![]() Bhyve returns 0 in MTRRCap register, so we can use that instead on relying on cpuid only to see if MTRR's are supported. That way we can get rid of the sanity check in memory.c. |
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games/lib | ||
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![]() Bhyve returns 0 in MTRRCap register, so we can use that instead on relying on cpuid only to see if MTRR's are supported. That way we can get rid of the sanity check in memory.c. |
||
---|---|---|
.. | ||
doc | ||
games/lib | ||
include | ||
lib | ||
man | ||
src |