snes: fix input botch

This commit is contained in:
qwx 2018-06-09 07:08:43 +02:00
parent 9a7b1b57b6
commit 54ac2c2871

View file

@ -346,7 +346,7 @@ regwrite(u16int p, u8int v)
if(mouse)
mouselatch();
else
keylatch = keys;
keylatch = keys | 0xffff;
}
break;
case 0x4200: