reactos/dll/directx/d3d9/d3d9_cursor.h

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/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS ReactX
* FILE: dll/directx/d3d9/d3d9_cursor.h
* PURPOSE: d3d9.dll internal cursor methods
* PROGRAMERS: Gregor Gullwi <gbrunmar (dot) ros (at) gmail (dot) com>
*/
#ifndef _D3D9_CURSOR_H
#define _D3D9_CURSOR_H
#include "d3d9_common.h"
typedef struct _D3D9Cursor
{
/* 0x0000 */ DWORD dwUnknown0000;
/* 0x0004 */ DWORD dwUnknown0004;
/* 0x0008 */ DWORD dwUnknown0008;
/* 0x000c */ DWORD dwUnknown000c;
/* 0x0010 */ DWORD dwUnknown0010;
/* 0x0014 */ DWORD dwUnknown0014;
/* 0x0018 */ DWORD dwWidth;
/* 0x001c */ DWORD dwHeight;
/* 0x0020 */ DWORD dwUnknown0020[18];
/* 0x0070 */ struct _Direct3DDevice9_INT* pBaseDevice;
/* 0x0074 */ struct _Direct3DSwapChain9_INT* pSwapChain;
/* 0x0078 */ DWORD dwUnknown0078;
/* 0x007c */ DWORD dwMonitorVirtualX;
/* 0x0080 */ DWORD dwMonitorVirtualY;
/* 0x0084 */ DWORD dwUnknown0084;
} D3D9Cursor;
D3D9Cursor* CreateD3D9Cursor(struct _Direct3DDevice9_INT* pBaseDevice, struct _Direct3DSwapChain9_INT* pSwapChain);
#endif // _D3D9_CURSOR_H