![]() return the error message from MSG_CHANNEL_OPEN_FAILURE in the "connect" control write. use a extra state "Finished" to distinguish server from client initiated teardown. that way we do not need to track if we send the MSG_CHANNEL_CLOSE message in closeclient(). this way we also cannot be fooled by misbehaving server. simplify hangupclient() by removing state transitions and doing them in the caller explicitely. that way we can use hangupclient() instead of dialedclient(). |
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