games/snes: originwindow confuses the cat

This commit is contained in:
aiju 2014-05-27 01:01:55 +02:00
parent 527ab6405c
commit 52153c32dc

View file

@ -176,7 +176,6 @@ screeninit(void)
{
Point p;
originwindow(screen, Pt(0, 0), screen->r.min);
p = divpt(addpt(screen->r.min, screen->r.max), 2);
picr = (Rectangle){subpt(p, Pt(scale * 128, scale * 112)), addpt(p, Pt(scale * 128, scale * 127))};
tmp = allocimage(display, Rect(0, 0, scale * 256, scale > 1 ? 1 : scale * 239), RGB15, scale > 1, 0);