reactos/subsystems/ntvdm/emulator.c

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/*
* COPYRIGHT: GPL - See COPYING in the top level directory
* PROJECT: ReactOS Virtual DOS Machine
* FILE: emulator.c
* PURPOSE: Minimal x86 machine emulator for the VDM
* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
*/
/* INCLUDES *******************************************************************/
#include "emulator.h"
#include "bios.h"
#include "dos.h"
#include "pic.h"
#include "ps2.h"
#include "timer.h"
/* PRIVATE VARIABLES **********************************************************/
#ifndef NEW_EMULATOR
softx86_ctx EmulatorContext;
softx87_ctx FpuEmulatorContext;
#else
EMULATOR_CONTEXT EmulatorContext;
#endif
static BOOLEAN A20Line = FALSE;
/* PRIVATE FUNCTIONS **********************************************************/
#ifndef NEW_EMULATOR
static VOID EmulatorReadMemory(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
{
/* If the A20 line is disabled, mask bit 20 */
if (!A20Line) Address &= ~(1 << 20);
/* Make sure the requested address is valid */
if ((Address + Size) >= MAX_ADDRESS) return;
/* Are we reading some of the console video memory? */
if (((Address + Size) >= BiosGetVideoMemoryStart())
&& (Address < CONSOLE_VIDEO_MEM_END))
{
/* Call the VDM BIOS to update the video memory */
BiosUpdateVideoMemory(max(Address, BiosGetVideoMemoryStart()),
min(Address + Size, CONSOLE_VIDEO_MEM_END));
}
/* Read the data from the virtual address space and store it in the buffer */
RtlCopyMemory(Buffer, (LPVOID)((ULONG_PTR)BaseAddress + Address), Size);
}
static VOID EmulatorWriteMemory(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
{
/* If the A20 line is disabled, mask bit 20 */
if (!A20Line) Address &= ~(1 << 20);
/* Make sure the requested address is valid */
if ((Address + Size) >= MAX_ADDRESS) return;
/* Make sure we don't write to the ROM area */
if ((Address + Size) >= ROM_AREA_START && (Address < ROM_AREA_END)) return;
/* Read the data from the buffer and store it in the virtual address space */
RtlCopyMemory((LPVOID)((ULONG_PTR)BaseAddress + Address), Buffer, Size);
/* Check if we modified the console video memory */
if (((Address + Size) >= BiosGetVideoMemoryStart())
&& (Address < CONSOLE_VIDEO_MEM_END))
{
/* Call the VDM BIOS to update the screen */
BiosUpdateConsole(max(Address, BiosGetVideoMemoryStart()),
min(Address + Size, CONSOLE_VIDEO_MEM_END));
}
}
static VOID EmulatorReadIo(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
{
switch (Address)
{
case PIC_MASTER_CMD:
case PIC_SLAVE_CMD:
{
*Buffer = PicReadCommand(Address);
break;
}
case PIC_MASTER_DATA:
case PIC_SLAVE_DATA:
{
*Buffer = PicReadData(Address);
break;
}
case PIT_DATA_PORT(0):
case PIT_DATA_PORT(1):
case PIT_DATA_PORT(2):
{
*Buffer = PitReadData(Address - PIT_DATA_PORT(0));
break;
}
case PS2_CONTROL_PORT:
{
*Buffer = KeyboardReadStatus();
break;
}
case PS2_DATA_PORT:
{
*Buffer = KeyboardReadData();
break;
}
}
}
static VOID EmulatorWriteIo(PVOID Context, UINT Address, LPBYTE Buffer, INT Size)
{
BYTE Byte = *Buffer;
switch (Address)
{
case PIT_COMMAND_PORT:
{
PitWriteCommand(Byte);
break;
}
case PIT_DATA_PORT(0):
case PIT_DATA_PORT(1):
case PIT_DATA_PORT(2):
{
PitWriteData(Address - PIT_DATA_PORT(0), Byte);
break;
}
case PIC_MASTER_CMD:
case PIC_SLAVE_CMD:
{
PicWriteCommand(Address, Byte);
break;
}
case PIC_MASTER_DATA:
case PIC_SLAVE_DATA:
{
PicWriteData(Address, Byte);
break;
}
case PS2_CONTROL_PORT:
{
KeyboardWriteCommand(Byte);
break;
}
case PS2_DATA_PORT:
{
KeyboardWriteData(Byte);
break;
}
}
}
static VOID EmulatorSoftwareInt(PVOID Context, BYTE Number)
{
WORD StackSegment, StackPointer, CodeSegment, InstructionPointer;
BYTE IntNum;
/* Check if this is the special interrupt */
if (Number == SPECIAL_INT_NUM)
{
/* Get the SS:SP */
#ifndef NEW_EMULATOR
StackSegment = EmulatorContext.state->segment_reg[SX86_SREG_SS].val;
StackPointer = EmulatorContext.state->general_reg[SX86_REG_SP].val;
#else
StackSegment = EmulatorContext.Registers[EMULATOR_REG_SS].LowWord;
StackPointer = EmulatorContext.Registers[EMULATOR_REG_SP].LowWord;
#endif
/* Get the interrupt number */
IntNum = *(LPBYTE)((ULONG_PTR)BaseAddress + TO_LINEAR(StackSegment, StackPointer));
/* Move the stack pointer forward one word to skip the interrupt number */
StackPointer += sizeof(WORD);
/* Get the CS:IP */
InstructionPointer = *(LPWORD)((ULONG_PTR)BaseAddress
+ TO_LINEAR(StackSegment, StackPointer));
CodeSegment = *(LPWORD)((ULONG_PTR)BaseAddress
+ TO_LINEAR(StackSegment, StackPointer + sizeof(WORD)));
/* Check if this was an exception */
if (IntNum < 8)
{
/* Display a message to the user */
DisplayMessage(L"Exception: %s occured at %04X:%04X",
ExceptionName[IntNum],
CodeSegment,
InstructionPointer);
/* Stop the VDM */
VdmRunning = FALSE;
return;
}
/* Check if this was an PIC IRQ */
if (IntNum >= BIOS_PIC_MASTER_INT && IntNum < BIOS_PIC_MASTER_INT + 8)
{
/* It was an IRQ from the master PIC */
BiosHandleIrq(IntNum - BIOS_PIC_MASTER_INT);
return;
}
else if (IntNum >= BIOS_PIC_SLAVE_INT && IntNum < BIOS_PIC_SLAVE_INT + 8)
{
/* It was an IRQ from the slave PIC */
BiosHandleIrq(IntNum - BIOS_PIC_SLAVE_INT + 8);
return;
}
switch (IntNum)
{
case BIOS_VIDEO_INTERRUPT:
{
/* This is the video BIOS interrupt, call the BIOS */
BiosVideoService();
break;
}
case BIOS_EQUIPMENT_INTERRUPT:
{
/* This is the BIOS "get equipment" command, call the BIOS */
BiosEquipmentService();
break;
}
case BIOS_KBD_INTERRUPT:
{
/* This is the keyboard BIOS interrupt, call the BIOS */
BiosKeyboardService();
break;
}
case BIOS_TIME_INTERRUPT:
{
/* This is the time BIOS interrupt, call the BIOS */
BiosTimeService();
break;
}
case BIOS_SYS_TIMER_INTERRUPT:
{
/* BIOS timer update */
BiosSystemTimerInterrupt();
break;
}
case 0x20:
{
DosInt20h(CodeSegment);
break;
}
case 0x21:
{
DosInt21h(CodeSegment);
break;
}
case 0x23:
{
DosBreakInterrupt();
break;
}
default:
{
DPRINT1("Unhandled interrupt: 0x%02X\n", IntNum);
break;
}
}
}
}
static VOID EmulatorHardwareInt(PVOID Context, BYTE Number)
{
/* Do nothing */
}
static VOID EmulatorHardwareIntAck(PVOID Context, BYTE Number)
{
/* Do nothing */
}
#endif
/* PUBLIC FUNCTIONS ***********************************************************/
BOOLEAN EmulatorInitialize()
{
/* Allocate memory for the 16-bit address space */
BaseAddress = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, MAX_ADDRESS);
if (BaseAddress == NULL) return FALSE;
#ifndef NEW_EMULATOR
/* Initialize the softx86 CPU emulator */
if (!softx86_init(&EmulatorContext, SX86_CPULEVEL_80286))
{
HeapFree(GetProcessHeap(), 0, BaseAddress);
return FALSE;
}
/* Initialize the softx87 FPU emulator*/
if(!softx87_init(&FpuEmulatorContext, SX87_FPULEVEL_8087))
{
softx86_free(&EmulatorContext);
HeapFree(GetProcessHeap(), 0, BaseAddress);
return FALSE;
}
/* Set memory read/write callbacks */
EmulatorContext.callbacks->on_read_memory = EmulatorReadMemory;
EmulatorContext.callbacks->on_write_memory = EmulatorWriteMemory;
/* Set MMIO read/write callbacks */
EmulatorContext.callbacks->on_read_io = EmulatorReadIo;
EmulatorContext.callbacks->on_write_io = EmulatorWriteIo;
/* Set interrupt callbacks */
EmulatorContext.callbacks->on_sw_int = EmulatorSoftwareInt;
EmulatorContext.callbacks->on_hw_int = EmulatorHardwareInt;
EmulatorContext.callbacks->on_hw_int_ack = EmulatorHardwareIntAck;
/* Connect the emulated FPU to the emulated CPU */
softx87_connect_to_CPU(&EmulatorContext, &FpuEmulatorContext);
#else
// TODO: NOT IMPLEMENTED
#endif
/* Enable interrupts */
EmulatorSetFlag(EMULATOR_FLAG_IF);
return TRUE;
}
VOID EmulatorSetStack(WORD Segment, WORD Offset)
{
#ifndef NEW_EMULATOR
/* Call the softx86 API */
softx86_set_stack_ptr(&EmulatorContext, Segment, Offset);
#else
// TODO: NOT IMPLEMENTED
#endif
}
VOID EmulatorExecute(WORD Segment, WORD Offset)
{
#ifndef NEW_EMULATOR
/* Call the softx86 API */
softx86_set_instruction_ptr(&EmulatorContext, Segment, Offset);
#else
// TODO: NOT IMPLEMENTED
#endif
}
VOID EmulatorInterrupt(BYTE Number)
{
LPDWORD IntVecTable = (LPDWORD)((ULONG_PTR)BaseAddress);
UINT Segment, Offset;
/* Get the segment and offset */
Segment = HIWORD(IntVecTable[Number]);
Offset = LOWORD(IntVecTable[Number]);
#ifndef NEW_EMULATOR
/* Call the softx86 API */
softx86_make_simple_interrupt_call(&EmulatorContext, &Segment, &Offset);
#else
UNREFERENCED_PARAMETER(Segment);
UNREFERENCED_PARAMETER(Offset);
// TODO: NOT IMPLEMENTED
#endif
}
VOID EmulatorExternalInterrupt(BYTE Number)
{
#ifndef NEW_EMULATOR
/* Call the softx86 API */
softx86_ext_hw_signal(&EmulatorContext, Number);
#endif
}
ULONG EmulatorGetRegister(ULONG Register)
{
#ifndef NEW_EMULATOR
if (Register < EMULATOR_REG_ES)
{
return EmulatorContext.state->general_reg[Register].val;
}
else
{
return EmulatorContext.state->segment_reg[Register - EMULATOR_REG_ES].val;
}
#else
return EmulatorContext.Registers[Register].Long;
#endif
}
VOID EmulatorSetRegister(ULONG Register, ULONG Value)
{
#ifndef NEW_EMULATOR
if (Register < EMULATOR_REG_CS)
{
EmulatorContext.state->general_reg[Register].val = Value;
}
else
{
EmulatorContext.state->segment_reg[Register - EMULATOR_REG_ES].val = Value;
}
#else
// TODO: NOT IMPLEMENTED
#endif
}
BOOLEAN EmulatorGetFlag(ULONG Flag)
{
#ifndef NEW_EMULATOR
return (EmulatorContext.state->reg_flags.val & Flag) ? TRUE : FALSE;
#else
return (EmulatorContext.Flags.Long & Flag) ? TRUE : FALSE;
#endif
}
VOID EmulatorSetFlag(ULONG Flag)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->reg_flags.val |= Flag;
#else
EmulatorContext.Flags.Long |= Flag;
#endif
}
VOID EmulatorClearFlag(ULONG Flag)
{
#ifndef NEW_EMULATOR
EmulatorContext.state->reg_flags.val &= ~Flag;
#else
EmulatorContext.Flags.Long &= ~Flag;
#endif
}
VOID EmulatorStep()
{
#ifndef NEW_EMULATOR
/* Print the current position - useful for debugging */
DPRINT("Executing at CS:IP = %04X:%04X\n",
EmulatorGetRegister(EMULATOR_REG_CS),
EmulatorContext.state->reg_ip);
/* Call the softx86 API */
if (!softx86_step(&EmulatorContext))
{
/* Invalid opcode */
EmulatorInterrupt(EMULATOR_EXCEPTION_INVALID_OPCODE);
}
#else
// TODO: NOT IMPLEMENTED
#endif
}
VOID EmulatorCleanup()
{
/* Free the memory allocated for the 16-bit address space */
if (BaseAddress != NULL) HeapFree(GetProcessHeap(), 0, BaseAddress);
#ifndef NEW_EMULATOR
/* Free the softx86 CPU and FPU emulator */
softx86_free(&EmulatorContext);
softx87_free(&FpuEmulatorContext);
#endif
}
VOID EmulatorSetA20(BOOLEAN Enabled)
{
A20Line = Enabled;
}
/* EOF */