![]() make sure the loop terminates and doesnt get stuck at name == aname. avoid memrchr() as it conflicts with libc on unix (drawterm). declare namelenerror() as static. |
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games/lib | ||
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man | ||
src |
![]() make sure the loop terminates and doesnt get stuck at name == aname. avoid memrchr() as it conflicts with libc on unix (drawterm). declare namelenerror() as static. |
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---|---|---|
.. | ||
doc | ||
games/lib | ||
include | ||
lib | ||
man | ||
src |