games/turtle: do exit instead of crash in redraw() when there where no lines drawn
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@ -169,6 +169,8 @@ main()
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if(s == nil) break;
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runline(s);
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}
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if(lines == nil)
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exits(nil);
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if(initdraw(nil, nil, nil) < 0)
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sysfatal("initdraw: %r");
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