![]() the user buffer could be changed while we parse it resulting in a different number of watchpoints than initially calculated. so add a check to the parse loop so we wont overflow the watchpoint array. |
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doc | ||
games/lib | ||
include | ||
lib | ||
man | ||
src |
![]() the user buffer could be changed while we parse it resulting in a different number of watchpoints than initially calculated. so add a check to the parse loop so we wont overflow the watchpoint array. |
||
---|---|---|
.. | ||
doc | ||
games/lib | ||
include | ||
lib | ||
man | ||
src |