![]() increasing the pixel clock to 80% of the edid clock value reduces flicker and also seems to not trigger the shifting issue. |
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.. | ||
doc | ||
games/lib | ||
include | ||
lib | ||
man | ||
src |
![]() increasing the pixel clock to 80% of the edid clock value reduces flicker and also seems to not trigger the shifting issue. |
||
---|---|---|
.. | ||
doc | ||
games/lib | ||
include | ||
lib | ||
man | ||
src |