![]() git used to track cache size in object count, rather than bytes. This had the unfortunate effect of making memory use depend on the size of objects -- repos with lots of large objects could cause out of memory deaths. now, we track sizes in bytes, which should keep our memory usage flatter. |
||
---|---|---|
.. | ||
doc | ||
games/lib | ||
include | ||
lib | ||
man | ||
src |