fork of 9front i guess
![]() touchscreens signal multiple contact points (X/Y) in the hid descriptor separated by being nested in separate collections. the contact point is identified by a optional contact id. if omited, we use the collection index and report id. so we collect all the items (X/Y, buttons, wheel) from separate collections in Hidslot structures and in the end combine all the slots together. buttons are or'ed together while absolute X/Y is applied when it changed. relative X/Y deltas get added together. thanks to kivik and Glats for testing. |
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.hgignore |