vt: fix background drawing
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ccdb4fca83
commit
c5b2927250
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@ -314,7 +314,6 @@ drawscreen(void)
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int x, y, n;
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uchar c, *ap, *cp;
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Rune *rp;
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Point p;
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/* draw background */
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draw(screen, screen->r, bgcolor, nil, ZP);
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@ -329,8 +328,7 @@ drawscreen(void)
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c = bgcol(*ap, *cp);
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for(n = 1; x+n <= xmax && bgcol(ap[n], cp[n]) == c; n++)
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;
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p = pt(x, y);
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draw(screen, Rpt(p, addpt(p, ftsize)), colors[c>>1], nil, ZP);
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draw(screen, Rpt(pt(x, y), pt(x+n, y+1)), colors[c>>1], nil, ZP);
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}
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}
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@ -372,11 +370,13 @@ drawcursor(void)
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void
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clear(int x1, int y1, int x2, int y2)
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{
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int c = (attr & 0x0F00)>>8; /* bgcolor */
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while(y1 < y2){
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if(x1 < x2){
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memset(onscreenr(x1, y1), 0, (x2-x1)*sizeof(Rune));
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memset(onscreena(x1, y1), 0, x2-x1);
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memset(onscreenc(x1, y1), 0, x2-x1);
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memset(onscreenc(x1, y1), c, x2-x1);
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}
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if(x2 > xmax)
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*onscreenr(xmax+1, y1) = '\n';
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