games/doom: use black background

This commit is contained in:
cinap_lenrek 2011-05-27 14:13:53 +00:00
parent 42cd9d946f
commit ddfc34d648

View file

@ -34,9 +34,11 @@ nocursor(void)
void I_InitGraphics(void)
{
if (initdraw(nil, nil, "doom") < 0)
if(initdraw(nil, nil, "doom") < 0)
I_Error("I_InitGraphics failed");
draw(screen, screen->r, display->black, nil, ZP);
center = addpt(screen->r.min, Pt(Dx(screen->r)/2, Dy(screen->r)/2));
grabout = insetrect(screen->r, Dx(screen->r)/8);
nocursor();
@ -73,6 +75,10 @@ void I_FinishUpdate(void)
resized = 0;
if(getwindow(display, Refnone) < 0)
sysfatal("getwindow failed: %r");
/* make black background */
draw(screen, screen->r, display->black, nil, ZP);
center = addpt(screen->r.min, Pt(Dx(screen->r)/2, Dy(screen->r)/2));
grabout = insetrect(screen->r, Dx(screen->r)/8);
}