![]() as the menu is displayed, the window might go away or change its label causing menuhit() to dereference bad memory. just strdup() the labels before passing to menu3str to prevent accidents. |
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games/lib | ||
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man | ||
src |
![]() as the menu is displayed, the window might go away or change its label causing menuhit() to dereference bad memory. just strdup() the labels before passing to menu3str to prevent accidents. |
||
---|---|---|
.. | ||
doc | ||
games/lib | ||
include | ||
lib | ||
man | ||
src |