pc, pc64: use softscreen double buffering for *bootscreen= framebuffer
it is probably almost always a good idea to use double buffering with a unaccelerated framebuffer.
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4fb7462bd5
1 changed files with 5 additions and 6 deletions
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@ -573,7 +573,6 @@ Next:
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void
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bootscreeninit(void)
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{
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static Memdata md;
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VGAscr *scr;
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int x, y, z;
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ulong chan, pa, sz;
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@ -622,9 +621,7 @@ bootscreeninit(void)
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if(memimageinit() < 0)
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return;
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md.ref = 1;
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md.bdata = scr->vaddr;
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gscreen = allocmemimaged(Rect(0,0,x,y), chan, &md);
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gscreen = allocmemimage(Rect(0,0,x,y), chan);
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if(gscreen == nil)
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return;
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@ -632,8 +629,8 @@ bootscreeninit(void)
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scr->memdefont = getmemdefont();
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scr->gscreen = gscreen;
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scr->gscreendata = gscreen->data;
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scr->softscreen = 0;
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scr->useflush = 0;
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scr->softscreen = 1;
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scr->useflush = 1;
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scr->dev = nil;
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physgscreenr = gscreen->r;
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@ -641,6 +638,8 @@ bootscreeninit(void)
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vgaimageinit(chan);
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vgascreenwin(scr);
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drawcmap();
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scr->cur = &vgasoftcur;
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scr->cur->enable(scr);
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