![]() quick fix is to bias the rounding so the msb will always be zero. should write proper conversion code to actually deal with signed mpints... also for asn1mpint()... -- cinap |
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games/lib | ||
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![]() quick fix is to bias the rounding so the msb will always be zero. should write proper conversion code to actually deal with signed mpints... also for asn1mpint()... -- cinap |
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---|---|---|
.. | ||
doc | ||
games/lib | ||
include | ||
lib | ||
man | ||
src |