acme: implement position-dependent scroll-wheel scrolling
This brings acme scrolling behaviour in line with that of 9front's rio and sam, where the amount scrolled varies with a vertical position of the pointer within the window, similar to how the scrollbar works. At some point it would be good to implement a line-at-a-time scrolling when the Shift key is pressed, as seen in rio. For this to happen the acme keyboard input needs to be rewritten in terms of /dev/kbd instead of relying on keyboard(2) -- that is, the /dev/cons interface.
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parent
db6e26d55e
commit
57362e0c8c
2 changed files with 8 additions and 15 deletions
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@ -513,8 +513,13 @@ mousethread(void *)
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but = 2;
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else if(m.buttons == 4)
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but = 3;
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else if(m.buttons == 8)
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but = 4;
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else if(m.buttons == 16)
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but = 5;
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barttext = t;
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if(t->what==Body && ptinrect(m.xy, t->scrollr)){
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if(t->what==Body && w != nil
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&& (ptinrect(m.xy, t->scrollr) || (m.buttons & (8|16)))){
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if(but){
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winlock(w, 'M');
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t->eq0 = ~0;
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@ -523,18 +528,6 @@ mousethread(void *)
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}
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goto Continue;
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}
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/* scroll buttons, wheels, etc. */
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if(t->what==Body && w != nil && (m.buttons & (8|16))){
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if(m.buttons & 8)
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but = Kscrolloneup;
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else
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but = Kscrollonedown;
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winlock(w, 'M');
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t->eq0 = ~0;
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texttype(t, but);
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winunlock(w);
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goto Continue;
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}
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if(ptinrect(m.xy, t->scrollr)){
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if(but){
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if(t->what == Columntag)
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@ -132,7 +132,7 @@ textscroll(Text *t, int but)
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readmouse(mousectl);
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continue;
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}
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if(but == 1)
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if(but == 1 || but == 4)
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p0 = textbacknl(t, t->org, (my-s.min.y)/t->font->height);
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else
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p0 = t->org+frcharofpt(t, Pt(s.max.x, my));
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@ -140,7 +140,7 @@ textscroll(Text *t, int but)
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textsetorigin(t, p0, TRUE);
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oldp0 = p0;
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/* debounce */
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if(first){
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if(first && but < 4){
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flushimage(display, 1);
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sleep(200);
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nbrecv(mousectl->c, &mousectl->Mouse);
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