![]() This is temporary fix, we should try to emulate the previous behaviour where we accept at least our local timezone, and otherwise ignore the offset. |
||
---|---|---|
.. | ||
doc | ||
games/lib | ||
include | ||
lib | ||
man | ||
src |
![]() This is temporary fix, we should try to emulate the previous behaviour where we accept at least our local timezone, and otherwise ignore the offset. |
||
---|---|---|
.. | ||
doc | ||
games/lib | ||
include | ||
lib | ||
man | ||
src |