c207b78d07
This patch exposes the bezierpts function, providing a way to get the points on a path, similar how bezsplinepts gives them for b splines.
837 lines
19 KiB
Plaintext
837 lines
19 KiB
Plaintext
.TH DRAW 2
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.SH NAME
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Image, draw, gendraw, drawreplxy, drawrepl,
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replclipr, line, poly, fillpoly, bezier, bezspline, fillbezier, fillbezspline, ellipse,
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fillellipse, arc, fillarc, icossin, icossin2, border, string, stringn,
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runestring, runestringn, stringbg, stringnbg, runestringbg,
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runestringnbg, _string, ARROW, drawsetdebug \- graphics functions
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.de PB
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.PP
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.ft L
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.nf
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..
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.SH SYNOPSIS
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.de PB
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.PP
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.ft L
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.nf
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..
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.PB
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#include <u.h>
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#include <libc.h>
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#include <draw.h>
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.PB
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typedef
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struct Image
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{
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Display *display; /* display holding data */
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int id; /* id of system-held Image */
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Rectangle r; /* rectangle in data area, local coords */
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Rectangle clipr; /* clipping region */
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ulong chan; /* pixel channel format descriptor */
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int depth; /* number of bits per pixel */
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int repl; /* flag: data replicates to tile clipr */
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Screen *screen; /* 0 if not a window */
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Image *next; /* next in list of windows */
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} Image;
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.PB
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typedef enum
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{
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/* Porter-Duff compositing operators */
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Clear = 0,
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.sp 0.1
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SinD = 8,
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DinS = 4,
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SoutD = 2,
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DoutS = 1,
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.sp 0.1
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S = SinD|SoutD,
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SoverD = SinD|SoutD|DoutS,
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SatopD = SinD|DoutS,
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SxorD = SoutD|DoutS,
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.sp 0.1
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D = DinS|DoutS,
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DoverS = DinS|DoutS|SoutD,
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DatopS = DinS|SoutD,
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DxorS = DoutS|SoutD, /* == SxorD */
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.sp 0.1
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Ncomp = 12,
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} Drawop;
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.PB
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.PD 0
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.ta +\w'\fL 'u +\w'\fL 'u +6n +4n
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void draw(Image *dst, Rectangle r, Image *src,
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Image *mask, Point p)
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.PB
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void drawop(Image *dst, Rectangle r, Image *src,
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Image *mask, Point p, Drawop op)
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.PB
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void gendraw(Image *dst, Rectangle r, Image *src, Point sp,
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Image *mask, Point mp)
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.PB
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void gendrawop(Image *dst, Rectangle r, Image *src, Point sp,
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Image *mask, Point mp, Drawop op)
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.PB
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int drawreplxy(int min, int max, int x)
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.PB
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Point drawrepl(Rectangle r, Point p)
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.PB
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void replclipr(Image *i, int repl, Rectangle clipr)
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.PB
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void line(Image *dst, Point p0, Point p1, int end0, int end1,
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int radius, Image *src, Point sp)
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.PB
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void lineop(Image *dst, Point p0, Point p1, int end0, int end1,
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int radius, Image *src, Point sp, Drawop op)
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.PB
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void poly(Image *dst, Point *p, int np, int end0, int end1,
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int radius, Image *src, Point sp)
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.PB
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void polyop(Image *dst, Point *p, int np, int end0, int end1,
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int radius, Image *src, Point sp, Drawop op)
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.PB
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void fillpoly(Image *dst, Point *p, int np, int wind,
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Image *src, Point sp)
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.PB
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void fillpolyop(Image *dst, Point *p, int np, int wind,
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Image *src, Point sp, Drawop op)
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.PB
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int bezier(Image *dst, Point p0, Point p1, Point p2, Point p3,
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int end0, int end1, int radius, Image *src, Point sp)
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.PB
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int bezierop(Image *dst, Point p0, Point p1, Point p2, Point p3,
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int end0, int end1, int radius, Image *src, Point sp,
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Drawop op)
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.PB
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int bezierpts(Point p0, Point p1, Point p2, Point p3, Point **pp)
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.PB
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int bezspline(Image *dst, Point *pt, int npt, int end0, int end1,
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int radius, Image *src, Point sp)
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.PB
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int bezsplineop(Image *dst, Point *pt, int npt, int end0, int end1,
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int radius, Image *src, Point sp, Drawop op)
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.PB
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int bezsplinepts(Point *pt, int npt, Point **pp)
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.PB
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int fillbezier(Image *dst, Point p0, Point p1, Point p2, Point p3,
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int w, Image *src, Point sp)
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.PB
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int fillbezierop(Image *dst, Point p0, Point p1, Point p2, Point p3,
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int w, Image *src, Point sp, Drawop op)
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.PB
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int fillbezspline(Image *dst, Point *pt, int npt, int w,
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Image *src, Point sp)
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.PB
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int fillbezsplineop(Image *dst, Point *pt, int npt, int w,
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Image *src, Point sp, Drawop op)
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.PB
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void ellipse(Image *dst, Point c, int a, int b, int thick,
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Image *src, Point sp)
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.PB
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void ellipseop(Image *dst, Point c, int a, int b, int thick,
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Image *src, Point sp, Drawop op)
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.PB
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void fillellipse(Image *dst, Point c, int a, int b,
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Image *src, Point sp)
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.PB
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void fillellipseop(Image *dst, Point c, int a, int b,
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Image *src, Point sp, Drawop op)
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.PB
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void arc(Image *dst, Point c, int a, int b, int thick,
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Image *src, Point sp, int alpha, int phi)
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.PB
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void arcop(Image *dst, Point c, int a, int b, int thick,
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Image *src, Point sp, int alpha, int phi, Drawop op)
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.PB
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void fillarc(Image *dst, Point c, int a, int b, Image *src,
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Point sp, int alpha, int phi)
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.PB
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void fillarcop(Image *dst, Point c, int a, int b, Image *src,
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Point sp, int alpha, int phi, Drawop op)
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.PB
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void icossin(int deg, int *cosp, int *sinp)
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.PB
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void icossin2(int x, int y, int *cosp, int *sinp)
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.PB
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void border(Image *dst, Rectangle r, int i, Image *color, Point sp)
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.PB
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void borderop(Image *dst, Rectangle r, int i, Image *color, Point sp,
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Drawop op)
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.br
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.PB
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Point string(Image *dst, Point p, Image *src, Point sp,
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Font *f, char *s)
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.PB
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Point stringop(Image *dst, Point p, Image *src, Point sp,
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Font *f, char *s, Drawop op)
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.PB
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Point stringn(Image *dst, Point p, Image *src, Point sp,
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Font *f, char *s, int len)
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.PB
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Point stringnop(Image *dst, Point p, Image *src, Point sp,
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Font *f, char *s, int len, Drawop op)
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.PB
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Point runestring(Image *dst, Point p, Image *src, Point sp,
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Font *f, Rune *r)
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.PB
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Point runestringop(Image *dst, Point p, Image *src, Point sp,
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Font *f, Rune *r, Drawop op)
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.PB
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Point runestringn(Image *dst, Point p, Image *src, Point sp,
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Font *f, Rune *r, int len)
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.PB
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Point runestringnop(Image *dst, Point p, Image *src, Point sp,
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Font *f, Rune *r, int len, Drawop op)
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.PB
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Point stringbg(Image *dst, Point p, Image *src, Point sp,
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Font *f, char *s, Image *bg, Point bgp)
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.PB
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Point stringbgop(Image *dst, Point p, Image *src, Point sp,
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Font *f, char *s, Image *bg, Point bgp, Drawop op)
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.PB
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Point stringnbg(Image *dst, Point p, Image *src, Point sp,
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Font *f, char *s, int len, Image *bg, Point bgp)
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.PB
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Point stringnbgop(Image *dst, Point p, Image *src, Point sp,
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Font *f, char *s, int len, Image *bg, Point bgp, Drawop op)
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.PB
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Point runestringbg(Image *dst, Point p, Image *src, Point sp,
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Font *f, Rune *r, Image *bg, Point bgp)
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.PB
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Point runestringbgop(Image *dst, Point p, Image *src, Point sp,
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Font *f, Rune *r, Image *bg, Point bgp, Drawop op)
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.PB
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Point runestringnbg(Image *dst, Point p, Image *src, Point sp,
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Font *f, Rune *r, int len, Image *bg, Point bgp)
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.PB
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Point runestringnbgop(Image *dst, Point p, Image *src, Point sp,
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Font *f, Rune *r, int len, Image *bg, Point bgp, Drawop op)
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.PB
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Point _string(Image *dst, Point p, Image *src,
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Point sp, Font *f, char *s, Rune *r, int len,
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Rectangle clipr, Image *bg, Point bgp, Drawop op)
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.PB
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void drawsetdebug(int on)
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.PD
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.PB
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enum
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{
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/* line ends */
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Endsquare = 0,
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Enddisc = 1,
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Endarrow = 2,
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Endmask = 0x1F
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};
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.PB
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#define ARROW(a, b, c) (Endarrow|((a)<<5)|((b)<<14)|((c)<<23))
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.SH DESCRIPTION
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The
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.B Image
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type defines rectangular pictures and the methods to draw upon them;
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it is also the building block for higher level objects such as
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windows and fonts.
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In particular, a window is represented as an
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.BR Image ;
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no special operators are needed to draw on a window.
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.PP
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.TP 10
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.B r
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The coordinates of the rectangle in the plane for which the
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.B Image
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has defined pixel values.
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It should not be modified after the image is created.
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.TP
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.B clipr
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The clipping rectangle: operations that read or write
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the image will not access pixels outside
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.BR clipr .
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Frequently,
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.B clipr
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is the same as
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.BR r ,
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but it may differ; see in particular the discussion of
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.BR repl .
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The clipping region may be modified dynamically using
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.I replclipr
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.RI ( q.v. ).
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.TP
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.B chan
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The pixel channel format descriptor, as described in
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.IR image (6).
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The value should not be modified after the image is created.
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.TP
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.B depth
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The
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number of bits per pixel in the picture;
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it is identically
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.B chantodepth(chan)
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(see
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.IR graphics (2))
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and is provided as a convenience.
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The value should not be modified after the image is created.
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.TP
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.B repl
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A boolean value specifying whether the image is tiled to cover
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the plane when used as a source for a drawing operation.
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If
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.B repl
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is zero, operations are restricted to the intersection of
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.B r
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and
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.BR clipr .
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If
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.B repl
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is set,
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.B r
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defines the tile to be replicated and
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.B clipr
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defines the portion of the plane covered by the tiling, in other words,
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.B r
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is replicated to cover
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.BR clipr ;
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in such cases
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.B r
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and
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.B clipr
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are independent.
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.IP
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For example, a replicated image with
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.B r
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set to ((0,\ 0),\ (1,\ 1)) and
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.B clipr
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set to ((0,\ 0),\ (100,\ 100)),
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with the single pixel of
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.B r
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set to blue,
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behaves identically to an image with
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.B r
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and
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.B clipr
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both set to ((0,\ 0),\ (100,\ 100)) and all pixels set to blue.
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However,
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the first image requires far less memory.
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The replication flag may be modified dynamically using
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.I replclipr
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.RI ( q.v. ).
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.PP
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Most of the drawing functions come in two forms:
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a basic form, and an extended form that takes an extra
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.B Drawop
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to specify a Porter-Duff compositing operator to use.
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The basic forms assume the operator is
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.BR SoverD ,
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which suffices for the vast majority of applications.
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The extended forms are named by adding an
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.RB - op
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suffix to the basic form.
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Only the basic forms are listed below.
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.TP
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.BI draw( dst\fP,\fP\ r\fP,\fP\ src\fP,\fP\ mask\fP,\fP\ p )
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.I Draw
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is the standard drawing function.
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Only those pixels within the intersection of
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.IB dst ->r
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and
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.IB dst ->clipr
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will be affected;
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.I draw
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ignores
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.IB dst ->repl\fR.
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The operation proceeds as follows
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(this is a description of the behavior, not the implementation):
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.RS
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.IP 1.
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If
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.B repl
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is set in
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.I src
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or
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.IR mask ,
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replicate their contents to fill
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their clip rectangles.
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.IP 2.
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Translate
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.I src
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and
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.I mask
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so
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.I p
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is aligned with
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.IB r .min\fR.
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.IP 3.
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Set
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.I r
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to the intersection of
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.I r
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and
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.IB dst ->r\fR.
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.IP 4.
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Intersect
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.I r
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with
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.IB src ->clipr\fR.
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If
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.IB src ->repl
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is false, also intersect
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.I r
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with
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.IB src ->r\fR.
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.IP 5.
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Intersect
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.I r
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with
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.IB mask ->clipr\fR.
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If
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.IB mask ->repl
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is false, also intersect
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.I r
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with
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.IB mask ->r\fR.
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.IP 6.
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For each location in
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.IR r ,
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combine the
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.I dst
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pixel with the
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.I src
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pixel using the alpha value
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corresponding to the
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.I mask
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pixel.
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If the
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.I mask
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has an explicit alpha channel, the alpha value
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corresponding to the
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.I mask
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pixel is simply that pixel's alpha channel.
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Otherwise, the alpha value is the NTSC greyscale equivalent
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of the color value, with white meaning opaque and black transparent.
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In terms of the Porter-Duff compositing algebra,
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.I draw
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replaces the
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.I dst
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pixels with
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.RI ( src
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in
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.IR mask )
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over
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.IR dst .
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(In the extended form,
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``over'' is replaced by
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.IR op ).
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.RE
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.IP
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The various
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pixel channel formats
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involved need not be identical.
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If the channels involved are smaller than 8-bits, they will
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be promoted before the calculation by replicating the extant bits;
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after the calculation, they will be truncated to their proper sizes.
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.TP
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\f5gendraw(\f2dst\fP, \f2r\fP, \f2src\fP, \f2p0\fP, \f2mask\fP, \f2p1\f5)\fP
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Similar to
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.I draw
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except that
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.I gendraw
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aligns the source and mask differently:
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.I src
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is aligned so
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.I p0
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corresponds to
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.IB r .min
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and
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.I mask
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is aligned so
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.I p1
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corresponds to
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.IB r .min .
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For most purposes with simple masks and source images,
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.B draw
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is sufficient, but
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.B gendraw
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is the general operator and the one all other drawing primitives are built upon.
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.TP
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.BI drawreplxy( min , max , x\f5)
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Clips
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.I x
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to be in the half-open interval [\fImin\fP, \fImax\fP) by adding
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or subtracting a multiple of \fImax-min\fP.
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.TP
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.BI drawrepl( r , p )
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Clips the point \fIp\fP to be within the rectangle \fIr\fP
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by translating the point horizontally by an integer multiple of rectangle width
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and vertically by the height.
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.TP
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.BI replclipr( i , repl , clipr\f5)
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Because the image data is stored on the server, local modifications to the
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.B Image
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data structure itself will have no effect.
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.I Replclipr
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modifies the local
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.B Image
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data structure's
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.B repl
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and
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.B clipr
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fields, and notifies the server of their modification.
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.TP
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\f5line(\f2dst\fP, \f2p0\fP, \f2p1\fP, \f2end0\fP, \f2end1\fP, \f2thick\fP, \f2src\fP, \f2sp\fP)
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Line
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draws in
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.I dst
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a line of width
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.RI 1+2* thick
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pixels joining points
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.I p0
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and
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.IR p1 .
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The line is drawn using pixels from the
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.I src
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image aligned so
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.I sp
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in the source corresponds to
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.I p0
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in the destination.
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The line touches both
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.I p0
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and
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.IR p1 ,
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and
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.I end0
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and
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.I end1
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specify how the ends of the line are drawn.
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.B Endsquare
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terminates the line perpendicularly to the direction of the line; a thick line with
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.B Endsquare
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on both ends will be a rectangle.
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.B Enddisc
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terminates the line by drawing a disc of diameter
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.RI 1+2* thick
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centered on the end point.
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.B Endarrow
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terminates the line with an arrowhead whose tip touches the endpoint.
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.IP
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The macro
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.B ARROW
|
|
permits explicit control of the shape of the arrow.
|
|
If all three parameters are zero, it produces the default arrowhead,
|
|
otherwise,
|
|
.I a
|
|
sets the distance along line from end of the regular line to tip,
|
|
.I b
|
|
sets the distance along line from the barb to the tip,
|
|
and
|
|
.I c
|
|
sets the distance perpendicular to the line from edge of line to the tip of the barb,
|
|
all in pixels.
|
|
.IP
|
|
.I Line
|
|
and the other geometrical operators are equivalent to calls to
|
|
.I gendraw
|
|
using a mask produced by the geometric procedure.
|
|
.TP
|
|
\f5poly(\f2dst\fP, \f2p\fP, \f2np\fP, \f2end0\fP, \f2end1\fP, \f2thick\fP, \f2src\fP, \f2sp\fP)
|
|
.I Poly
|
|
draws a general polygon; it
|
|
is conceptually equivalent to a series of calls to
|
|
.I line
|
|
joining adjacent points in the
|
|
array of
|
|
.B Points
|
|
.IR p ,
|
|
which has
|
|
.I np
|
|
elements.
|
|
The ends of the polygon are specified as in
|
|
.IR line ;
|
|
interior lines are terminated with
|
|
.B Enddisc
|
|
to make smooth joins.
|
|
The source is aligned so
|
|
.I sp
|
|
corresponds to
|
|
.IB p [0]\f1.
|
|
.TP
|
|
\f5fillpoly(\f2dst\fP, \f2p\fP, \f2np\fP, \f2wind\fP, \f2src\fP, \f2sp\fP)
|
|
.I Fillpoly
|
|
is like
|
|
.I poly
|
|
but fills in the resulting polygon rather than outlining it.
|
|
The source is aligned so
|
|
.I sp
|
|
corresponds to
|
|
.IB p [0]\f1.
|
|
The winding rule parameter
|
|
.I wind
|
|
resolves ambiguities about what to fill if the polygon is self-intersecting.
|
|
If
|
|
.I wind
|
|
is
|
|
.BR ~0 ,
|
|
a pixel is inside the polygon if the polygon's winding number about the point
|
|
is non-zero.
|
|
If
|
|
.I wind
|
|
is
|
|
.BR 1 ,
|
|
a pixel is inside if the winding number is odd.
|
|
Complementary values (0 or ~1) cause outside pixels to be filled.
|
|
The meaning of other values is undefined.
|
|
The polygon is closed with a line if necessary.
|
|
.TP
|
|
\f5bezier(\f2dst\fP, \f2a\fP, \f2b\fP, \f2c\fP, \f2d\fP, \f2end0\fP, \f2end1\fP, \f2thick\fP, \f2src\fP, \f2sp\fP)
|
|
.I Bezier
|
|
draws the
|
|
cubic Bezier curve defined by
|
|
.B Points
|
|
.IR a ,
|
|
.IR b ,
|
|
.IR c ,
|
|
and
|
|
.IR d .
|
|
The end styles are determined by
|
|
.I end0
|
|
and
|
|
.IR end1 ;
|
|
the thickness of the curve is
|
|
.RI 1+2* thick .
|
|
The source is aligned so
|
|
.I sp
|
|
in
|
|
.I src
|
|
corresponds to
|
|
.I a
|
|
in
|
|
.IR dst .
|
|
.TP
|
|
\f5bezierpts(\f2a\fP, \f2b\fP, \f2c\fP, \f2d\fP, \f2pp\fP)
|
|
.I Bezierpts
|
|
returns in
|
|
.I pp
|
|
a list of points making up the open polygon that
|
|
.I bezier
|
|
would draw.
|
|
The caller is responsible for freeing
|
|
.IR *pp .
|
|
.TP
|
|
\f5bezspline(\f2dst\fP, \f2p\fP, \f2np\fP, \f2end0\fP, \f2end1\fP, \f2thick\fP, \f2src\fP, \f2sp\fP)
|
|
.I Bezspline
|
|
takes the same arguments as
|
|
.I poly
|
|
but draws a quadratic B-spline (despite its name) rather than a polygon.
|
|
If the first and last points in
|
|
.I p
|
|
are equal, the spline has periodic end conditions.
|
|
.TP
|
|
\f5bezsplinepts(\f2pt\fP, \f2npt\fP, \f2pp\fP)
|
|
.I Bezsplinepts
|
|
returns in
|
|
.I pp
|
|
a list of points making up the open polygon that
|
|
.I bezspline
|
|
would draw.
|
|
The caller is responsible for freeing
|
|
.IR *pp .
|
|
.TP
|
|
\f5fillbezier(\f2dst\fP, \f2a\fP, \f2b\fP, \f2c\fP, \f2d\fP, \f2wind\fP, \f2src\fP, \f2sp\fP)
|
|
.I Fillbezier
|
|
is to
|
|
.I bezier
|
|
as
|
|
.I fillpoly
|
|
is to
|
|
.IR poly .
|
|
.TP
|
|
\f5fillbezspline(\f2dst\fP, \f2p\fP, \f2wind\fP, \f2src\fP, \f2sp\fP)
|
|
.I Fillbezspline
|
|
is like
|
|
.I fillpoly
|
|
but fills the quadratic B-spline rather than the polygon outlined by
|
|
.IR p .
|
|
The spline is closed with a line if necessary.
|
|
.TP
|
|
\f5ellipse(\f2dst\fP, \f2c\fP, \f2a\fP, \f2b\fP, \f2thick\fP, \f2src\fP, \f2sp\fP)
|
|
.I Ellipse
|
|
draws in
|
|
.I dst
|
|
an ellipse centered on
|
|
.I c
|
|
with horizontal and vertical semiaxes
|
|
.I a
|
|
and
|
|
.IR b .
|
|
The source is aligned so
|
|
.I sp
|
|
in
|
|
.I src
|
|
corresponds to
|
|
.I c
|
|
in
|
|
.IR dst .
|
|
The ellipse is drawn with thickness
|
|
.RI 1+2* thick .
|
|
.TP
|
|
\f5fillellipse(\f2dst\fP, \f2c\fP, \f2a\fP, \f2b\fP, \f2src\fP, \f2sp\fP)
|
|
.I Fillellipse
|
|
is like
|
|
.I ellipse
|
|
but fills the ellipse rather than outlining it.
|
|
.TP
|
|
\f5arc(\f2dst\fP, \f2c\fP, \f2a\fP, \f2b\fP, \f2thick\fP, \f2src\fP, \f2sp\fP, \f2alpha\fP, \f2phi\fP)
|
|
.I Arc
|
|
is like
|
|
.IR ellipse ,
|
|
but draws only that portion of the ellipse starting at angle
|
|
.I alpha
|
|
and extending through an angle of
|
|
.IR phi .
|
|
The angles are measured in degrees counterclockwise from the positive
|
|
.I x
|
|
axis.
|
|
.TP
|
|
\f5fillarc(\f2dst\fP, \f2c\fP, \f2a\fP, \f2b\fP, \f2src\fP, \f2sp\fP, \f2alpha\fP, \f2phi\fP)
|
|
.I Fillarc
|
|
is like
|
|
.IR arc ,
|
|
but fills the sector with the source color.
|
|
.TP
|
|
\f5icossin(\f2deg\fP, \f2cosp\fP, \f2sinp\fP)
|
|
.I Icossin
|
|
stores in
|
|
.BI * cosp
|
|
and
|
|
.BI * sinp
|
|
scaled integers representing the cosine and sine of the angle
|
|
.IR deg ,
|
|
measured in integer degrees.
|
|
The values are scaled so cos(0) is 1024.
|
|
.TP
|
|
\f5icossin2(\f2x\fP, \f2y\fP, \f2cosp\fP, \f2sinp\fP)
|
|
.I Icossin2
|
|
is analogous to
|
|
.IR icossin,
|
|
with the angle represented not in degrees but implicitly by the point
|
|
.RI ( x , y ).
|
|
It is to
|
|
.I icossin
|
|
what
|
|
.B atan2
|
|
is to
|
|
.B atan
|
|
(see
|
|
.IR sin (2)).
|
|
.TP
|
|
.BI border( dst\fP,\fP\ r\fP,\fP\ i\fP,\fP\ color\fP,\fP\ sp\fP)
|
|
.I Border
|
|
draws an outline of rectangle
|
|
.I r
|
|
in the specified
|
|
.IR color .
|
|
The outline has width
|
|
.IR i ;
|
|
if positive, the border goes inside the rectangle; negative, outside.
|
|
The source is aligned so
|
|
.I sp
|
|
corresponds to
|
|
.IB r .min .
|
|
.TP
|
|
.BI string( dst\fP,\fP\ p\fP,\fP\ src\fP,\fP\ sp\fP,\fP\ font\fP,\fP\ s )
|
|
.I String
|
|
draws in
|
|
.I dst
|
|
characters specified by the string
|
|
.I s
|
|
and
|
|
.IR font ;
|
|
it is equivalent to a series of calls to
|
|
.I gendraw
|
|
using source
|
|
.I src
|
|
and masks determined by the character shapes.
|
|
The text is positioned with the left of the first character at
|
|
.IB p .x
|
|
and the top of the line of text at
|
|
.IB p .y\f1.
|
|
The source is positioned so
|
|
.I sp
|
|
in
|
|
.I src
|
|
corresponds to
|
|
.I p
|
|
in
|
|
.IR dst .
|
|
.I String
|
|
returns a
|
|
.B Point
|
|
that is the position of the next character that would be drawn if the string were longer.
|
|
.IP
|
|
For characters with undefined
|
|
or zero-width images in the font, the character at font position 0 (NUL) is drawn.
|
|
.IP
|
|
The other string routines are variants of this basic form, and
|
|
have names that encode their variant behavior.
|
|
Routines whose names contain
|
|
.B rune
|
|
accept a string of Runes rather than
|
|
.SM UTF\c
|
|
-encoded bytes.
|
|
Routines ending in
|
|
.B n
|
|
accept an argument,
|
|
.IR n ,
|
|
that defines the number of characters to draw rather than accepting a NUL-terminated
|
|
string.
|
|
Routines containing
|
|
.B bg
|
|
draw the background behind the characters in the specified color
|
|
.RI ( bg )
|
|
and
|
|
alignment
|
|
.RI ( bgp );
|
|
normally the text is drawn leaving the background intact.
|
|
.IP
|
|
The routine
|
|
.I _string
|
|
captures all this behavior into a single operator. Whether it draws a
|
|
.SM UTF
|
|
string
|
|
or Rune string depends on whether
|
|
.I s
|
|
or
|
|
.I r
|
|
is null (the string length is always determined by
|
|
.IR len ).
|
|
If
|
|
.I bg
|
|
is non-null, it is used as a background color.
|
|
The
|
|
.I clipr
|
|
argument allows further management of clipping when drawing the string;
|
|
it is intersected with the usual clipping rectangles to further limit the extent of the text.
|
|
.TP
|
|
.BI drawsetdebug( on )
|
|
Turns on or off debugging output (usually
|
|
to a serial line) according to whether
|
|
.I on
|
|
is non-zero.
|
|
.SH SOURCE
|
|
.B /sys/src/libdraw
|
|
.SH SEE ALSO
|
|
.IR graphics (2),
|
|
.IR stringsize (2),
|
|
.IR color (6),
|
|
.IR utf (6),
|
|
.IR addpt (2)
|
|
.PP
|
|
T. Porter, T. Duff.
|
|
``Compositing Digital Images'',
|
|
.I "Computer Graphics
|
|
(Proc. SIGGRAPH), 18:3, pp. 253-259, 1984.
|
|
.SH DIAGNOSTICS
|
|
These routines call the graphics error function on fatal errors.
|
|
.SH BUGS
|
|
Anti-aliased characters can be drawn by defining a font
|
|
with multiple bits per pixel, but there are
|
|
no anti-aliasing geometric primitives.
|