bcm: change ARGB32 to XRGB32 for framebuffer to avoid slow drawing
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1 changed files with 1 additions and 1 deletions
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@ -149,7 +149,7 @@ screeninit(void)
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chan = BGR24;
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break;
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case 32:
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chan = ARGB32;
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chan = XRGB32;
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break;
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}
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memsetchan(&xgscreen, chan);
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