plan9fox/sys/src/libframe/frselect.c
cinap_lenrek 9dc9c6c5ef rio, libdraw: experimental removal of redundant flushimage() calls for roundtrip latency reduction
- remove redundant flushimage() calls before readmouse()
- remove flushimage() calls for allocimage(),freeimage() and originwindow()

this is experimental. it will break allocimage() error handling unless the
caller does explicit flushimage() calls, tho the gains
in usability over high latency connections is huge. in most cases, programs
will just terminate when encountering these errors.
2016-03-08 16:45:29 +01:00

133 lines
2.5 KiB
C

#include <u.h>
#include <libc.h>
#include <draw.h>
#include <thread.h>
#include <mouse.h>
#include <frame.h>
static
int
region(int a, int b)
{
if(a < b)
return -1;
if(a == b)
return 0;
return 1;
}
void
frselect(Frame *f, Mousectl *mc) /* when called, button 1 is down */
{
ulong p0, p1, q;
Point mp, pt0, pt1, qt;
int reg, b, scrled;
mp = mc->xy;
b = mc->buttons;
f->modified = 0;
frdrawsel(f, frptofchar(f, f->p0), f->p0, f->p1, 0);
p0 = p1 = frcharofpt(f, mp);
f->p0 = p0;
f->p1 = p1;
pt0 = frptofchar(f, p0);
pt1 = frptofchar(f, p1);
frdrawsel(f, pt0, p0, p1, 1);
reg = 0;
do{
scrled = 0;
if(f->scroll){
if(mp.y < f->r.min.y){
(*f->scroll)(f, -(f->r.min.y-mp.y)/(int)f->font->height-1);
p0 = f->p1;
p1 = f->p0;
scrled = 1;
}else if(mp.y > f->r.max.y){
(*f->scroll)(f, (mp.y-f->r.max.y)/(int)f->font->height+1);
p0 = f->p0;
p1 = f->p1;
scrled = 1;
}
if(scrled){
if(reg != region(p1, p0))
q = p0, p0 = p1, p1 = q; /* undo the swap that will happen below */
pt0 = frptofchar(f, p0);
pt1 = frptofchar(f, p1);
reg = region(p1, p0);
}
}
q = frcharofpt(f, mp);
if(p1 != q){
if(reg != region(q, p0)){ /* crossed starting point; reset */
if(reg > 0)
frdrawsel(f, pt0, p0, p1, 0);
else if(reg < 0)
frdrawsel(f, pt1, p1, p0, 0);
p1 = p0;
pt1 = pt0;
reg = region(q, p0);
if(reg == 0)
frdrawsel(f, pt0, p0, p1, 1);
}
qt = frptofchar(f, q);
if(reg > 0){
if(q > p1)
frdrawsel(f, pt1, p1, q, 1);
else if(q < p1)
frdrawsel(f, qt, q, p1, 0);
}else if(reg < 0){
if(q > p1)
frdrawsel(f, pt1, p1, q, 0);
else
frdrawsel(f, qt, q, p1, 1);
}
p1 = q;
pt1 = qt;
}
f->modified = 0;
if(p0 < p1) {
f->p0 = p0;
f->p1 = p1;
}
else {
f->p0 = p1;
f->p1 = p0;
}
if(scrled)
(*f->scroll)(f, 0);
if(!scrled)
readmouse(mc);
mp = mc->xy;
}while(mc->buttons == b);
}
void
frselectpaint(Frame *f, Point p0, Point p1, Image *col)
{
int n;
Point q0, q1;
q0 = p0;
q1 = p1;
q0.y += f->font->height;
q1.y += f->font->height;
n = (p1.y-p0.y)/f->font->height;
if(f->b == nil)
drawerror(f->display, "frselectpaint b==0");
if(p0.y == f->r.max.y)
return;
if(n == 0)
draw(f->b, Rpt(p0, q1), col, nil, ZP);
else{
if(p0.x >= f->r.max.x)
p0.x = f->r.max.x-1;
draw(f->b, Rect(p0.x, p0.y, f->r.max.x, q0.y), col, nil, ZP);
if(n > 1)
draw(f->b, Rect(f->r.min.x, q0.y, f->r.max.x, p1.y),
col, nil, ZP);
draw(f->b, Rect(f->r.min.x, p1.y, q1.x, q1.y),
col, nil, ZP);
}
}