games/nes: best commit (fixed audio and timing)

This commit is contained in:
aiju 2014-02-24 19:33:26 +01:00
parent ad9047ab2c
commit 9486df09c2
5 changed files with 47 additions and 43 deletions

View file

@ -5,10 +5,11 @@
#include "dat.h"
#include "fns.h"
enum { MAXBUF = 2000 };
u8int apuseq, apuctr[10];
static int fd;
enum { RATE = 44100 };
static short sbuf[2*MAXBUF], *sbufp;
int
targperiod(int i)
@ -204,31 +205,36 @@ dmc(void)
return 0;
}
static void
sample(short *s)
void
audiosample(void)
{
double d;
if(sbufp == nil)
return;
d = 95.88 / (8128.0 / (0.01 + pulse(0) + pulse(1)) + 100);
d += 159.79 / (1.0 / (0.01 + tri()/8227.0 + noise()/12241.0 + dmc()/22638.0) + 100.0);
*s++ = d * 20000;
*s = d * 20000;
if(sbufp < sbuf + nelem(sbuf) - 1){
*sbufp++ = d * 20000;
*sbufp++ = d * 20000;
}
}
static void
audioproc(void *)
int
audioout(void)
{
static short samples[500 * 2];
int i;
int rc;
for(;;){
if(paused)
memset(samples, 0, sizeof samples);
else
for(i = 0; i < sizeof samples/4; i++)
sample(samples + 2 * i);
write(fd, samples, sizeof samples);
}
if(sbufp == nil)
return -1;
if(sbufp == sbuf)
return 0;
rc = write(fd, sbuf, (sbufp - sbuf) * 2);
if(rc > 0)
sbufp -= (rc+1)/2;
if(sbufp < sbuf)
sbufp = sbuf;
return 0;
}
void
@ -237,7 +243,7 @@ initaudio(void)
fd = open("/dev/audio", OWRITE);
if(fd < 0)
return;
proccreate(audioproc, nil, 8192);
sbufp = sbuf;
}
u8int apulen[32] = {

View file

@ -76,6 +76,8 @@ enum {
MILLION = 1000000,
BILLION = 1000000000,
APUDIV = 89490,
RATE = 44100,
SAMPDIV = FREQ / RATE,
SAVEFREQ = FREQ/5,
};

View file

@ -11,3 +11,5 @@ void put8(u8int);
int get8(void);
void apustep(void);
void initaudio(void);
void audiosample(void);
int audioout(void);

View file

@ -13,7 +13,7 @@ uchar *prg, *chr;
int scale;
Rectangle picr;
Image *tmp, *bg;
int clock, ppuclock, apuclock, syncclock, syncfreq, checkclock, msgclock, saveclock, sleeps;
int clock, ppuclock, apuclock, sampclock, msgclock, saveclock;
Mousectl *mc;
int keys, paused, savereq, loadreq, oflag, savefd = -1;
int mirr;
@ -184,7 +184,6 @@ threadmain(int argc, char **argv)
{
int t, h, sflag;
Point p;
uvlong old, new, diff;
scale = 1;
h = 240;
@ -231,8 +230,6 @@ threadmain(int argc, char **argv)
pc = memread(0xFFFC) | memread(0xFFFD) << 8;
rP = FLAGI;
syncfreq = FREQ / 30;
old = nsec();
for(;;){
if(savereq){
savestate("nes.save");
@ -250,8 +247,9 @@ threadmain(int argc, char **argv)
clock += t;
ppuclock += t;
apuclock += t;
syncclock += t;
checkclock += t;
sampclock += t;
//syncclock += t;
//checkclock += t;
while(ppuclock >= 4){
ppustep();
ppuclock -= 4;
@ -260,24 +258,9 @@ threadmain(int argc, char **argv)
apustep();
apuclock -= APUDIV;
}
if(syncclock >= syncfreq){
sleep(10);
sleeps++;
syncclock = 0;
}
if(checkclock >= FREQ){
new = nsec();
diff = new - old - sleeps * 10 * MILLION;
diff = BILLION - diff;
if(diff <= 0)
syncfreq = FREQ;
else
syncfreq = ((vlong)FREQ) * 10 * MILLION / diff;
if(syncfreq < FREQ / 100)
syncfreq = FREQ / 100;
old = new;
checkclock = 0;
sleeps = 0;
if(sampclock >= SAMPDIV){
audiosample();
sampclock -= SAMPDIV;
}
if(msgclock > 0){
msgclock -= t;

View file

@ -255,6 +255,8 @@ flush(void)
extern Rectangle picr;
extern Image *tmp, *bg;
extern Mousectl *mc;
static vlong old, diff;
vlong new;
Mouse m;
Point p;
int h;
@ -282,6 +284,15 @@ flush(void)
loadimage(screen, picr, pic + oflag*8*256*4*scale*scale, 256*h*4*scale*scale);
flushimage(display, 1);
memset(pic, sizeof pic, 0);
if(audioout() < 0){
new = nsec();
if(old != 0){
diff = BILLION/60 - (new - old);
if(diff >= MILLION)
sleep(diff/MILLION);
}
old = new;
}
}
void