the only architecture dependence of devether was enabling interrupts,
which is now done at the end of the driver's reset() function now.
the wifi stack and dummy ethersink also go to port/.
do the IRQ2->IRQ9 hack for pc kernels in intrenabale(), so not
every caller of intrenable() has to be aware of it.
the td index "x" was incremented twice, once in for loop
and in the body expression. so r->rp only got updated
every second completion. this is wrong, but harmless.
flushing tlb once the index wraps arround is not enougth
as in use pte's can be speculatively loaded. so instead
use invlpg() and explicitely invalidate the tlb of the
page mapped.
this fixes wired mount cache corruption for reads approaching
2MB which is the size of the KMAP window.
invlpg() was broken, using wrong operand type.
windows 7 just drops the default router when it tries to
probe for router reachability but gets a neighbor avertisement
from the router with the router bit clear.
so set the R-flag when sendra is active, which implies that
we are a router.
the driver doesnt implement multicast filter, but just turns
on promiscuous mode when a multicast address is added. but this
breaks when one actually enables and then disables promiscuous
mode with say, running snoopy.
we have to keep promisc mode active as long as multicast table
is not empty.
broadcast traffic was received back on the wire causing
duplicate address detection to break with dmat proy as
the rewritten broadcasts where observable.
the fix is to just ignore packets from ourselfs received
from the air. devether already handles loopback.
when kernel memory is exhausted, rtl8169replenish() can fail
to plant more receive descriptors and rtl8169receive() would
run over the receive tail and crash on the nil ctlr->rb[x].
rtl8169receive() is called on "Receive Descriptor Unavailable"
and "Packet Underrun" so we will try to replenish descriptors
in the beginning first in case memory was exhausted and memory
is available again and make sure not to run over the tail.
in case we continue to send traffic (like ping) with the ap gone,
the sending would keep updating bss->lastseen which prevents the
timeout to happen to switch bss.
- remove arbitrary limits on screen size, just check with badrect()
- post resize when physgscreenr is changed (actualsize ctl command)
- preserve physgscreenr across softscreen flag toggle
- honor panning flag on resize
- fix nil dereference in panning ctl command when scr->gscreen == nil
- use clipr when drawing vga plan 9 console (vgascreenwin())
to capture bios and bootloader messages, convert the contents
on the screen to kmesg.
on machines without legacy cga, the cga registers read out as
0xFF, resuting in out of bounds cgapos. so set cgapos to 0 in
that case.
when a process does an exec, it calls procsetup() which
unconditionally sets the sets the TS flag and fpstate=FPinit
and fpurestore() should not revert the fpstate.
cannot just reenable the fpu in FPactive case as we might have
been procsaved() an rescheduled on another cpu. what was i thinking...
thanks qu7uux for reproducing the problem.
new approach to graphics memory management:
the kernel driver never really cared about the size of stolen memory
directly. that was only to figure out the maximum allocation
to place the hardware cursor image somewhere at the end of the
allocation done by bios.
qu7uux's gm965 bios however wont steal enougth memory for his
native resolution so we have todo it manually.
the userspace igfx driver will figure out how much the bios
allocated by looking at the gtt only. then extend the memory by
creating a "fixed" physical segment.
the kernel driver allocates the memory for the cursor image
from normal kernel memory, and just maps it into the gtt at the
end of the virtual kernel framebuffer aperture.
thanks to qu7uux for the patch.
The aim is to take advantage of SSE instructions such as AES-NI
in the kernel by lazily saving and restoring FPU state across
system calls and pagefaults. (everything can can do I/O)
This is accomplished by the functions fpusave() and fpurestore().
fpusave() remembers the current state and disables the FPU if it
was active by setting the TS flag. In case the FPU gets used,
the current state gets saved and a new PFPU.fpslot is allocated
by mathemu().
fpurestore() restores the previous FPU state, reenabling the FPU
if fpusave() disabled it.
In the most common case, when userspace is not using the FPU,
then fpusave()/fpurestore() just toggle the FPpush bit in
up->fpstate.
When the FPU was active, but we do not use the FPU, then nothing
needs to be saved or restored. We just switched the TS flag on
and off agaian.
Note, this is done for the amd64 kernel only.
introducing the PFPU structue which allows the machine specific
code some flexibility on how to handle the FPU process state.
for example, in the pc and pc64 kernel, the FPsave structure is
arround 512 bytes. with avx512, it could grow up to 2K. instead
of embedding that into the Proc strucutre, it is more effective
to allocate it on first use of the fpu, as most processes do not
use simd or floating point in the first place. also, the FPsave
structure has special 16 byte alignment constraint, which further
favours dynamic allocation.
this gets rid of the memmoves in pc/pc64 kernels for the aligment.
there is also devproc, which is now checking if the fpsave area
is actually valid before reading it, avoiding debuggers to see
garbage data.
the Notsave structure is gone now, as it was not used on any
machine.