games/gb: set audioproc priority
This commit is contained in:
parent
d7c21149e4
commit
9cab16b426
1 changed files with 15 additions and 0 deletions
|
@ -195,12 +195,27 @@ dosample(short *smp)
|
|||
if(f & 0x80) smp[1] += ch4s;
|
||||
}
|
||||
|
||||
void
|
||||
setpri(int pri)
|
||||
{
|
||||
char buf[64];
|
||||
int fd;
|
||||
|
||||
snprint(buf, sizeof(buf), "/proc/%d/ctl", getpid());
|
||||
if((fd = open(buf, OWRITE)) >= 0){
|
||||
fprint(fd, "pri %d\n", pri);
|
||||
close(fd);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
audioproc(void *)
|
||||
{
|
||||
short samples[10 * 2];
|
||||
int i;
|
||||
|
||||
setpri(13);
|
||||
|
||||
for(;;){
|
||||
if(paused)
|
||||
memset(samples, 0, sizeof samples);
|
||||
|
|
Loading…
Reference in a new issue