reactos/dll/win32/kernel32/client/dllmain.c

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/*
* COPYRIGHT: See COPYING in the top level directory
* PROJECT: ReactOS system libraries
* FILE: lib/kernel32/misc/dllmain.c
* PURPOSE: Initialization
* PROGRAMMERS: Ariadne (ariadne@xs4all.nl)
* Aleksey Bragin (aleksey@reactos.org)
* UPDATE HISTORY:
* Created 01/11/98
*/
/* INCLUDES ******************************************************************/
2003-01-15 Casper S. Hornstrup <chorns@users.sourceforge.net> * lib/kernel32/k32.h: New file. * lib/kernel32/makefile (TARGET_CFLAGS): Add -I./. (TARGET_PCH): Set to k32.h. * lib/kernel32/except/except.c: Use <k32.h>. * lib/kernel32/file/backup.c: Ditto. * lib/kernel32/file/cnotify.c: Ditto. * lib/kernel32/file/copy.c: Ditto. * lib/kernel32/file/create.c: Ditto. * lib/kernel32/file/curdir.c: Ditto. * lib/kernel32/file/delete.c: Ditto. * lib/kernel32/file/deviceio.c: Ditto. * lib/kernel32/file/dir.c: Ditto. * lib/kernel32/file/dosdev.c: Ditto. * lib/kernel32/file/file.c: Ditto. * lib/kernel32/file/find.c: Ditto. * lib/kernel32/file/iocompl.c: Ditto. * lib/kernel32/file/lfile.c: Ditto. * lib/kernel32/file/lock.c: Ditto. * lib/kernel32/file/mailslot.c: Ditto. * lib/kernel32/file/move.c: Ditto. * lib/kernel32/file/npipe.c: Ditto. * lib/kernel32/file/pipe.c: Ditto. * lib/kernel32/file/rw.c: Ditto. * lib/kernel32/file/tape.c: Ditto. * lib/kernel32/file/volume.c: Ditto. * lib/kernel32/mem/global.c: Ditto. * lib/kernel32/mem/heap.c: Ditto. * lib/kernel32/mem/isbad.c: Ditto. * lib/kernel32/mem/local.c: Ditto. * lib/kernel32/mem/procmem.c: Ditto. * lib/kernel32/mem/section.c: Ditto. * lib/kernel32/mem/virtual.c: Ditto. * lib/kernel32/misc/atom.c: Ditto. * lib/kernel32/misc/comm.c: Ditto. * lib/kernel32/misc/console.c: Ditto. * lib/kernel32/misc/debug.c: Ditto. * lib/kernel32/misc/dllmain.c: Ditto. * lib/kernel32/misc/env.c: Ditto. * lib/kernel32/misc/error.c: Ditto. * lib/kernel32/misc/handle.c: Ditto. * lib/kernel32/misc/ldr.c: Ditto. * lib/kernel32/misc/profile.c: Ditto. * lib/kernel32/misc/res.c: Ditto. * lib/kernel32/misc/stubs.c: Ditto. * lib/kernel32/misc/sysinfo.c: Ditto. * lib/kernel32/misc/time.c: Ditto. * lib/kernel32/process/cmdline.c: Ditto. * lib/kernel32/process/create.c: Ditto. * lib/kernel32/process/proc.c: Ditto. * lib/kernel32/process/session.c: Ditto. * lib/kernel32/string/lstring.c: Ditto. * lib/kernel32/synch/critical.c: Ditto. * lib/kernel32/synch/event.c: Ditto. * lib/kernel32/synch/intrlck.c: Ditto. * lib/kernel32/synch/mutex.c: Ditto. * lib/kernel32/synch/sem.c: Ditto. * lib/kernel32/synch/timer.c: Ditto. * lib/kernel32/synch/wait.c: Ditto. * lib/kernel32/thread/fiber.c: Ditto. * lib/kernel32/thread/thread.c: Ditto. * lib/kernel32/thread/tls.c: Ditto. svn path=/trunk/; revision=4009
2003-01-15 21:24:36 +00:00
#include <k32.h>
// #define NDEBUG
#include <debug.h>
/* GLOBALS *******************************************************************/
PBASE_STATIC_SERVER_DATA BaseStaticServerData;
BOOLEAN BaseRunningInServerProcess;
WCHAR BaseDefaultPathBuffer[6140];
HANDLE BaseNamedObjectDirectory;
HMODULE hCurrentModule = NULL;
HMODULE kernel32_handle = NULL;
PPEB Peb;
ULONG SessionId;
BOOL ConsoleInitialized = FALSE;
static BOOL DllInitialized = FALSE;
/* Critical section for various kernel32 data structures */
RTL_CRITICAL_SECTION BaseDllDirectoryLock;
RTL_CRITICAL_SECTION ConsoleLock;
extern DWORD WINAPI ConsoleControlDispatcher(IN LPVOID lpThreadParameter);
extern HANDLE InputWaitHandle;
extern BOOL FASTCALL NlsInit(VOID);
extern VOID FASTCALL NlsUninit(VOID);
#define WIN_OBJ_DIR L"\\Windows"
#define SESSION_DIR L"\\Sessions"
/* FUNCTIONS *****************************************************************/
BOOL
WINAPI
BasepInitConsole(VOID)
{
NTSTATUS Status;
PRTL_USER_PROCESS_PARAMETERS Parameters = NtCurrentPeb()->ProcessParameters;
LPCWSTR ExeName;
STARTUPINFO si;
WCHAR SessionDir[256];
ULONG SessionId = NtCurrentPeb()->SessionId;
BOOLEAN InServer;
CONSOLE_CONNECTION_INFO ConnectInfo;
ULONG ConnectInfoSize = sizeof(ConnectInfo);
WCHAR lpTest[MAX_PATH];
GetModuleFileNameW(NULL, lpTest, MAX_PATH);
DPRINT("BasepInitConsole for : %S\n", lpTest);
DPRINT("Our current console handles are: %lx, %lx, %lx %lx\n",
Parameters->ConsoleHandle, Parameters->StandardInput,
Parameters->StandardOutput, Parameters->StandardError);
/* Initialize our global console DLL lock */
Status = RtlInitializeCriticalSection(&ConsoleLock);
if (!NT_SUCCESS(Status)) return FALSE;
ConsoleInitialized = TRUE;
/* We have nothing to do if this isn't a console app... */
if (RtlImageNtHeader(GetModuleHandle(NULL))->OptionalHeader.Subsystem !=
IMAGE_SUBSYSTEM_WINDOWS_CUI)
{
DPRINT("Image is not a console application\n");
Parameters->ConsoleHandle = NULL;
ConnectInfo.ConsoleNeeded = FALSE; // ConsoleNeeded is used for knowing whether or not this is a CUI app.
}
else
{
/* Assume one is needed */
GetStartupInfo(&si);
ConnectInfo.ConsoleNeeded = TRUE;
ConnectInfo.ShowCmd = si.wShowWindow;
/* Handle the special flags given to us by BasePushProcessParameters */
if (Parameters->ConsoleHandle == HANDLE_DETACHED_PROCESS)
{
/* No console to create */
DPRINT("No console to create\n");
Parameters->ConsoleHandle = NULL;
ConnectInfo.ConsoleNeeded = FALSE;
}
else if (Parameters->ConsoleHandle == HANDLE_CREATE_NEW_CONSOLE)
{
/* We'll get the real one soon */
DPRINT("Creating new console\n");
Parameters->ConsoleHandle = NULL;
}
else if (Parameters->ConsoleHandle == HANDLE_CREATE_NO_WINDOW)
{
/* We'll get the real one soon */
DPRINT("Creating new invisible console\n");
Parameters->ConsoleHandle = NULL;
ConnectInfo.ShowCmd = SW_HIDE;
}
else
{
if (Parameters->ConsoleHandle == INVALID_HANDLE_VALUE)
{
Parameters->ConsoleHandle = NULL;
}
DPRINT("Using existing console: %x\n", Parameters->ConsoleHandle);
}
}
/* Now use the proper console handle */
ConnectInfo.Console = Parameters->ConsoleHandle;
/* Initialize Console Ctrl Handler and input EXE name */
InitConsoleCtrlHandling();
ConnectInfo.CtrlDispatcher = ConsoleControlDispatcher;
ExeName = wcsrchr(Parameters->ImagePathName.Buffer, L'\\');
if (ExeName)
SetConsoleInputExeNameW(ExeName + 1);
/* Setup the right Object Directory path */
if (!SessionId)
{
/* Use the raw path */
wcscpy(SessionDir, WIN_OBJ_DIR);
}
else
{
/* Use the session path */
swprintf(SessionDir,
L"%ws\\%ld%ws",
SESSION_DIR,
SessionId,
WIN_OBJ_DIR);
}
/* Connect to the Console Server */
DPRINT("Connecting to the Console Server in BasepInitConsole...\n");
Status = CsrClientConnectToServer(SessionDir,
CONSRV_SERVERDLL_INDEX,
&ConnectInfo,
&ConnectInfoSize,
&InServer);
if (!NT_SUCCESS(Status))
{
DPRINT1("Failed to connect to the Console Server (Status %lx)\n", Status);
return FALSE;
}
/* Nothing to do for server-to-server */
if (InServer) return TRUE;
/* Nothing to do if not a console app */
if (!ConnectInfo.ConsoleNeeded) return TRUE;
/* We got the handles, let's set them */
if ((Parameters->ConsoleHandle = ConnectInfo.Console))
{
/* If we already had some, don't use the new ones */
if (!Parameters->StandardInput)
{
Parameters->StandardInput = ConnectInfo.InputHandle;
}
if (!Parameters->StandardOutput)
{
Parameters->StandardOutput = ConnectInfo.OutputHandle;
}
if (!Parameters->StandardError)
{
Parameters->StandardError = ConnectInfo.ErrorHandle;
}
}
InputWaitHandle = ConnectInfo.InputWaitHandle;
DPRINT("Console setup: %lx, %lx, %lx, %lx\n",
Parameters->ConsoleHandle,
Parameters->StandardInput,
Parameters->StandardOutput,
Parameters->StandardError);
return TRUE;
}
NTSTATUS
NTAPI
BaseCreateThreadPoolThread(IN PTHREAD_START_ROUTINE Function,
IN PVOID Parameter,
OUT PHANDLE ThreadHandle)
{
NTSTATUS Status;
/* Create a Win32 thread */
*ThreadHandle = CreateRemoteThread(NtCurrentProcess(),
NULL,
0,
Function,
Parameter,
CREATE_SUSPENDED,
NULL);
if (!(*ThreadHandle))
{
/* Get the status value if we couldn't get a handle */
Status = NtCurrentTeb()->LastStatusValue;
if (NT_SUCCESS(Status)) Status = STATUS_UNSUCCESSFUL;
}
else
{
/* Set success code */
Status = STATUS_SUCCESS;
}
/* All done */
return Status;
}
NTSTATUS
NTAPI
BaseExitThreadPoolThread(IN NTSTATUS ExitStatus)
{
/* Exit the thread */
ExitThread(ExitStatus);
}
BOOL
WINAPI
DllMain(HANDLE hDll,
DWORD dwReason,
LPVOID lpReserved)
{
NTSTATUS Status;
ULONG Dummy;
ULONG DummySize = sizeof(Dummy);
WCHAR SessionDir[256];
DPRINT("DllMain(hInst %lx, dwReason %lu)\n",
hDll, dwReason);
Basep8BitStringToUnicodeString = RtlAnsiStringToUnicodeString;
/* Cache the PEB and Session ID */
Peb = NtCurrentPeb();
SessionId = Peb->SessionId;
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
/* Set no filter intially */
GlobalTopLevelExceptionFilter = RtlEncodePointer(NULL);
/* Enable the Rtl thread pool and timer queue to use proper Win32 thread */
RtlSetThreadPoolStartFunc(BaseCreateThreadPoolThread, BaseExitThreadPoolThread);
/* Don't bother us for each thread */
LdrDisableThreadCalloutsForDll((PVOID)hDll);
/* Initialize default path to NULL */
RtlInitUnicodeString(&BaseDefaultPath, NULL);
/* Setup the right Object Directory path */
if (!SessionId)
{
/* Use the raw path */
wcscpy(SessionDir, WIN_OBJ_DIR);
}
else
{
/* Use the session path */
swprintf(SessionDir,
L"%ws\\%ld%ws",
SESSION_DIR,
SessionId,
WIN_OBJ_DIR);
}
/* Connect to the base server */
DPRINT("Connecting to CSR in DllMain...\n");
Status = CsrClientConnectToServer(SessionDir,
BASESRV_SERVERDLL_INDEX,
&Dummy,
&DummySize,
&BaseRunningInServerProcess);
if (!NT_SUCCESS(Status))
{
DPRINT1("Failed to connect to CSR (Status %lx)\n", Status);
NtTerminateProcess(NtCurrentProcess(), Status);
return FALSE;
}
DPRINT("kernel32 DllMain - OK, connection succeeded\n");
/* Get the server data */
ASSERT(Peb->ReadOnlyStaticServerData);
BaseStaticServerData = Peb->ReadOnlyStaticServerData[BASESRV_SERVERDLL_INDEX];
ASSERT(BaseStaticServerData);
/* Check if we are running a CSR Server */
if (!BaseRunningInServerProcess)
{
/* Set the termination port for the thread */
DPRINT("Creating new thread for CSR\n");
CsrNewThread();
}
/* Initialize heap handle table */
BaseDllInitializeMemoryManager();
/* Set HMODULE for our DLL */
kernel32_handle = hCurrentModule = hDll;
/* Set the directories */
BaseWindowsDirectory = BaseStaticServerData->WindowsDirectory;
BaseWindowsSystemDirectory = BaseStaticServerData->WindowsSystemDirectory;
/* Construct the default path (using the static buffer) */
_snwprintf(BaseDefaultPathBuffer, sizeof(BaseDefaultPathBuffer) / sizeof(WCHAR),
L".;%wZ;%wZ\\system;%wZ;", &BaseWindowsSystemDirectory, &BaseWindowsDirectory, &BaseWindowsDirectory);
BaseDefaultPath.Buffer = BaseDefaultPathBuffer;
BaseDefaultPath.Length = wcslen(BaseDefaultPathBuffer) * sizeof(WCHAR);
BaseDefaultPath.MaximumLength = sizeof(BaseDefaultPathBuffer);
/* Use remaining part of the default path buffer for the append path */
BaseDefaultPathAppend.Buffer = (PWSTR)((ULONG_PTR)BaseDefaultPathBuffer + BaseDefaultPath.Length);
BaseDefaultPathAppend.Length = 0;
BaseDefaultPathAppend.MaximumLength = BaseDefaultPath.MaximumLength - BaseDefaultPath.Length;
/* Initialize command line */
InitCommandLines();
/* Initialize the DLL critical section */
RtlInitializeCriticalSection(&BaseDllDirectoryLock);
/* Initialize the National Language Support routines */
if (!NlsInit())
{
DPRINT1("NLS Init failed\n");
return FALSE;
}
/* Initialize Console Support */
if (!BasepInitConsole())
{
DPRINT1("Failure to set up console\n");
return FALSE;
}
/* Initialize application certification globals */
InitializeListHead(&BasepAppCertDllsList);
RtlInitializeCriticalSection(&gcsAppCert);
/* Insert more dll attach stuff here! */
DllInitialized = TRUE;
DPRINT("Initialization complete\n");
break;
case DLL_PROCESS_DETACH:
DPRINT("DLL_PROCESS_DETACH\n");
if (DllInitialized == TRUE)
{
/* Insert more dll detach stuff here! */
NlsUninit();
/* Delete DLL critical section */
if (ConsoleInitialized == TRUE)
{
ConsoleInitialized = FALSE;
RtlDeleteCriticalSection(&ConsoleLock);
}
RtlDeleteCriticalSection(&BaseDllDirectoryLock);
}
break;
default:
break;
}
return TRUE;
}
/* EOF */