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synced 2025-02-24 01:15:09 +00:00
[NTVDM]
Fix bugs in video memory access emulation. Implement several missing INT 10h functions. Resize the console screen buffer on startup. svn path=/branches/ntvdm/; revision=59421
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commit
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5 changed files with 109 additions and 49 deletions
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@ -16,8 +16,6 @@
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/* PRIVATE VARIABLES **********************************************************/
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static BYTE CursorRow, CursorCol;
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static WORD ConsoleWidth, ConsoleHeight;
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static BYTE BiosKeyboardMap[256];
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static WORD BiosKbdBuffer[BIOS_KBD_BUFFER_SIZE];
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static UINT BiosKbdBufferStart = 0, BiosKbdBufferEnd = 0;
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@ -30,17 +28,9 @@ static BOOLEAN BiosPassedMidnight = FALSE;
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static COORD BiosVideoAddressToCoord(ULONG Address)
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{
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COORD Result = {0, 0};
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CONSOLE_SCREEN_BUFFER_INFO ConsoleInfo;
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HANDLE ConsoleOutput = GetStdHandle(STD_OUTPUT_HANDLE);
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if (!GetConsoleScreenBufferInfo(ConsoleOutput, &ConsoleInfo))
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{
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ASSERT(FALSE);
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return Result;
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}
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Result.X = ((Address - CONSOLE_VIDEO_MEM_START) >> 1) % ConsoleInfo.dwSize.X;
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Result.Y = ((Address - CONSOLE_VIDEO_MEM_START) >> 1) / ConsoleInfo.dwSize.X;
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Result.X = ((Address - CONSOLE_VIDEO_MEM_START) >> 1) % CONSOLE_WIDTH;
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Result.Y = ((Address - CONSOLE_VIDEO_MEM_START) >> 1) / CONSOLE_WIDTH;
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return Result;
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}
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@ -92,9 +82,9 @@ BOOLEAN BiosInitialize()
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{
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INT i;
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WORD Offset = 0;
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COORD Size = { CONSOLE_WIDTH, CONSOLE_HEIGHT};
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HANDLE ConsoleInput = GetStdHandle(STD_INPUT_HANDLE);
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HANDLE ConsoleOutput = GetStdHandle(STD_OUTPUT_HANDLE);
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CONSOLE_SCREEN_BUFFER_INFO ConsoleInfo;
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LPWORD IntVecTable = (LPWORD)((ULONG_PTR)BaseAddress);
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LPBYTE BiosCode = (LPBYTE)((ULONG_PTR)BaseAddress + TO_LINEAR(BIOS_SEGMENT, 0));
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@ -122,17 +112,8 @@ BOOLEAN BiosInitialize()
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BiosCode[Offset++] = 0xCF; // iret
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}
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/* Get the console buffer info */
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if (!GetConsoleScreenBufferInfo(ConsoleOutput, &ConsoleInfo))
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{
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return FALSE;
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}
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/* Set the initial cursor position and console size */
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CursorCol = ConsoleInfo.dwCursorPosition.X;
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CursorRow = ConsoleInfo.dwCursorPosition.Y;
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ConsoleWidth = ConsoleInfo.dwSize.X;
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ConsoleHeight = ConsoleInfo.dwSize.Y;
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/* Set the console buffer size */
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if (!SetConsoleScreenBufferSize(ConsoleOutput, Size)) return FALSE;
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/* Set the console input mode */
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SetConsoleMode(ConsoleInput, ENABLE_MOUSE_INPUT | ENABLE_PROCESSED_INPUT);
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@ -168,34 +149,31 @@ VOID BiosUpdateConsole(ULONG StartAddress, ULONG EndAddress)
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{
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ULONG i;
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COORD Coordinates;
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DWORD CharsWritten;
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COORD Origin = { 0, 0 };
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COORD UnitSize = { 1, 1 };
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CHAR_INFO Character;
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SMALL_RECT Rect;
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HANDLE ConsoleOutput = GetStdHandle(STD_OUTPUT_HANDLE);
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/* Start from the character address */
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StartAddress &= ~1;
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/* Loop through all the addresses */
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for (i = StartAddress; i < EndAddress; i++)
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for (i = StartAddress; i < EndAddress; i += 2)
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{
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/* Get the coordinates */
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Coordinates = BiosVideoAddressToCoord(i);
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/* Check if this is a character byte or an attribute byte */
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if ((i - CONSOLE_VIDEO_MEM_START) % 2 == 0)
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{
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/* This is a regular character */
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FillConsoleOutputCharacterA(ConsoleOutput,
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*(PCHAR)((ULONG_PTR)BaseAddress + i),
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sizeof(CHAR),
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Coordinates,
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&CharsWritten);
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}
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else
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{
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/* This is an attribute */
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FillConsoleOutputAttribute(ConsoleOutput,
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*(PCHAR)((ULONG_PTR)BaseAddress + i),
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sizeof(CHAR),
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Coordinates,
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&CharsWritten);
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}
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/* Fill the rectangle structure */
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Rect.Left = Coordinates.X;
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Rect.Top = Coordinates.Y;
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/* Fill the character data */
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Character.Char.AsciiChar = *((PCHAR)((ULONG_PTR)BaseAddress + i));
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Character.Attributes = *((PBYTE)((ULONG_PTR)BaseAddress + i + 1));
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/* Write the character */
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WriteConsoleOutputA(ConsoleOutput, &Character, UnitSize, Origin, &Rect);
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}
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}
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@ -294,6 +272,7 @@ VOID BiosVideoService()
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BOOLEAN Invisible = FALSE;
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COORD Position;
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CONSOLE_CURSOR_INFO CursorInfo;
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CONSOLE_SCREEN_BUFFER_INFO ScreenBufferInfo;
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CHAR_INFO Character;
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SMALL_RECT Rect;
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DWORD Eax = EmulatorGetRegister(EMULATOR_REG_AX);
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@ -330,6 +309,27 @@ VOID BiosVideoService()
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break;
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}
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/* Get Cursor Position */
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case 0x03:
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{
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INT StartLine;
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/* Retrieve the data */
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GetConsoleCursorInfo(ConsoleOutput, &CursorInfo);
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GetConsoleScreenBufferInfo(ConsoleOutput, &ScreenBufferInfo);
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/* Find the first line */
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StartLine = 32 - ((CursorInfo.dwSize * 32) / 100);
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/* Return the result */
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EmulatorSetRegister(EMULATOR_REG_AX, 0);
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EmulatorSetRegister(EMULATOR_REG_CX, (StartLine << 8) | 0x1F);
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EmulatorSetRegister(EMULATOR_REG_DX,
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LOWORD(ScreenBufferInfo.dwCursorPosition.Y) << 8
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|| LOWORD(ScreenBufferInfo.dwCursorPosition.X));
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break;
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}
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/* Scroll Up/Down Window */
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case 0x06:
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case 0x07:
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@ -355,18 +355,75 @@ VOID BiosVideoService()
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/* Read Character And Attribute At Cursor Position */
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case 0x08:
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{
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COORD BufferSize = { 1, 1 }, Origin = { 0, 0 };
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/* Get the cursor position */
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GetConsoleScreenBufferInfo(ConsoleOutput, &ScreenBufferInfo);
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/* Read at cursor position */
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Rect.Left = ScreenBufferInfo.dwCursorPosition.X;
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Rect.Top = ScreenBufferInfo.dwCursorPosition.Y;
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/* Read the console output */
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ReadConsoleOutput(ConsoleOutput, &Character, BufferSize, Origin, &Rect);
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/* Return the result */
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EmulatorSetRegister(EMULATOR_REG_AX,
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(LOBYTE(Character.Attributes) << 8)
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| Character.Char.AsciiChar);
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break;
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}
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/* Write Character And Attribute At Cursor Position */
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case 0x09:
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{
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DWORD CharsWritten;
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/* Get the cursor position */
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GetConsoleScreenBufferInfo(ConsoleOutput, &ScreenBufferInfo);
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/* Write the attribute to the output */
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FillConsoleOutputAttribute(ConsoleOutput,
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LOBYTE(Ebx),
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LOWORD(Ecx),
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ScreenBufferInfo.dwCursorPosition,
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&CharsWritten);
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/* Write the character to the output */
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FillConsoleOutputCharacterA(ConsoleOutput,
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LOBYTE(Eax),
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LOWORD(Ecx),
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ScreenBufferInfo.dwCursorPosition,
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&CharsWritten);
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break;
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}
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/* Write Character Only At Cursor Position */
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case 0x0A:
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{
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DWORD CharsWritten;
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/* Get the cursor position */
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GetConsoleScreenBufferInfo(ConsoleOutput, &ScreenBufferInfo);
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/* Write the character to the output */
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FillConsoleOutputCharacterA(ConsoleOutput,
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LOBYTE(Eax),
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LOWORD(Ecx),
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ScreenBufferInfo.dwCursorPosition,
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&CharsWritten);
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break;
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}
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case 0x0F:
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{
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/* Return just text mode information, for now */
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EmulatorSetRegister(EMULATOR_REG_AX, 0x5003);
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EmulatorSetRegister(EMULATOR_REG_BX, 0x0000);
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break;
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}
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@ -26,6 +26,8 @@
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#define BIOS_EQUIPMENT_INTERRUPT 0x11
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#define BIOS_KBD_INTERRUPT 0x16
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#define BIOS_TIME_INTERRUPT 0x1A
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#define CONSOLE_WIDTH 80
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#define CONSOLE_HEIGHT 25
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#define CONSOLE_FONT_HEIGHT 8
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#define BIOS_KBD_BUFFER_SIZE 256
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#define BIOS_EQUIPMENT_LIST 0x3C // HACK: Disable FPU for now
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@ -943,6 +943,7 @@ VOID DosInt21h(WORD CodeSegment)
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}
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/* Read Character Without Echo */
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case 0x07:
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case 0x08:
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{
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EmulatorSetRegister(EMULATOR_REG_AX,
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@ -36,8 +36,8 @@ static VOID EmulatorReadMemory(PVOID Context, UINT Address, LPBYTE Buffer, INT S
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&& (Address < CONSOLE_VIDEO_MEM_END))
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{
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/* Call the VDM BIOS to update the video memory */
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BiosUpdateConsole(max(Address, CONSOLE_VIDEO_MEM_START),
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min(Address + Size, CONSOLE_VIDEO_MEM_END));
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BiosUpdateVideoMemory(max(Address, CONSOLE_VIDEO_MEM_START),
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min(Address + Size, CONSOLE_VIDEO_MEM_END));
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}
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/* Read the data from the virtual address space and store it in the buffer */
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@ -47,7 +47,7 @@ enum
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EMULATOR_EXCEPTION_NO_FPU
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};
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typedef enum
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enum
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{
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EMULATOR_REG_AX,
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EMULATOR_REG_CX,
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@ -61,7 +61,7 @@ typedef enum
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EMULATOR_REG_CS,
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EMULATOR_REG_SS,
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EMULATOR_REG_DS,
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} EMULATOR_REGISTER;
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};
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/* FUNCTIONS ******************************************************************/
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