313 lines
4.9 KiB
Plaintext
313 lines
4.9 KiB
Plaintext
include("/sys/src/libc/port/pool." + objtype + ".acid");
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aggr Byte {
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'b' 0 byte;
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};
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defn
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byteat(addr)
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{
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local x;
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complex Byte addr;
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x = addr.byte;
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return x\d;
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}
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defn
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B2T(addr) {
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complex Bhdr addr;
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addr = addr+addr.size-sizeofBtail;
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complex Btail addr;
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return addr;
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}
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defn
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B2D(addr) {
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local x;
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x = addr+sizeofBhdr;
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return x\X;
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}
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defn
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D2B(addr) {
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local x;
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x = addr-sizeofBhdr;
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complex Bhdr x;
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return x;
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}
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defn
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B2NB(addr) {
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complex Bhdr addr;
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addr = addr+addr.size;
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complex Bhdr addr;
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return addr;
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}
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defn
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A2TB(addr) {
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local b;
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complex Arena addr;
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b = addr+addr.asize-sizeofBhdr;
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complex Bhdr b;
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return b;
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}
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defn
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A2B(addr) {
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return B2NB(addr);
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}
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defn
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B2PT(addr) {
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complex Bhdr addr;
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addr = addr-sizeofBtail;
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complex Btail addr;
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return addr;
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}
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defn
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SHORT(addr) {
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local hi, lo;
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hi = byteat(addr);
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lo = byteat(addr+1);
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return lo+hi*256;
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}
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defn
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Btail(addr) {
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complex Btail addr;
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print(" magic0 ", addr.magic0, "\n");
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print(" datadiff ", SHORT(addr.datasize), "\n");
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print(" magic1 ", addr.magic1, "\n");
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print(" size ", addr.size\X, "\n");
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print(" hdr ", addr+sizeofBtail-addr.size\X, "\n");
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};
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defn
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Tail(addr)
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{
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print(" ", B2T(addr)\X, "\n");
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Btail(B2T(addr));
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}
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defn
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Magic(m)
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{
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if m == DEAD_MAGIC then
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return "dead";
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if m == FREE_MAGIC then
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return "free";
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if m == ALLOC_MAGIC then
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return "alloc";
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if m == UNALLOC_MAGIC then
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return "unalloc";
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if m == ARENA_MAGIC then
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return "arena";
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if m == ARENATAIL_MAGIC then
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return "arenatail";
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if m == ALIGN_MAGIC then
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return "align";
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if m == FLOATING_MAGIC then
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return "floating";
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return "unknown magic";
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}
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defn
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Block(addr)
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{
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complex Bhdr addr;
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print(" ", Magic(addr.magic), "\n");
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print(" data ", B2D(addr), "\n");
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print(" datasize ", getdsize(addr), "\n");
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Bhdr(addr);
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Tail(addr);
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}
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defn
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getdsize(addr)
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{
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complex Bhdr addr;
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local x;
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x = addr.size\d;
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x = x-SHORT(B2T(addr).datasize);
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return x\d;
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}
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defn
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datamagic(x)
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{
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x = x%4;
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if x == 0 then return 0xFE;
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if x == 1 then return 0xF1;
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if x == 2 then return 0xF0;
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if x == 3 then return 0xFA;
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}
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defn
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checkblock(addr)
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{
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local badmagic, datamagic, a, b, t, q, n, dsize, taddr, checked;
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complex Bhdr addr;
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taddr = B2T(addr);
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complex Btail taddr;
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if addr.magic == FREE_MAGIC || addr.magic == UNALLOC_MAGIC then {
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if taddr.magic0 != TAIL_MAGIC0 || taddr.magic1 != TAIL_MAGIC1 then
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print(addr\X, " corrupt tail magic\n");
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if taddr.size != addr.size then
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print(addr\X, " corrupt tail header pointer\n");
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}
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if addr.magic == ARENA_MAGIC then {
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taddr = A2TB(addr);
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if taddr.magic != ARENATAIL_MAGIC then
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print(addr\X, " arena with bad tail block\n");
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else
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addr = taddr;
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}
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if addr.magic == ARENATAIL_MAGIC then {
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if addr.size != 0 then
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print(addr\X, " bad size in arena tail\n");
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}
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if addr.magic == ALLOC_MAGIC then {
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a = addr;
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complex Alloc a;
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if a.size > 1024*1024*1024 then
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print(addr\X, " block ridiculously large\n");
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t = B2T(addr);
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if t.magic0 != TAIL_MAGIC0 || t.magic1 != TAIL_MAGIC1 then
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print(addr\X, " bad tail magic\n");
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if t.size != addr.size then
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print(addr\X, " bad tail pointer\n");
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dsize = getdsize(a);
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if dsize > a.size then
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print(addr\X, " too much data in block\n");
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q = B2D(a)\X+dsize;
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n = 4;
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if q+4 > t then
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n = t-q;
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badmagic = 0;
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loop 0,n-1 do {
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if byteat(q) != datamagic(q) then {
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badmagic=1;
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}
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q = q+1;
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}
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if badmagic then
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print(addr\X, " size ", dsize, " user has overwritten boundary\n");
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}
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}
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defn
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checkarena(arena)
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{
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local atail, b, nb;
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atail = A2TB(arena);
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complex Bhdr arena;
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b = arena;
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while b.magic != ARENATAIL_MAGIC && b < atail do {
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checkblock(b);
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nb = B2NB(b);
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if nb == b then {
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print("B2NB(", b\X, ") = b\n");
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b = atail; // end loop
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} else
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b = nb;
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}
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checkblock(b);
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if b != atail then
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print("found wrong tail to arena ", arena\X, "\n");
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}
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defn
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checkpool(p)
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{
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complex Pool p;
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local a;
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a = p.arenalist;
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while a != 0 do {
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complex Arena a;
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checkarena(a);
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a = a.down;
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}
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}
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defn
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gendumptree(f, in, s)
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{
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complex Free f;
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loop 1,in do {print(" ");}
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print(s, " size ", f.size\D, " left ", f.left\X, " right ", f.right\X, "\n");
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if f.left != 0 then
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gendumptree(f.left, in+1, "l");
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if f.right != 0 then
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gendumptree(f.right, in+1, "r");
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}
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defn
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dumptree(f)
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{
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gendumptree(f, 0, "*");
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}
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defn
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poolwhopointsat(p, addr)
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{
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complex Pool p;
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local a;
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a = p.arenalist;
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while a != 0 do {
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complex Arena a;
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arenawhopointsat(a, addr);
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a = a.down;
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}
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}
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defn
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arenawhopointsat(arena, addr)
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{
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local atail, b;
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atail = A2TB(arena);
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complex Bhdr arena;
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b = arena;
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while b < atail do {
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if *b == addr then
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print(b\X, "\n");
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b = b+4;
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}
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}
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defn
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whopointsat(addr)
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{
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poolwhopointsat(*mainmem, addr);
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}
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defn
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blockhdr(addr)
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{
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addr = addr & ~3;
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while *addr != FREE_MAGIC
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&& *addr != ARENA_MAGIC
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&& *addr != UNALLOC_MAGIC
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&& *addr != ALLOC_MAGIC
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&& *addr != ARENATAIL_MAGIC
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do
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addr = addr-4;
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return addr;
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}
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print("/sys/lib/acid/pool");
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