vt: fix silly bug causing characters be drawn one at a time
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1 changed files with 1 additions and 1 deletions
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@ -372,7 +372,7 @@ drawscreen(void)
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cp = onscreenc(x, y);
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cp = onscreenc(x, y);
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c = fgcol(*ap, *cp);
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c = fgcol(*ap, *cp);
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for(n = 1; x+n <= xmax && rp[n] != 0 && fgcol(ap[n], cp[n]) == c
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for(n = 1; x+n <= xmax && rp[n] != 0 && fgcol(ap[n], cp[n]) == c
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&& (ap[n] ^ *ap) & TUnderline == 0; n++)
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&& ((ap[n] ^ *ap) & TUnderline) == 0; n++)
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;
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;
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p = pt(x, y);
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p = pt(x, y);
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q = runestringn(screen, p, c, ZP, font, rp, n);
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q = runestringn(screen, p, c, ZP, font, rp, n);
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