bcm: change ARGB32 to XRGB32 for framebuffer to avoid slow drawing

This commit is contained in:
Roberto E. Vargas Caballero 2020-02-09 21:39:17 +01:00
parent 8b59286ef1
commit 5f7a6b7ea3

View file

@ -149,7 +149,7 @@ screeninit(void)
chan = BGR24; chan = BGR24;
break; break;
case 32: case 32:
chan = ARGB32; chan = XRGB32;
break; break;
} }
memsetchan(&xgscreen, chan); memsetchan(&xgscreen, chan);