
|
||||
{
|
||||
DWORD dwSize;
|
||||
DWORD dwMiscCaps;
|
||||
DWORD dwRasterCaps;
|
||||
DWORD dwZCmpCaps;
|
||||
DWORD dwSrcBlendCaps;
|
||||
DWORD dwDestBlendCaps;
|
||||
DWORD dwAlphaCmpCaps;
|
||||
DWORD dwShadeCaps;
|
||||
DWORD dwTextureCaps;
|
||||
DWORD dwTextureFilterCaps;
|
||||
DWORD dwTextureBlendCaps;
|
||||
DWORD dwTextureAddressCaps;
|
||||
DWORD dwStippleWidth;
|
||||
DWORD dwStippleHeight;
|
||||
} D3DPRIMCAPS, *LPD3DPRIMCAPS;
|
||||
|
||||
typedef struct _D3DDeviceDesc
|
||||
{
|
||||
DWORD dwSize;
|
||||
DWORD dwFlags
|
||||
D3DCOLORMODEL dcmColorModel;
|
||||
DWORD dwDevCaps;
|
||||
D3DTRANSFORMCAPS dtcTransformCaps;
|
||||
BOOL bClipping;
|
||||
D3DLIGHTINGCAPS dlcLightingCaps;
|
||||
D3DPRIMCAPS dpcLineCaps;
|
||||
D3DPRIMCAPS dpcTriCaps;
|
||||
DWORD dwDeviceRenderBitDepth;
|
||||
DWORD dwDeviceZBufferBitDepth;
|
||||
DWORD dwMaxBufferSize;
|
||||
DWORD dwMaxVertexCount;
|
||||
#if(DIRECT3D_VERSION >= 0x0500)
|
||||
DWORD dwMinTextureWidth, dwMinTextureHeight;
|
||||
DWORD dwMaxTextureWidth, dwMaxTextureHeight;
|
||||
DWORD dwMinStippleWidth, dwMaxStippleWidth;
|
||||
DWORD dwMinStippleHeight, dwMaxStippleHeight;
|
||||
#endif
|
||||
|
||||
#if(DIRECT3D_VERSION >= 0x0600)
|
||||
DWORD dwMaxTextureRepeat;
|
||||
DWORD dwMaxTextureAspectRatio;
|
||||
DWORD dwMaxAnisotropy;
|
||||
D3DVALUE dvGuardBandLeft;
|
||||
D3DVALUE dvGuardBandTop;
|
||||
D3DVALUE dvGuardBandRight;
|
||||
D3DVALUE dvGuardBandBottom;
|
||||
D3DVALUE dvExtentsAdjust;
|
||||
DWORD dwStencilCaps;
|
||||
DWORD dwFVFCaps;
|
||||
DWORD dwTextureOpCaps;
|
||||
WORD wMaxTextureBlendStages;
|
||||
WORD wMaxSimultaneousTextures;
|
||||
#endif
|
||||
} D3DDEVICEDESC, *LPD3DDEVICEDESC;
|
||||
|
||||
#if(DIRECT3D_VERSION >= 0x0700)
|
||||
typedef struct _D3DDeviceDesc7
|
||||
{
|
||||
DWORD dwDevCaps;
|
||||
D3DPRIMCAPS dpcLineCaps;
|
||||
D3DPRIMCAPS dpcTriCaps;
|
||||
DWORD dwDeviceRenderBitDepth;
|
||||
DWORD dwDeviceZBufferBitDepth;
|
||||
DWORD dwMinTextureWidth;
|
||||
DWORD dwMinTextureHeight;
|
||||
DWORD dwMaxTextureWidth;
|
||||
DWORD dwMaxTextureHeight;
|
||||
DWORD dwMaxTextureRepeat;
|
||||
DWORD dwMaxTextureAspectRatio;
|
||||
DWORD dwMaxAnisotropy;
|
||||
D3DVALUE dvGuardBandLeft;
|
||||
D3DVALUE dvGuardBandTop;
|
||||
D3DVALUE dvGuardBandRight;
|
||||
D3DVALUE dvGuardBandBottom;
|
||||
D3DVALUE dvExtentsAdjust;
|
||||
DWORD dwStencilCaps;
|
||||
DWORD dwFVFCaps;
|
||||
DWORD dwTextureOpCaps;
|
||||
WORD wMaxTextureBlendStages;
|
||||
WORD wMaxSimultaneousTextures;
|
||||
DWORD dwMaxActiveLights;
|
||||
D3DVALUE dvMaxVertexW;
|
||||
GUID deviceGUID;
|
||||
WORD wMaxUserClipPlanes;
|
||||
WORD wMaxVertexBlendMatrices;
|
||||
DWORD dwVertexProcessingCaps;
|
||||
DWORD dwReserved1;
|
||||
DWORD dwReserved2;
|
||||
DWORD dwReserved3;
|
||||
DWORD dwReserved4;
|
||||
} D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
|
||||
#endif
|
||||
|
||||
typedef struct _D3DFINDDEVICESEARCH
|
||||
{
|
||||
DWORD dwSize;
|
||||
DWORD dwFlags;
|
||||
BOOL bHardware;
|
||||
D3DCOLORMODEL dcmColorModel;
|
||||
GUID guid;
|
||||
DWORD dwCaps;
|
||||
D3DPRIMCAPS dpcPrimCaps;
|
||||
} D3DFINDDEVICESEARCH, *LPD3DFINDDEVICESEARCH;
|
||||
|
||||
typedef struct _D3DFINDDEVICERESULT
|
||||
{
|
||||
DWORD dwSize;
|
||||
GUID guid;
|
||||
D3DDEVICEDESC ddHwDesc;
|
||||
D3DDEVICEDESC ddSwDesc;
|
||||
} D3DFINDDEVICERESULT, *LPD3DFINDDEVICERESULT;
|
||||
|
||||
typedef struct _D3DExecuteBufferDesc
|
||||
{
|
||||
DWORD dwSize;
|
||||
DWORD dwFlags;
|
||||
DWORD dwCaps;
|
||||
DWORD dwBufferSize;
|
||||
LPVOID lpData;
|
||||
} D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
|
||||
|
||||
#if(DIRECT3D_VERSION == 0x0700)
|
||||
typedef struct _D3DDEVINFO_TEXTUREMANAGER
|
||||
{
|
||||
BOOL bThrashing;
|
||||
DWORD dwApproxBytesDownloaded;
|
||||
DWORD dwNumEvicts;
|
||||
DWORD dwNumVidCreates;
|
||||
DWORD dwNumTexturesUsed;
|
||||
DWORD dwNumUsedTexInVid;
|
||||
DWORD dwWorkingSet;
|
||||
DWORD dwWorkingSetBytes;
|
||||
DWORD dwTotalManaged;
|
||||
DWORD dwTotalBytes;
|
||||
DWORD dwLastPri;
|
||||
} D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
|
||||
|
||||
typedef struct _D3DDEVINFO_TEXTURING
|
||||
{
|
||||
DWORD dwNumLoads;
|
||||
DWORD dwApproxBytesLoaded;
|
||||
DWORD dwNumPreLoads;
|
||||
DWORD dwNumSet;
|
||||
DWORD dwNumCreates;
|
||||
DWORD dwNumDestroys;
|
||||
DWORD dwNumSetPriorities;
|
||||
DWORD dwNumSetLODs;
|
||||
DWORD dwNumLocks;
|
||||
DWORD dwNumGetDCs;
|
||||
} D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
|
||||
#endif
|
||||
|
||||
typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK)(GUID *lpGuid, LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC, LPD3DDEVICEDESC, LPVOID);
|
||||
|
||||
#if(DIRECT3D_VERSION >= 0x0700)
|
||||
typedef HRESULT (CALLBACK * LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID);
|
||||
#endif
|
||||
|
||||
#pragma pack()
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in a new issue