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[KERNEL32]: As indicated by the comment, kernel32 should always connect to the console server, even for non-console apps (the latter will just basically ignore the request). This is needed to (at minimum) setup the Ctrl-C handler, as otherwise, only "true console" apps will have a handler, even though internally, all apps have such a handler. This is what CSRSS needs to call internally for shutting down non-GUI apps, for example. (The default CTRL-C handler will just call ExitProcess).
svn path=/trunk/; revision=46047
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parent
e6baa6f072
commit
cbe3e09f61
2 changed files with 37 additions and 33 deletions
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@ -39,6 +39,7 @@ BOOL
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WINAPI
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DefaultConsoleCtrlHandler(DWORD Event)
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{
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DPRINT1("Default handler called: %lx\n", Event);
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switch(Event)
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{
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case CTRL_C_EVENT:
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@ -75,7 +76,8 @@ ConsoleControlDispatcher(DWORD CodeAndFlag)
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DWORD nCode = CodeAndFlag & MAXLONG;
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UINT i;
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EXCEPTION_RECORD erException;
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DPRINT1("Console Dispatcher Active: %lx %lx\n", CodeAndFlag, nCode);
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SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST);
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switch(nCode)
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@ -152,6 +154,7 @@ ConsoleControlDispatcher(DWORD CodeAndFlag)
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(CodeAndFlag & MINLONG) &&
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((nCode == CTRL_LOGOFF_EVENT) || (nCode == CTRL_SHUTDOWN_EVENT)))
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{
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DPRINT1("Skipping system/service apps\n");
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break;
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}
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@ -172,7 +175,6 @@ ConsoleControlDispatcher(DWORD CodeAndFlag)
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}
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RtlLeaveCriticalSection(&ConsoleLock);
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ExitThread(nExitCode);
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}
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@ -128,6 +128,7 @@ BasepInitConsole(VOID)
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CSR_API_MESSAGE Request;
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ULONG CsrRequest;
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NTSTATUS Status;
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BOOLEAN NotConsole = FALSE;
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PRTL_USER_PROCESS_PARAMETERS Parameters = NtCurrentPeb()->ProcessParameters;
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WCHAR lpTest[MAX_PATH];
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@ -143,39 +144,41 @@ BasepInitConsole(VOID)
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{
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DPRINT("Image is not a console application\n");
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Parameters->ConsoleHandle = NULL;
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return TRUE;
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}
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/* Assume one is needed */
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Request.Data.AllocConsoleRequest.ConsoleNeeded = TRUE;
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/* Handle the special flags given to us by BasepInitializeEnvironment */
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if (Parameters->ConsoleHandle == HANDLE_DETACHED_PROCESS)
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{
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/* No console to create */
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DPRINT("No console to create\n");
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Parameters->ConsoleHandle = NULL;
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Request.Data.AllocConsoleRequest.ConsoleNeeded = FALSE;
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}
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else if (Parameters->ConsoleHandle == HANDLE_CREATE_NEW_CONSOLE)
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{
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/* We'll get the real one soon */
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DPRINT("Creating new console\n");
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Parameters->ConsoleHandle = NULL;
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}
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else if (Parameters->ConsoleHandle == HANDLE_CREATE_NO_WINDOW)
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{
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/* We'll get the real one soon */
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DPRINT1("NOT SUPPORTED: HANDLE_CREATE_NO_WINDOW\n");
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Parameters->ConsoleHandle = NULL;
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}
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else
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{
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if (Parameters->ConsoleHandle == INVALID_HANDLE_VALUE)
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/* Assume one is needed */
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Request.Data.AllocConsoleRequest.ConsoleNeeded = TRUE;
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/* Handle the special flags given to us by BasepInitializeEnvironment */
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if (Parameters->ConsoleHandle == HANDLE_DETACHED_PROCESS)
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{
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Parameters->ConsoleHandle = 0;
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/* No console to create */
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DPRINT("No console to create\n");
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Parameters->ConsoleHandle = NULL;
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Request.Data.AllocConsoleRequest.ConsoleNeeded = FALSE;
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}
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else if (Parameters->ConsoleHandle == HANDLE_CREATE_NEW_CONSOLE)
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{
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/* We'll get the real one soon */
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DPRINT("Creating new console\n");
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Parameters->ConsoleHandle = NULL;
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}
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else if (Parameters->ConsoleHandle == HANDLE_CREATE_NO_WINDOW)
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{
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/* We'll get the real one soon */
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DPRINT1("NOT SUPPORTED: HANDLE_CREATE_NO_WINDOW\n");
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Parameters->ConsoleHandle = NULL;
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}
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else
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{
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if (Parameters->ConsoleHandle == INVALID_HANDLE_VALUE)
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{
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Parameters->ConsoleHandle = 0;
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}
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DPRINT("Using existing console: %x\n", Parameters->ConsoleHandle);
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}
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DPRINT("Using existing console: %x\n", Parameters->ConsoleHandle);
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}
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/* Initialize Console Ctrl Handler */
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@ -185,7 +188,7 @@ BasepInitConsole(VOID)
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NrCtrlHandlers = 1;
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CtrlHandlers = InitialHandler;
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CtrlHandlers[0] = DefaultConsoleCtrlHandler;
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/* Now use the proper console handle */
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Request.Data.AllocConsoleRequest.Console = Parameters->ConsoleHandle;
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@ -194,9 +197,6 @@ BasepInitConsole(VOID)
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* but we don't have one yet, so we will instead simply send a create
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* console message to the Base Server. When we finally have a Console
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* Server, this code should be changed to send connection data instead.
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*
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* Also note that this connection should be made for any console app, even
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* in the case above where -we- return.
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*/
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CsrRequest = MAKE_CSR_API(ALLOC_CONSOLE, CSR_CONSOLE);
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Request.Data.AllocConsoleRequest.CtrlDispatcher = ConsoleControlDispatcher;
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@ -210,6 +210,8 @@ BasepInitConsole(VOID)
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/* We're lying here, so at least the process can load... */
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return TRUE;
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}
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if (NotConsole) return TRUE;
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/* We got the handles, let's set them */
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if ((Parameters->ConsoleHandle = Request.Data.AllocConsoleRequest.Console))
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