devdraw: zero initialize DImage.dscreen pointer (vnc, drawterm)
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@ -524,6 +524,7 @@ allocdimage(Memimage *i)
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d->name = 0;
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d->name = 0;
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d->vers = 0;
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d->vers = 0;
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d->image = i;
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d->image = i;
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d->dscreen = 0;
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d->nfchar = 0;
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d->nfchar = 0;
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d->fchar = 0;
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d->fchar = 0;
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d->fromname = 0;
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d->fromname = 0;
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