* Initial cursor creation in swap chain
* Changed from screen width/height in swap chains to back buffer width/height

svn path=/trunk/; revision=35860
This commit is contained in:
Gregor Brunmar 2008-09-01 18:32:57 +00:00
parent 7d5a02d484
commit 1d9ff6256c
10 changed files with 135 additions and 34 deletions

View file

@ -13,15 +13,16 @@
<library>d3d8thk</library>
<file>d3d9.c</file>
<file>d3d9_baseobject.c</file>
<file>d3d9_caps.c</file>
<file>d3d9_create.c</file>
<file>d3d9_cursor.c</file>
<file>d3d9_device.c</file>
<file>d3d9_haldevice.c</file>
<file>d3d9_helpers.c</file>
<file>d3d9_impl.c</file>
<file>d3d9_baseobject.c</file>
<file>d3d9_create.c</file>
<file>d3d9_caps.c</file>
<file>d3d9_device.c</file>
<file>d3d9_swapchain.c</file>
<file>d3d9_puredevice.c</file>
<file>d3d9_haldevice.c</file>
<file>d3d9_swapchain.c</file>
<file>adapter.c</file>
<file>device.c</file>
<file>format.c</file>

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@ -71,3 +71,18 @@ HRESULT D3D9BaseObject_GetDevice(D3D9BaseObject* pBaseObject, IDirect3DDevice9**
return E_NOINTERFACE;
}
HRESULT D3D9BaseObject_GetDeviceInt(D3D9BaseObject* pBaseObject, DIRECT3DDEVICE9_INT** ppDevice)
{
if (pBaseObject->pUnknown)
{
LPDIRECT3DDEVICE9 pDevice;
if (FAILED(pBaseObject->pUnknown->lpVtbl->QueryInterface((IUnknown*) &pBaseObject->pUnknown->lpVtbl, &IID_IDirect3DDevice9, (void**)&pDevice)))
return E_NOINTERFACE;
*ppDevice = IDirect3DDevice9ToImpl(pDevice);
return D3D_OK;
}
return E_NOINTERFACE;
}

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@ -12,6 +12,7 @@
#include <d3d9.h>
struct _D3D9BaseObject;
struct _Direct3DDevice9_INT;
enum REF_TYPE
{
@ -42,5 +43,6 @@ VOID InitD3D9BaseObject(D3D9BaseObject* pBaseObject, enum REF_TYPE RefType, IUnk
ULONG D3D9BaseObject_AddRef(D3D9BaseObject* pBaseObject);
ULONG D3D9BaseObject_Release(D3D9BaseObject* pBaseObject);
HRESULT D3D9BaseObject_GetDevice(D3D9BaseObject* pBaseObject, IDirect3DDevice9** ppDevice);
HRESULT D3D9BaseObject_GetDeviceInt(D3D9BaseObject* pBaseObject, struct _Direct3DDevice9_INT** ppDevice);
#endif // _D3D9_BASEOBJECT_H_

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@ -0,0 +1,34 @@
/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS ReactX
* FILE: dll/directx/d3d9/d3d9_cursor.h
* PURPOSE: d3d9.dll internal cursor methods
* PROGRAMERS: Gregor Gullwi <gbrunmar (dot) ros (at) gmail (dot) com>
*/
#include "d3d9_cursor.h"
#include <debug.h>
#include <d3d9.h>
#include "d3d9_private.h"
#include "adapter.h"
#include "d3d9_device.h"
#include "d3d9_swapchain.h"
#include "d3d9_helpers.h"
D3D9Cursor* CreateD3D9Cursor(struct _Direct3DDevice9_INT* pBaseDevice, struct _Direct3DSwapChain9_INT* pSwapChain)
{
D3D9Cursor* pCursor;
if (FAILED(AlignedAlloc((LPVOID*)&pCursor, sizeof(D3D9Cursor))))
{
DPRINT1("Failed to allocate D3D9Cursor");
return NULL;
}
pCursor->pBaseDevice = pBaseDevice;
pCursor->pSwapChain = pSwapChain;
pCursor->dwWidth = pSwapChain->dwWidth / 2;
pCursor->dwHeight = pSwapChain->dwHeight / 2;
return pCursor;
}

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@ -0,0 +1,34 @@
/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS ReactX
* FILE: dll/directx/d3d9/d3d9_cursor.h
* PURPOSE: d3d9.dll internal cursor methods
* PROGRAMERS: Gregor Gullwi <gbrunmar (dot) ros (at) gmail (dot) com>
*/
#ifndef _D3D9_CURSOR_H
#define _D3D9_CURSOR_H
#include "d3d9_common.h"
typedef struct _D3D9Cursor
{
/* 0x0000 */ DWORD dwUnknown0000;
/* 0x0004 */ DWORD dwUnknown0004;
/* 0x0008 */ DWORD dwUnknown0008;
/* 0x000c */ DWORD dwUnknown000c;
/* 0x0010 */ DWORD dwUnknown0010;
/* 0x0014 */ DWORD dwUnknown0014;
/* 0x0018 */ DWORD dwWidth;
/* 0x001c */ DWORD dwHeight;
/* 0x0020 */ DWORD dwUnknown0020[18];
/* 0x0070 */ struct _Direct3DDevice9_INT* pBaseDevice;
/* 0x0074 */ struct _Direct3DSwapChain9_INT* pSwapChain;
/* 0x0078 */ DWORD dwUnknown0078;
/* 0x007c */ DWORD dwMonitorVirtualX;
/* 0x0080 */ DWORD dwMonitorVirtualY;
/* 0x0084 */ DWORD dwUnknown0084;
} D3D9Cursor;
D3D9Cursor* CreateD3D9Cursor(struct _Direct3DDevice9_INT* pBaseDevice, struct _Direct3DSwapChain9_INT* pSwapChain);
#endif // _D3D9_CURSOR_H

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@ -15,7 +15,7 @@
#define UNLOCK_D3DDEVICE9() if (This->bLockDevice) LeaveCriticalSection(&This->CriticalSection);
/* Convert a IDirect3D9 pointer safely to the internal implementation struct */
static LPDIRECT3DDEVICE9_INT IDirect3DDevice9ToImpl(LPDIRECT3DDEVICE9 iface)
LPDIRECT3DDEVICE9_INT IDirect3DDevice9ToImpl(LPDIRECT3DDEVICE9 iface)
{
if (NULL == iface)
return NULL;
@ -63,6 +63,7 @@ ULONG WINAPI IDirect3DDevice9Base_Release(LPDIRECT3DDEVICE9 iface)
{
DestroyD3D9DeviceData(&This->DeviceData[iAdapter]);
}
This->lpVtbl->VirtualDestructor(iface);
LeaveCriticalSection(&This->CriticalSection);
AlignedFree(This);
@ -71,7 +72,7 @@ ULONG WINAPI IDirect3DDevice9Base_Release(LPDIRECT3DDEVICE9 iface)
return ref;
}
/* IDirect3D9Device interface */
/* IDirect3DDevice9 public interface */
HRESULT WINAPI IDirect3DDevice9Base_TestCooperativeLevel(LPDIRECT3DDEVICE9 iface)
{
UNIMPLEMENTED
@ -544,3 +545,14 @@ HRESULT WINAPI IDirect3DDevice9Base_CreateOffscreenPlainSurface(LPDIRECT3DDEVICE
return D3D_OK;
}
/* IDirect3DDevice9 private interface */
VOID WINAPI IDirect3DDevice9Base_Destroy(LPDIRECT3DDEVICE9 iface)
{
UNIMPLEMENTED
}
VOID WINAPI IDirect3DDevice9Base_VirtualDestructor(LPDIRECT3DDEVICE9 iface)
{
UNIMPLEMENTED
}

View file

@ -83,25 +83,6 @@ typedef struct _D3D9ResourceManager
/* 0x0014 - 0x0174 */ D3D9HeapTexture* pTextureHeap;
} D3D9ResourceManager;
typedef struct _D3D9Cursor
{
/* 0x0000 */ DWORD dwUnknown0000;
/* 0x0004 */ DWORD dwUnknown0004;
/* 0x0008 */ DWORD dwUnknown0008;
/* 0x000c */ DWORD dwUnknown000c;
/* 0x0010 */ DWORD dwUnknown0010;
/* 0x0014 */ DWORD dwUnknown0014;
/* 0x0018 */ DWORD dwWidth;
/* 0x001c */ DWORD dwHeight;
/* 0x0020 */ DWORD dwUnknown0020[18];
/* 0x0070 */ struct _Direct3DDevice9_INT* pBaseDevice;
/* 0x0074 */ struct _Direct3DSwapChain9_INT* pSwapChain;
/* 0x0078 */ DWORD dwUnknown0078;
/* 0x007c */ DWORD dwMonitorVirtualX;
/* 0x0080 */ DWORD dwMonitorVirtualY;
/* 0x0084 */ DWORD dwUnknown0084;
} D3D9Cursor;
typedef struct _Direct3DDevice9_INT
{
/* 0x0000 */ struct _IDirect3DDevice9Vtbl_INT* lpVtbl;
@ -204,12 +185,15 @@ typedef struct _Direct3DDevice9_INT
/* 0x1f44 */ DWORD unknown002001;
} DIRECT3DDEVICE9_INT, FAR* LPDIRECT3DDEVICE9_INT;
/* Helper functions */
LPDIRECT3DDEVICE9_INT IDirect3DDevice9ToImpl(LPDIRECT3DDEVICE9 iface);
/* IUnknown interface */
HRESULT WINAPI IDirect3DDevice9Base_QueryInterface(LPDIRECT3DDEVICE9 iface, REFIID riid, void** ppvObject);
ULONG WINAPI IDirect3DDevice9Base_AddRef(LPDIRECT3DDEVICE9 iface);
ULONG WINAPI IDirect3DDevice9Base_Release(LPDIRECT3DDEVICE9 iface);
/* IDirect3D9Device public interface */
/* IDirect3DDevice9 public interface */
HRESULT WINAPI IDirect3DDevice9Base_TestCooperativeLevel(LPDIRECT3DDEVICE9 iface);
UINT WINAPI IDirect3DDevice9Base_GetAvailableTextureMem(LPDIRECT3DDEVICE9 iface);
HRESULT WINAPI IDirect3DDevice9Base_EvictManagedResources(LPDIRECT3DDEVICE9 iface);
@ -245,4 +229,8 @@ HRESULT WINAPI IDirect3DDevice9Base_StretchRect(LPDIRECT3DDEVICE9 iface, IDirect
HRESULT WINAPI IDirect3DDevice9Base_ColorFill(LPDIRECT3DDEVICE9 iface, IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color);
HRESULT WINAPI IDirect3DDevice9Base_CreateOffscreenPlainSurface(LPDIRECT3DDEVICE9 iface, UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle);
/* IDirect3DDevice9 private interface */
VOID WINAPI IDirect3DDevice9Base_Destroy(LPDIRECT3DDEVICE9 iface);
VOID WINAPI IDirect3DDevice9Base_VirtualDestructor(LPDIRECT3DDEVICE9 iface);
#endif /* _D3D9_DEVICE_H_ */

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@ -12,6 +12,7 @@
#include "d3d9_helpers.h"
#include "d3d9_device.h"
#include "d3d9_cursor.h"
#define LOCK_D3DDEVICE9() if (This->BaseObject.pUnknown && ((LPDIRECT3DDEVICE9_INT)This->BaseObject.pUnknown)->bLockDevice) \
EnterCriticalSection(&((LPDIRECT3DDEVICE9_INT)This->BaseObject.pUnknown)->CriticalSection);
@ -184,7 +185,7 @@ static IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl =
Direct3DSwapChain9_INT* CreateDirect3DSwapChain9(enum REF_TYPE RefType, struct _Direct3DDevice9_INT* pBaseDevice, DWORD ChainIndex)
{
Direct3DSwapChain9_INT* pThisSwapChain;
if (FAILED(AlignedAlloc((LPVOID *)&pThisSwapChain, sizeof(Direct3DSwapChain9_INT))))
if (FAILED(AlignedAlloc((LPVOID*)&pThisSwapChain, sizeof(Direct3DSwapChain9_INT))))
{
DPRINT1("Could not create Direct3DSwapChain9_INT");
return NULL;
@ -202,15 +203,16 @@ Direct3DSwapChain9_INT* CreateDirect3DSwapChain9(enum REF_TYPE RefType, struct _
return pThisSwapChain;
}
VOID Direct3DSwapChain9_SetDisplayMode(Direct3DSwapChain9_INT* pThisSwapChain, D3DDISPLAYMODE* pMode)
VOID Direct3DSwapChain9_SetDisplayMode(Direct3DSwapChain9_INT* pThisSwapChain, D3DPRESENT_PARAMETERS* pPresentationParameters)
{
pThisSwapChain->dwWidth = pMode->Width;
pThisSwapChain->dwHeight = pMode->Height;
pThisSwapChain->dwWidth = pPresentationParameters->BackBufferWidth;
pThisSwapChain->dwHeight = pPresentationParameters->BackBufferHeight;
}
HRESULT Direct3DSwapChain9_Init(Direct3DSwapChain9_INT* pThisSwapChain, D3DPRESENT_PARAMETERS* pPresentationParameters)
{
int i;
DIRECT3DDEVICE9_INT* pDevice;
for (i = 0; i < 256; i++)
{
@ -221,6 +223,20 @@ HRESULT Direct3DSwapChain9_Init(Direct3DSwapChain9_INT* pThisSwapChain, D3DPRESE
pThisSwapChain->PresentParameters = pPresentationParameters[pThisSwapChain->ChainIndex];
pThisSwapChain->SwapEffect = pPresentationParameters->SwapEffect;
Direct3DSwapChain9_SetDisplayMode(pThisSwapChain, &pThisSwapChain->PresentParameters);
if (FAILED(D3D9BaseObject_GetDeviceInt(&pThisSwapChain->BaseObject, &pDevice)))
{
DPRINT1("Could not get the swapchain device");
return DDERR_GENERIC;
}
pThisSwapChain->pCursor = CreateD3D9Cursor(pDevice, pThisSwapChain);
if (NULL == pThisSwapChain->pCursor)
{
DPRINT1("Could not allocate D3D9Cursor");
return DDERR_OUTOFMEMORY;
}
return Direct3DSwapChain9_Reset(pThisSwapChain, pPresentationParameters);
}

View file

@ -74,7 +74,7 @@ typedef struct _Direct3DSwapChain9_INT
Direct3DSwapChain9_INT* CreateDirect3DSwapChain9(enum REF_TYPE RefType, struct _Direct3DDevice9_INT* pBaseDevice, DWORD ChainIndex);
VOID Direct3DSwapChain9_SetDisplayMode(Direct3DSwapChain9_INT* pThisSwapChain, D3DDISPLAYMODE* pMode);
VOID Direct3DSwapChain9_SetDisplayMode(Direct3DSwapChain9_INT* pThisSwapChain, D3DPRESENT_PARAMETERS* pPresentationParameters);
HRESULT Direct3DSwapChain9_Init(Direct3DSwapChain9_INT* pThisSwapChain, D3DPRESENT_PARAMETERS* pPresentationParameters);
HRESULT Direct3DSwapChain9_Reset(Direct3DSwapChain9_INT* pThisSwapChain, D3DPRESENT_PARAMETERS* pPresentationParameters);

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@ -81,7 +81,6 @@ HRESULT InitD3D9BaseDevice(LPDIRECT3DDEVICE9_INT pThisBaseDevice, LPDIRECT3D9_IN
pThisBaseDevice->pSwapChains[i] = CreateDirect3DSwapChain9(RT_BUILTIN, pThisBaseDevice, i);
pThisBaseDevice->pSwapChains2[i] = pThisBaseDevice->pSwapChains[i];
Direct3DSwapChain9_SetDisplayMode(pThisBaseDevice->pSwapChains[i], &pThisBaseDevice->CurrentDisplayMode[i]);
if (FAILED(Direct3DSwapChain9_Init(pThisBaseDevice->pSwapChains[i], pPresentationParameters)))
{