reactos/subsystems/mvdm/ntvdm/clock.c

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/*
* COPYRIGHT: GPL - See COPYING in the top level directory
* PROJECT: ReactOS Virtual DOS Machine
* FILE: subsystems/mvdm/ntvdm/clock.c
* PURPOSE: Clock for VDM
* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
* Hermes Belusca-Maito (hermes.belusca@sfr.fr)
*/
/* INCLUDES *******************************************************************/
#include "ntvdm.h"
#define NDEBUG
#include <debug.h>
#include "emulator.h"
#include "clock.h"
#include "cpu/cpu.h"
#include "hardware/cmos.h"
#include "hardware/ps2.h"
#include "hardware/pit.h"
#include "hardware/video/svga.h"
#include "hardware/mouse.h"
/* DEFINES ********************************************************************/
/*
* Activate IPS_DISPLAY if you want to display the
* number of instructions per second.
*/
// #define IPS_DISPLAY
/* Processor speed */
#define STEPS_PER_CYCLE 1024
/* VARIABLES ******************************************************************/
static LIST_ENTRY Timers;
static LARGE_INTEGER StartPerfCount, Frequency;
// static ULONG StartTickCount;
static LARGE_INTEGER Counter;
static ULONG CurrentTickCount;
static ULONGLONG LastCycles = 0ULL;
static PHARDWARE_TIMER IpsTimer;
ULONGLONG CurrentCycleCount = 0ULL;
ULONGLONG CurrentIps = 20000000ULL; // 20 MIPS is a good estimate
/* PRIVATE FUNCTIONS **********************************************************/
static VOID FASTCALL IpsCallback(ULONGLONG ElapsedTime)
{
#ifdef IPS_DISPLAY
static INT NumCalls = 0;
#endif
ULONGLONG NewIps = 10ULL * (CurrentCycleCount - LastCycles) / ElapsedTime;
CurrentIps = (CurrentIps + NewIps) >> 1;
#ifdef IPS_DISPLAY
NumCalls++;
if (NumCalls == 10)
{
DPRINT1("NTVDM: %I64u Instructions Per Second\n", CurrentIps);
NumCalls = 0;
}
#endif
LastCycles = CurrentCycleCount;
}
/* PUBLIC FUNCTIONS ***********************************************************/
VOID ClockUpdate(VOID)
{
extern BOOLEAN CpuRunning;
UINT i;
PLIST_ENTRY Entry;
PHARDWARE_TIMER Timer;
while (VdmRunning && CpuRunning)
{
/* Get the current counters */
/// DWORD_PTR oldmask = SetThreadAffinityMask(GetCurrentThread(), 0);
CurrentTickCount = GetTickCount();
NtQueryPerformanceCounter(&Counter, NULL);
/// SetThreadAffinityMask(GetCurrentThread(), oldmask);
/* Continue CPU emulation */
for (i = 0; VdmRunning && CpuRunning && (i < STEPS_PER_CYCLE); i++)
{
CpuStep();
++CurrentCycleCount;
}
Entry = Timers.Flink;
while (Entry != &Timers)
{
ULONGLONG Ticks = (ULONGLONG)-1;
Timer = CONTAINING_RECORD(Entry, HARDWARE_TIMER, Link);
Entry = Entry->Flink;
ASSERT((Timer->EnableCount > 0) && (Timer->Flags & HARDWARE_TIMER_ENABLED));
if (Timer->Delay)
{
if (Timer->Flags & HARDWARE_TIMER_PRECISE)
{
/* Use the performance counter for precise timers */
if (Counter.QuadPart <= Timer->LastTick.QuadPart) continue;
Ticks = (Counter.QuadPart - Timer->LastTick.QuadPart) / Timer->Delay;
}
else
{
/* Use the regular tick count for normal timers */
if (CurrentTickCount <= Timer->LastTick.LowPart) continue;
Ticks = (CurrentTickCount - Timer->LastTick.LowPart) / (ULONG)Timer->Delay;
}
if (Ticks == 0) continue;
}
Timer->Callback(Ticks);
if (Timer->Flags & HARDWARE_TIMER_ONESHOT)
{
/* Disable this timer */
DisableHardwareTimer(Timer);
}
/* Update the time of the last timer tick */
Timer->LastTick.QuadPart += Ticks * Timer->Delay;
}
/* Yield execution to other threads */
// FIXME: Disabled because it causes timing issues (slowdowns).
// NtYieldExecution();
}
}
PHARDWARE_TIMER CreateHardwareTimer(ULONG Flags, ULONGLONG Delay, PHARDWARE_TIMER_PROC Callback)
{
PHARDWARE_TIMER Timer;
Timer = RtlAllocateHeap(RtlGetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*Timer));
if (Timer == NULL) return NULL;
Timer->Flags = Flags & ~HARDWARE_TIMER_ENABLED;
Timer->EnableCount = 0;
Timer->Callback = Callback;
Timer->LastTick.QuadPart = 0;
SetHardwareTimerDelay(Timer, Delay);
if (Flags & HARDWARE_TIMER_ENABLED) EnableHardwareTimer(Timer);
return Timer;
}
VOID EnableHardwareTimer(PHARDWARE_TIMER Timer)
{
/* Increment the count */
Timer->EnableCount++;
/* Check if the count is above 0 but the timer isn't enabled */
if ((Timer->EnableCount > 0) && !(Timer->Flags & HARDWARE_TIMER_ENABLED))
{
if (Timer->Flags & HARDWARE_TIMER_PRECISE)
{
NtQueryPerformanceCounter(&Timer->LastTick, NULL);
}
else
{
Timer->LastTick.LowPart = GetTickCount();
}
Timer->Flags |= HARDWARE_TIMER_ENABLED;
InsertTailList(&Timers, &Timer->Link);
}
}
VOID DisableHardwareTimer(PHARDWARE_TIMER Timer)
{
/* Decrement the count */
Timer->EnableCount--;
/* Check if the count is 0 or less but the timer is enabled */
if ((Timer->EnableCount <= 0) && (Timer->Flags & HARDWARE_TIMER_ENABLED))
{
/* Disable the timer */
Timer->Flags &= ~HARDWARE_TIMER_ENABLED;
RemoveEntryList(&Timer->Link);
}
}
VOID SetHardwareTimerDelay(PHARDWARE_TIMER Timer, ULONGLONG NewDelay)
{
if (Timer->Flags & HARDWARE_TIMER_PRECISE)
{
/* Convert the delay from nanoseconds to performance counter ticks */
Timer->Delay = (NewDelay * Frequency.QuadPart + 500000000ULL) / 1000000000ULL;
}
else
{
Timer->Delay = NewDelay / 1000000ULL;
}
}
VOID DestroyHardwareTimer(PHARDWARE_TIMER Timer)
{
if (Timer)
{
if (Timer->Flags & HARDWARE_TIMER_ENABLED) RemoveEntryList(&Timer->Link);
RtlFreeHeap(RtlGetProcessHeap(), 0, Timer);
}
}
BOOLEAN ClockInitialize(VOID)
{
InitializeListHead(&Timers);
/* Initialize the performance counter (needed for hardware timers) */
/* Find the starting performance */
NtQueryPerformanceCounter(&StartPerfCount, &Frequency);
if (Frequency.QuadPart == 0)
{
wprintf(L"FATAL: Performance counter not available\n");
return FALSE;
}
/* Find the starting tick count */
// StartTickCount = GetTickCount();
IpsTimer = CreateHardwareTimer(HARDWARE_TIMER_ENABLED, HZ_TO_NS(10), IpsCallback);
if (IpsTimer == NULL)
{
wprintf(L"FATAL: Cannot create IPS timer.\n");
return FALSE;
}
return TRUE;
}