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/*
* COPYRIGHT : See COPYING in the top level directory
* PROJECT : ReactOS Console Server DLL
* FILE : consrv / include / conio_winsrv . h
* PURPOSE : Public Console I / O Interface
* PROGRAMMERS : G <EFBFBD> van Geldorp
* Jeffrey Morlan
* Hermes Belusca - Maito ( hermes . belusca @ sfr . fr )
*/
# pragma once
# define CSR_DEFAULT_CURSOR_SIZE 25
typedef struct _FRONTEND FRONTEND , * PFRONTEND ;
/* HACK: */ typedef struct _CONSOLE_INFO * PCONSOLE_INFO ;
typedef struct _FRONTEND_VTBL
{
// NTSTATUS (NTAPI *UnloadFrontEnd)(IN OUT PFRONTEND This);
/*
* Internal interface ( functions called by the console server only )
*/
NTSTATUS ( NTAPI * InitFrontEnd ) ( IN OUT PFRONTEND This ,
IN struct _CONSOLE * Console ) ;
VOID ( NTAPI * DeinitFrontEnd ) ( IN OUT PFRONTEND This ) ;
/* Interface used for both text-mode and graphics screen buffers */
VOID ( NTAPI * DrawRegion ) ( IN OUT PFRONTEND This ,
SMALL_RECT * Region ) ;
/* Interface used only for text-mode screen buffers */
VOID ( NTAPI * WriteStream ) ( IN OUT PFRONTEND This ,
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SMALL_RECT * Region ,
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SHORT CursorStartX ,
SHORT CursorStartY ,
UINT ScrolledLines ,
PWCHAR Buffer ,
UINT Length ) ;
BOOL ( NTAPI * SetCursorInfo ) ( IN OUT PFRONTEND This ,
PCONSOLE_SCREEN_BUFFER ScreenBuffer ) ;
BOOL ( NTAPI * SetScreenInfo ) ( IN OUT PFRONTEND This ,
PCONSOLE_SCREEN_BUFFER ScreenBuffer ,
SHORT OldCursorX ,
SHORT OldCursorY ) ;
VOID ( NTAPI * ResizeTerminal ) ( IN OUT PFRONTEND This ) ;
VOID ( NTAPI * SetActiveScreenBuffer ) ( IN OUT PFRONTEND This ) ;
VOID ( NTAPI * ReleaseScreenBuffer ) ( IN OUT PFRONTEND This ,
IN PCONSOLE_SCREEN_BUFFER ScreenBuffer ) ;
BOOL ( NTAPI * ProcessKeyCallback ) ( IN OUT PFRONTEND This ,
MSG * msg ,
BYTE KeyStateMenu ,
DWORD ShiftState ,
UINT VirtualKeyCode ,
BOOL Down ) ;
VOID ( NTAPI * RefreshInternalInfo ) ( IN OUT PFRONTEND This ) ;
/*
* External interface ( functions corresponding to the Console API )
*/
VOID ( NTAPI * ChangeTitle ) ( IN OUT PFRONTEND This ) ;
BOOL ( NTAPI * ChangeIcon ) ( IN OUT PFRONTEND This ,
HICON IconHandle ) ;
HWND ( NTAPI * GetConsoleWindowHandle ) ( IN OUT PFRONTEND This ) ;
VOID ( NTAPI * GetLargestConsoleWindowSize ) ( IN OUT PFRONTEND This ,
PCOORD pSize ) ;
BOOL ( NTAPI * GetSelectionInfo ) ( IN OUT PFRONTEND This ,
PCONSOLE_SELECTION_INFO pSelectionInfo ) ;
BOOL ( NTAPI * SetPalette ) ( IN OUT PFRONTEND This ,
HPALETTE PaletteHandle ,
UINT PaletteUsage ) ;
ULONG ( NTAPI * GetDisplayMode ) ( IN OUT PFRONTEND This ) ;
BOOL ( NTAPI * SetDisplayMode ) ( IN OUT PFRONTEND This ,
ULONG NewMode ) ;
INT ( NTAPI * ShowMouseCursor ) ( IN OUT PFRONTEND This ,
BOOL Show ) ;
BOOL ( NTAPI * SetMouseCursor ) ( IN OUT PFRONTEND This ,
HCURSOR CursorHandle ) ;
HMENU ( NTAPI * MenuControl ) ( IN OUT PFRONTEND This ,
UINT CmdIdLow ,
UINT CmdIdHigh ) ;
BOOL ( NTAPI * SetMenuClose ) ( IN OUT PFRONTEND This ,
BOOL Enable ) ;
} FRONTEND_VTBL , * PFRONTEND_VTBL ;
struct _FRONTEND
{
PFRONTEND_VTBL Vtbl ; /* Virtual table */
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NTSTATUS ( NTAPI * UnloadFrontEnd ) ( IN OUT PFRONTEND This ) ;
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struct _CONSOLE * Console ; /* Console to which the frontend is attached to */
PVOID Data ; /* Private data */
PVOID OldData ; /* Reserved */
} ;
/* PauseFlags values (internal only) */
# define PAUSED_FROM_KEYBOARD 0x1
# define PAUSED_FROM_SCROLLBAR 0x2
# define PAUSED_FROM_SELECTION 0x4
typedef struct _WINSRV_CONSOLE
{
/******************************* Console Set-up *******************************/
/* This **MUST** be FIRST!! */
// CONSOLE;
// LONG ReferenceCount; /* Is incremented each time a handle to something in the console (a screen-buffer or the input buffer of this console) gets referenced */
// CRITICAL_SECTION Lock;
// CONSOLE_STATE State; /* State of the console */
FRONTEND FrontEndIFace ; /* Frontend-specific interface */
LIST_ENTRY ProcessList ; /* List of processes owning the console. The first one is the so-called "Console Leader Process" */
PCONSOLE_PROCESS_DATA NotifiedLastCloseProcess ; /* Pointer to the unique process that needs to be notified when the console leader process is killed */
BOOLEAN NotifyLastClose ; /* TRUE if the console should send a control event when the console leader process is killed */
BOOLEAN QuickEdit ;
BYTE PauseFlags ;
LIST_ENTRY ReadWaitQueue ; /* List head for the queue of unique input buffer read wait blocks */
LIST_ENTRY WriteWaitQueue ; /* List head for the queue of current screen-buffer write wait blocks */
} WINSRV_CONSOLE , * PWINSRV_CONSOLE ;
/* console.c */
VOID ConioPause ( PCONSOLE Console , UINT Flags ) ;
VOID ConioUnpause ( PCONSOLE Console , UINT Flags ) ;
PCONSOLE_PROCESS_DATA NTAPI
ConSrvGetConsoleLeaderProcess ( IN PCONSOLE Console ) ;
NTSTATUS
ConSrvConsoleCtrlEvent ( IN ULONG CtrlEvent ,
IN PCONSOLE_PROCESS_DATA ProcessData ) ;
NTSTATUS NTAPI
ConSrvConsoleProcessCtrlEvent ( IN PCONSOLE Console ,
IN ULONG ProcessGroupId ,
IN ULONG CtrlEvent ) ;
/* coninput.c */
VOID NTAPI ConioProcessKey ( PCONSOLE Console , MSG * msg ) ;
NTSTATUS ConioAddInputEvent ( PCONSOLE Console ,
PINPUT_RECORD InputEvent ,
BOOLEAN AppendToEnd ) ;
NTSTATUS ConioProcessInputEvent ( PCONSOLE Console ,
PINPUT_RECORD InputEvent ) ;
/* conoutput.c */
# define ConioInitRect(Rect, top, left, bottom, right) \
do { \
( ( Rect ) - > Top ) = top ; \
( ( Rect ) - > Left ) = left ; \
( ( Rect ) - > Bottom ) = bottom ; \
( ( Rect ) - > Right ) = right ; \
} while ( 0 )
# define ConioIsRectEmpty(Rect) \
( ( ( Rect ) - > Left > ( Rect ) - > Right ) | | ( ( Rect ) - > Top > ( Rect ) - > Bottom ) )
# define ConioRectHeight(Rect) \
( ( ( Rect ) - > Top ) > ( ( Rect ) - > Bottom ) ? 0 : ( ( Rect ) - > Bottom ) - ( ( Rect ) - > Top ) + 1 )
# define ConioRectWidth(Rect) \
( ( ( Rect ) - > Left ) > ( ( Rect ) - > Right ) ? 0 : ( ( Rect ) - > Right ) - ( ( Rect ) - > Left ) + 1 )
# define ConsoleUnicodeCharToAnsiChar(Console, dChar, sWChar) \
WideCharToMultiByte ( ( Console ) - > OutputCodePage , 0 , ( sWChar ) , 1 , ( dChar ) , 1 , NULL , NULL )
# define ConsoleAnsiCharToUnicodeChar(Console, dWChar, sChar) \
MultiByteToWideChar ( ( Console ) - > OutputCodePage , 0 , ( sChar ) , 1 , ( dWChar ) , 1 )
PCHAR_INFO ConioCoordToPointer ( PTEXTMODE_SCREEN_BUFFER Buff , ULONG X , ULONG Y ) ;
VOID ConioDrawConsole ( PCONSOLE Console ) ;
NTSTATUS ConioResizeBuffer ( PCONSOLE Console ,
PTEXTMODE_SCREEN_BUFFER ScreenBuffer ,
COORD Size ) ;
NTSTATUS ConioWriteConsole ( PCONSOLE Console ,
PTEXTMODE_SCREEN_BUFFER Buff ,
PWCHAR Buffer ,
DWORD Length ,
BOOL Attrib ) ;
DWORD ConioEffectiveCursorSize ( PCONSOLE Console ,
DWORD Scale ) ;
/* EOF */