![]() tlsClient() now can optionally send the server_name in the ClientHello message by setting the TLSconn.serverName. This is required for some https sites. |
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games/lib | ||
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![]() tlsClient() now can optionally send the server_name in the ClientHello message by setting the TLSconn.serverName. This is required for some https sites. |
||
---|---|---|
.. | ||
doc | ||
games/lib | ||
include | ||
lib | ||
man | ||
src |