reactos/drivers/usb/usbehci_new/usb_queue.cpp

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/*
* PROJECT: ReactOS Universal Serial Bus Bulk Enhanced Host Controller Interface
* LICENSE: GPL - See COPYING in the top level directory
* FILE: drivers/usb/usbehci/usb_queue.cpp
* PURPOSE: USB EHCI device driver.
* PROGRAMMERS:
* Michael Martin (michael.martin@reactos.org)
* Johannes Anderwald (johannes.anderwald@reactos.org)
*/
#include "usbehci.h"
#include "hardware.h"
class CUSBQueue : public IUSBQueue
{
public:
STDMETHODIMP QueryInterface( REFIID InterfaceId, PVOID* Interface);
STDMETHODIMP_(ULONG) AddRef()
{
InterlockedIncrement(&m_Ref);
return m_Ref;
}
STDMETHODIMP_(ULONG) Release()
{
InterlockedDecrement(&m_Ref);
if (!m_Ref)
{
delete this;
return 0;
}
return m_Ref;
}
NTSTATUS Initialize(IN PUSBHARDWAREDEVICE Hardware, PDMA_ADAPTER AdapterObject, IN OPTIONAL PKSPIN_LOCK Lock);
ULONG GetPendingRequestCount();
NTSTATUS AddUSBRequest(PURB Urb);
NTSTATUS AddUSBRequest(IUSBRequest * Request);
NTSTATUS CancelRequests();
NTSTATUS CreateUSBRequest(IUSBRequest **OutRequest);
// constructor / destructor
CUSBQueue(IUnknown *OuterUnknown){}
virtual ~CUSBQueue(){}
protected:
LONG m_Ref;
KSPIN_LOCK m_Lock;
PDMA_ADAPTER m_Adapter;
PQUEUE_HEAD AsyncListQueueHead;
PQUEUE_HEAD PendingListQueueHead;
VOID LinkQueueHead(PQUEUE_HEAD HeadQueueHead, PQUEUE_HEAD NewQueueHead);
VOID UnlinkQueueHead(PQUEUE_HEAD QueueHead);
VOID LinkQueueHeadChain(PQUEUE_HEAD HeadQueueHead, PQUEUE_HEAD NewQueueHead);
PQUEUE_HEAD UnlinkQueueHeadChain(PQUEUE_HEAD HeadQueueHead, ULONG Count);
};
//=================================================================================================
// COM
//
NTSTATUS
STDMETHODCALLTYPE
CUSBQueue::QueryInterface(
IN REFIID refiid,
OUT PVOID* Output)
{
if (IsEqualGUIDAligned(refiid, IID_IUnknown))
{
*Output = PVOID(PUNKNOWN(this));
PUNKNOWN(*Output)->AddRef();
return STATUS_SUCCESS;
}
return STATUS_UNSUCCESSFUL;
}
NTSTATUS
CUSBQueue::Initialize(
IN PUSBHARDWAREDEVICE Hardware,
PDMA_ADAPTER AdapterObject,
IN OPTIONAL PKSPIN_LOCK Lock)
{
NTSTATUS Status = STATUS_SUCCESS;
DPRINT1("CUSBQueue::Initialize()\n");
ASSERT(Hardware);
//
// initialize device lock
//
KeInitializeSpinLock(&m_Lock);
//
// Get the AsyncQueueHead
//
AsyncListQueueHead = (PQUEUE_HEAD)Hardware->GetAsyncListRegister();
//
// Create the PendingListQueueHead from NONPAGEDPOOL. It will never be linked into the Asynclist Schedule
//
PendingListQueueHead = (PQUEUE_HEAD)ExAllocatePoolWithTag(NonPagedPool, sizeof(QUEUE_HEAD), TAG_USBEHCI);
if (!PendingListQueueHead)
{
DPRINT1("Pool Allocation failed!\n");
return STATUS_INSUFFICIENT_RESOURCES;
}
//
// Initialize the List Head
//
InitializeListHead(&PendingListQueueHead->LinkedQueueHeads);
return Status;
}
ULONG
CUSBQueue::GetPendingRequestCount()
{
//
// Loop through the pending list and iterrate one for each QueueHead that
// has a IRP to complete.
//
return 0;
}
NTSTATUS
CUSBQueue::AddUSBRequest(
IUSBRequest * Request)
{
PQUEUE_HEAD QueueHead;
ASSERT(Request != NULL);
Request->GetQueueHead(&QueueHead);
//
// Add it to the pending list
//
LinkQueueHead(PendingListQueueHead, QueueHead);
return STATUS_SUCCESS;
}
NTSTATUS
CUSBQueue::AddUSBRequest(
PURB Urb)
{
UNIMPLEMENTED
return STATUS_NOT_IMPLEMENTED;
}
NTSTATUS
CUSBQueue::CancelRequests()
{
UNIMPLEMENTED
return STATUS_NOT_IMPLEMENTED;
}
NTSTATUS
CUSBQueue::CreateUSBRequest(
IUSBRequest **OutRequest)
{
PUSBREQUEST UsbRequest;
NTSTATUS Status;
*OutRequest = NULL;
Status = InternalCreateUSBRequest(&UsbRequest);
if (NT_SUCCESS(Status))
{
*OutRequest = UsbRequest;
}
return Status;
}
//
// LinkQueueHead - Links one QueueHead to the end of HeadQueueHead list, updating HorizontalLinkPointer.
//
VOID
CUSBQueue::LinkQueueHead(
PQUEUE_HEAD HeadQueueHead,
PQUEUE_HEAD NewQueueHead)
{
PQUEUE_HEAD LastQueueHead, NextQueueHead;
PLIST_ENTRY Entry;
ASSERT(HeadQueueHead);
ASSERT(NewQueueHead);
//
// Link the LIST_ENTRYs
//
InsertTailList(&HeadQueueHead->LinkedQueueHeads, &NewQueueHead->LinkedQueueHeads);
//
// Update HLP for Previous QueueHead, which should be the last in list.
//
Entry = NewQueueHead->LinkedQueueHeads.Blink;
LastQueueHead = CONTAINING_RECORD(Entry, QUEUE_HEAD, LinkedQueueHeads);
LastQueueHead->HorizontalLinkPointer = (NewQueueHead->PhysicalAddr | QH_TYPE_QH);
//
// Update HLP for NewQueueHead to point to next, which should be the HeadQueueHead
//
Entry = NewQueueHead->LinkedQueueHeads.Flink;
NextQueueHead = CONTAINING_RECORD(Entry, QUEUE_HEAD, LinkedQueueHeads);
ASSERT(NextQueueHead == HeadQueueHead);
NewQueueHead->HorizontalLinkPointer = NextQueueHead->PhysicalAddr;
}
//
// UnlinkQueueHead - Unlinks one QueueHead, updating HorizontalLinkPointer.
//
VOID
CUSBQueue::UnlinkQueueHead(
PQUEUE_HEAD QueueHead)
{
PQUEUE_HEAD PreviousQH, NextQH;
PLIST_ENTRY Entry;
Entry = QueueHead->LinkedQueueHeads.Blink;
PreviousQH = CONTAINING_RECORD(Entry, QUEUE_HEAD, LinkedQueueHeads);
Entry = QueueHead->LinkedQueueHeads.Flink;
NextQH = CONTAINING_RECORD(Entry, QUEUE_HEAD, LinkedQueueHeads);
ASSERT(QueueHead->HorizontalLinkPointer == (NextQH->PhysicalAddr | QH_TYPE_QH));
PreviousQH->HorizontalLinkPointer = NextQH->PhysicalAddr | QH_TYPE_QH;
RemoveEntryList(&QueueHead->LinkedQueueHeads);
}
//
// LinkQueueHeadChain - Links a list of QueueHeads to the HeadQueueHead list, updating HorizontalLinkPointer.
//
VOID
CUSBQueue::LinkQueueHeadChain(
PQUEUE_HEAD HeadQueueHead,
PQUEUE_HEAD NewQueueHead)
{
PQUEUE_HEAD LastQueueHead;
PLIST_ENTRY Entry;
ASSERT(HeadQueueHead);
ASSERT(NewQueueHead);
//
// Find the last QueueHead in NewQueueHead
//
Entry = NewQueueHead->LinkedQueueHeads.Blink;
ASSERT(Entry != NewQueueHead->LinkedQueueHeads.Flink);
LastQueueHead = CONTAINING_RECORD(Entry, QUEUE_HEAD, LinkedQueueHeads);
//
// Set the LinkPointer and Flink
//
LastQueueHead->HorizontalLinkPointer = HeadQueueHead->PhysicalAddr | QH_TYPE_QH;
LastQueueHead->LinkedQueueHeads.Flink = &HeadQueueHead->LinkedQueueHeads;
//
// Fine the last QueueHead in HeadQueueHead
//
Entry = HeadQueueHead->LinkedQueueHeads.Blink;
HeadQueueHead->LinkedQueueHeads.Blink = &LastQueueHead->LinkedQueueHeads;
LastQueueHead = CONTAINING_RECORD(Entry, QUEUE_HEAD, LinkedQueueHeads);
LastQueueHead->LinkedQueueHeads.Flink = &NewQueueHead->LinkedQueueHeads;
LastQueueHead->HorizontalLinkPointer = NewQueueHead->PhysicalAddr | QH_TYPE_QH;
}
//
// UnlinkQueueHeadChain - Unlinks a list number of QueueHeads from HeadQueueHead list, updating HorizontalLinkPointer.
// returns the chain of QueueHeads removed from HeadQueueHead.
//
PQUEUE_HEAD
CUSBQueue::UnlinkQueueHeadChain(
PQUEUE_HEAD HeadQueueHead,
ULONG Count)
{
PQUEUE_HEAD LastQueueHead, FirstQueueHead;
PLIST_ENTRY Entry;
ULONG Index;
//
// Find the last QueueHead in NewQueueHead
//
Entry = &HeadQueueHead->LinkedQueueHeads;
FirstQueueHead = CONTAINING_RECORD(Entry->Flink, QUEUE_HEAD, LinkedQueueHeads);
for (Index = 0; Index < Count; Index++)
{
Entry = Entry->Flink;
if (Entry == &HeadQueueHead->LinkedQueueHeads)
{
DPRINT1("Warnnig; Only %d QueueHeads in HeadQueueHead\n", Index);
Count = Index + 1;
break;
}
}
LastQueueHead = CONTAINING_RECORD(Entry, QUEUE_HEAD, LinkedQueueHeads);
HeadQueueHead->LinkedQueueHeads.Flink = LastQueueHead->LinkedQueueHeads.Flink;
if (Count + 1 == Index)
{
HeadQueueHead->LinkedQueueHeads.Blink = &HeadQueueHead->LinkedQueueHeads;
}
else
HeadQueueHead->LinkedQueueHeads.Blink = LastQueueHead->LinkedQueueHeads.Flink;
FirstQueueHead->LinkedQueueHeads.Blink = &LastQueueHead->LinkedQueueHeads;
LastQueueHead->LinkedQueueHeads.Flink = &FirstQueueHead->LinkedQueueHeads;
LastQueueHead->HorizontalLinkPointer = TERMINATE_POINTER;
return FirstQueueHead;
}
NTSTATUS
CreateUSBQueue(
PUSBQUEUE *OutUsbQueue)
{
PUSBQUEUE This;
//
// allocate controller
//
This = new(NonPagedPool, TAG_USBEHCI) CUSBQueue(0);
if (!This)
{
//
// failed to allocate
//
return STATUS_INSUFFICIENT_RESOURCES;
}
//
// add reference count
//
This->AddRef();
//
// return result
//
*OutUsbQueue = (PUSBQUEUE)This;
//
// done
//
return STATUS_SUCCESS;
}