games/4s: increase thread size (thanks majiru)

It seems like on amd64, we're overflowing the stack.
Let's not do that.
This commit is contained in:
Ori Bernstein 2020-09-13 11:21:21 -07:00
parent d7b541eaf3
commit 3873eb06d9

View file

@ -873,11 +873,11 @@ threadmain(int argc, char *argv[])
threadsetname("4s-5s"); threadsetname("4s-5s");
timerc= chancreate(sizeof(int), 0); timerc= chancreate(sizeof(int), 0);
proccreate(timerproc, timerc, 1024); proccreate(timerproc, timerc, 8192);
suspc= chancreate(sizeof(int), 0); suspc= chancreate(sizeof(int), 0);
mousec= chancreate(sizeof(Mouse), 0); mousec= chancreate(sizeof(Mouse), 0);
kbdc= chancreate(sizeof(Rune), 0); kbdc= chancreate(sizeof(Rune), 0);
threadcreate(suspproc, nil, 1024); threadcreate(suspproc, nil, 8192);
points = 0; points = 0;
memset(board, 0, sizeof(board)); memset(board, 0, sizeof(board));
redraw(0); redraw(0);