A free Windows-compatible Operating System - mirrored from GitHub
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Michael Martin 4dff45da57 [USBEHCI_NEW]
hub_controller: 
- Implement  StatusChangeEndpointCallBack called by HardwareDevice class when port status has changed on controller.
- Move Status Change Endpoint query code to IQueryStatusChageEndpoint as it is also needed by StatusChangeEndpointCallBack.
usb_request: 
- Implement InternalCreateUsbRequest.
usb_queue:
- Implement  CreateUsbRequest and AddUsbRequest
hardware:
- Implement GetAsyncListRegister and GetPeriodicListRegister.
- Implement SetStatusChangeEndpointCallBack for setting callback and context. Call the callback when a port status changes.
- Initialize the UsbQueue after creating the AsyncQueueHead, as the UsbQueue calls will call back with GetAsyncListRegister.



svn path=/branches/usb-bringup/; revision=51407
2011-04-20 04:30:22 +00:00
base
boot
cmake
dll
drivers [USBEHCI_NEW] 2011-04-20 04:30:22 +00:00
hal
importlibs
include
lib
media
modules
ntoskrnl
subsystems
apistatus.lst
baseaddress.cmake
CMakeLists.txt
CMakeMacros.cmake
config-amd64.cmake
config-arm.cmake
config.cmake
configure.cmd
COPYING
COPYING.ARM
COPYING.LIB
COPYING3
COPYING3.LIB
CREDITS
depmap.xsl
Doxyfile
gcc.cmake
global.lds
INSTALL
msc.cmake
PreLoad.cmake
README
ros_cd.cmake
rosbuild.bat
toolchain-mingw32.cmake
toolchain-msvc.cmake
vreport.xsl

========================
ReactOS Version 0.3.x
Updated Dec 16, 2006
========================

1. What is ReactOS?

   ReactOS is an Open Source effort to develop a quality operating system
that is compatible with Windows NT applications and drivers.

   The ReactOS project, although currently focused on Windows XP/2003
drivers compatibility, is always keeping an eye toward compatibility with
older version of Windows NT family ( NT 4.0, 2000 (NT 5.0)) and new
Windows NT releases (Vista, etc). Applications (Win32 API) compatibility
focus is Windows XP.

More information is available at http://www.reactos.org/.

2. Building ReactOS

See the INSTALL file for more details.

3. More information

See the media\doc subdirectory for some sparse notes.

4. Who is responsible

See the CREDITS file.