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80 lines
1.5 KiB
Makefile
80 lines
1.5 KiB
Makefile
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# Makefile for Starfield screensaver
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#
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# syntax:
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# make <platform> <unicode>
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#
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# parameters:
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# <platform>
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# x68_64=1 : compile for x86_64
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# undefined: use default tools (typically IA_32)
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# <unicode>
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# unicode=1: compile as UNICODE application
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# undefined: compile as ASCII application
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# Makefile for Starfield screensaver
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# Default tools
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TOOL_PREFIX=
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ifdef x86-64
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TOOL_PREFIX=x86_64-pc-mingw32-
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endif
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CPP = $(TOOL_PREFIX)g++.exe
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CC = $(TOOL_PREFIX)gcc.exe
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WINDRES = $(TOOL_PREFIX)windres.exe
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# Define some variables
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INCLUDE =
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DEBUG = -Wall
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OPTIMIZE = -O2 -fomit-frame-pointer
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ifdef x86-64
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# nothing here
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else
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OPTIMIZE+= -mpreferred-stack-boundary=2
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endif
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# Strip, typical mingw flag, help library
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LIBS = -lopengl32 -lglu32 -lscrnsave -lcomctl32 -s -mwindows
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# Base files
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FILES = stars settings
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# Check the UNICODE support
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ifeq ($(unicode), 1)
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UNICODE=u
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DEFS += -DUNICODE -D_UNICODE
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else
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UNICODE=a
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endif
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CFLAGS = $(DEFS) $(INCLUDE) $(DEBUG) $(OPTIMIZE)
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DIR_OBJECTS = obj/$(TOOL_PREFIX)$(UNICODE)/
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# target file name
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TARGET = $(DIR_OBJECTS)ssstars.scr
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OBJS= $(addprefix $(DIR_OBJECTS), $(addsuffix .o, $(FILES)))
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RES = $(DIR_OBJECTS)resource.res
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.PHONY: all all-before all-after clean clean-custom
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all: all-before $(TARGET) all-after
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clean: clean-custom
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$(RM) $(OBJ) $(TARGET)
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$(TARGET): $(OBJS) $(RES)
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$(CC) $^ -o $@ $(LIBS)
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$(DIR_OBJECTS)%.o: %.c $(DIR_OBJECTS)
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$(CC) -c $< -o $@ $(CFLAGS)
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$(RES): resource.rc
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$(WINDRES) -i $< --input-format=rc -o $@ -O coff
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$(DIR_OBJECTS):
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-mkdir $@
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