314 lines
5.8 KiB
Plaintext
314 lines
5.8 KiB
Plaintext
.TH LOCK 2
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.SH NAME
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lock, canlock, unlock,
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qlock, canqlock, qunlock,
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rlock, canrlock, runlock,
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wlock, canwlock, wunlock,
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rsleep, rwakeup, rwakeupall,
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incref, decref
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\- spin locks, queueing rendezvous locks, reader-writer locks, rendezvous points, and reference counts
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.SH SYNOPSIS
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.ft L
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.nf
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#include <u.h>
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#include <libc.h>
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.PP
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.ft L
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.nf
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void lock(Lock *l)
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int canlock(Lock *l)
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void unlock(Lock *l)
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.PP
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.ft L
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.nf
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void qlock(QLock *l)
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int canqlock(QLock *l)
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void qunlock(QLock *l)
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.PP
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.ft L
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.nf
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void rlock(RWLock *l)
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int canrlock(RWLock *l)
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void runlock(RWLock *l)
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.PP
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.ft L
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.nf
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void wlock(RWLock *l)
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int canwlock(RWLock *l)
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void wunlock(RWLock *l)
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.PP
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.ft L
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.nf
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typedef struct Rendez {
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QLock *l;
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\fI...\fP
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} Rendez;
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.PP
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.ft L
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.nf
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void rsleep(Rendez *r)
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int rwakeup(Rendez *r)
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int rwakeupall(Rendez *r)
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.PP
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.ft L
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#include <thread.h>
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.PP
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.ft L
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.nf
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typedef struct Ref {
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long ref;
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} Ref;
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.PP
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.ft L
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.nf
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void incref(Ref*)
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long decref(Ref*)
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.fi
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.SH DESCRIPTION
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These routines are used to synchronize processes sharing memory.
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.PP
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.B Locks
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are spin locks,
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.B QLocks
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and
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.B RWLocks
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are different types of queueing rendezvous locks,
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and
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.B Rendezes
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are rendezvous points.
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.PP
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Locks and rendezvous points work in regular programs as
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well as programs that use the thread library
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(see
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.IR thread (2)).
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The thread library replaces the
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.IR rendezvous (2)
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system call
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with its own implementation,
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.IR threadrendezvous ,
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so that threads as well as processes may be synchronized by locking calls
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in threaded programs.
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.PP
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Used carelessly, spin locks can be expensive and can easily generate deadlocks.
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Their use is discouraged, especially in programs that use the
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thread library because they prevent context switches between threads.
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.PP
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.I Lock
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blocks until the lock has been obtained.
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.I Canlock
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is non-blocking.
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It tries to obtain a lock and returns a non-zero value if it
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was successful, 0 otherwise.
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.I Unlock
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releases a lock.
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.PP
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.B QLocks
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have the same interface but are not spin locks; instead if the lock is taken
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.I qlock
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will suspend execution of the calling task until it is released.
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.PP
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Although
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.B Locks
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are the more primitive lock, they have limitations; for example,
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they cannot synchronize between tasks in the same
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.IR proc .
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Use
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.B QLocks
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instead.
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.PP
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.B RWLocks
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manage access to a data structure that has distinct readers and writers.
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.I Rlock
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grants read access;
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.I runlock
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releases it.
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.I Wlock
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grants write access;
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.I wunlock
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releases it.
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.I Canrlock
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and
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.I canwlock
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are the non-blocking versions.
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There may be any number of simultaneous readers,
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but only one writer.
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Moreover,
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if write access is granted no one may have
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read access until write access is released.
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.PP
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All types of lock should be initialized to all zeros before use; this
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puts them in the unlocked state.
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.PP
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.B Rendezes
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are rendezvous points. Each
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.B Rendez
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.I r
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is protected by a
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.B QLock
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.IB r -> l \fR,
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which must be held by the callers of
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.IR rsleep ,
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.IR rwakeup ,
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and
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.IR rwakeupall .
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.I Rsleep
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atomically releases
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.IB r -> l
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and suspends execution of the calling task.
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After resuming execution,
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.I rsleep
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will reacquire
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.IB r -> l
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before returning.
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If any processes are sleeping on
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.IR r ,
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.I rwakeup
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wakes one of them.
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it returns 1 if a process was awakened, 0 if not.
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.I Rwakeupall
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wakes all processes sleeping on
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.IR r ,
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returning the number of processes awakened.
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.I Rwakeup
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and
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.I rwakeupall
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do not release
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.IB r -> l
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and do not suspend execution of the current task.
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.PP
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Before use,
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.B Rendezes
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should be initialized to all zeros except for
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.IB r -> l
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pointer, which should point at the
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.B QLock
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that will guard
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.IR r .
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It is important that this
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.B QLock
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is the same one that protects the rendezvous condition; see the example.
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.PP
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A
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.B Ref
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contains a
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.B long
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that can be incremented and decremented atomically:
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.I Incref
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increments the
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.I Ref
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in one atomic operation.
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.I Decref
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atomically decrements the
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.B Ref
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and returns zero if the resulting value is zero, non-zero otherwise.
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.SH EXAMPLE
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Implement a buffered single-element channel using
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.I rsleep
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and
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.IR rwakeup :
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.IP
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.EX
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.ta +4n +4n +4n
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typedef struct Chan
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{
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QLock l;
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Rendez full, empty;
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int val, haveval;
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} Chan;
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.EE
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.IP
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.EX
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.ta +4n +4n +4n
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Chan*
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mkchan(void)
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{
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Chan *c;
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c = mallocz(sizeof *c, 1);
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c->full.l = &c->l;
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c->empty.l = &c->l;
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return c;
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}
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.EE
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.IP
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.EX
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.ta +4n +4n +4n
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void
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send(Chan *c, int val)
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{
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qlock(&c->l);
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while(c->haveval)
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rsleep(&c->full);
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c->haveval = 1;
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c->val = val;
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rwakeup(&c->empty); /* no longer empty */
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qunlock(&c->l);
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}
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.EE
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.IP
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.EX
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.ta +4n +4n +4n
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int
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recv(Chan *c)
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{
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int v;
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qlock(&c->l);
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while(!c->haveval)
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rsleep(&c->empty);
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c->haveval = 0;
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v = c->val;
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rwakeup(&c->full); /* no longer full */
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qunlock(&c->l);
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return v;
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}
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.EE
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.LP
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Note that the
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.B QLock
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protecting the
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.B Chan
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is the same
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.B QLock
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used for the
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.BR Rendez ;
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this ensures that wakeups are not missed.
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.SH SOURCE
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.B /sys/src/libc/port/lock.c
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.br
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.B /sys/src/libc/9sys/qlock.c
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.br
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.B /sys/src/libthread/ref.c
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.SH SEE ALSO
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.I rfork
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in
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.IR fork (2)
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.SH BUGS
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.B Locks
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are not strictly spin locks.
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After each unsuccessful attempt,
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.I lock
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calls
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.B sleep(0)
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to yield the CPU; this handles the common case
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where some other process holds the lock.
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After a thousand unsuccessful attempts,
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.I lock
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sleeps for 100ms between attempts.
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After another thousand unsuccessful attempts,
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.I lock
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sleeps for a full second between attempts.
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.B Locks
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are not intended to be held for long periods of time.
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The 100ms and full second sleeps are only heuristics to
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avoid tying up the CPU when a process deadlocks.
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As discussed above,
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if a lock is to be held for much more than a few instructions,
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the queueing lock types should almost always be used.
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.PP
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It is an error for a program to
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.I fork
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when it holds a lock in shared memory, since this will result
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in two processes holding the same lock at the same time,
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which should not happen.
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