winwatch: always reflow when possible (thanks telephil9)
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commit
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1 changed files with 12 additions and 10 deletions
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@ -185,19 +185,21 @@ drawwin(int i)
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int
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int
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geometry(void)
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geometry(void)
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{
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{
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int i, ncols, z;
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int i, nrows, ncols, z;
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Rectangle r;
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Rectangle r;
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z = 0;
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z = 0;
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rows = (Dy(screen->r)-2*MARGIN+PAD)/(font->height+PAD);
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nrows = (Dy(screen->r)-2*MARGIN+PAD)/(font->height+PAD);
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if(rows <= 0)
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if(nrows <= 0)
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rows = 1;
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nrows = 1;
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if(rows*cols < nwin || rows*cols >= nwin*2){
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if(nrows != rows){
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ncols = nwin <= 0 ? 1 : (nwin+rows-1)/rows;
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rows = nrows;
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if(ncols != cols){
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z = 1;
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cols = ncols;
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}
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z = 1;
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ncols = nwin <= 0 ? 1 : (nwin+rows-1)/rows;
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}
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if(ncols != cols){
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cols = ncols;
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z = 1;
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}
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}
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r = Rect(0,0,(Dx(screen->r)-2*MARGIN+PAD)/cols-PAD, font->height);
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r = Rect(0,0,(Dx(screen->r)-2*MARGIN+PAD)/cols-PAD, font->height);
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