plan9fox/sys
cinap_lenrek 763231588c games/snes: flush screen in parallel to audio (fixes buffer underruns on x200s)
the x200s is too slow on a single core to keep up without
audio buffer underruns, so the idea is to flush screen
in parallel to witing audio samples in a separate process.

with the proc, we also can keep updating the screen on resize
when paused.
2014-11-18 16:07:34 +01:00
..
doc
games/lib fortunes: (no plan9 to hand) 2014-11-14 12:11:42 -05:00
include
lib rootstub: create /sys/src/pkg and /sys/lib/pkg directories 2014-11-13 10:23:53 +01:00
man nintendo(1): NTSC only 2014-11-16 15:17:34 +01:00
src games/snes: flush screen in parallel to audio (fixes buffer underruns on x200s) 2014-11-18 16:07:34 +01:00