diff --git a/sys/man/1/nintendo b/sys/man/1/nintendo index 957de2b93..ffcc1f912 100644 --- a/sys/man/1/nintendo +++ b/sys/man/1/nintendo @@ -1,6 +1,6 @@ .TH NINTENDO 1 .SH NAME -gb, nes \- emulators +gb, nes, snes \- emulators .SH SYNOPSIS .B games/gb [ @@ -10,23 +10,30 @@ gb, nes \- emulators .br .B games/nes [ -.B -23aso +.B -23aos +] +.I romfile +.br +.B games/snes +[ +.B -23ahmsT ] .I romfile .SH DESCRIPTION -.I Gb -and +.I Gb, .I nes -are emulators for the Nintendo Game Boy and Nintendo Entertainment System (NES). +and +.I snes +are emulators for the Nintendo Game Boy, Nintendo Entertainment System (NES) and Super Nintendo Entertainment System (SNES). They execute the romfile given as an argument. -The \fBz\fR, \fBx\fR, return and shift keys correspond to B, A, Start and Select, respectively. +The \fBz\fR, \fBx\fR, \fBa\fR, \fBs\fR, return and shift keys correspond to B, A, Y, X, Start and Select, respectively. Other keys: .TP F5 -Save the current state in \fBgb.save\fR / \fBnes.save\fR. +Save the current state in \fBgb.save\fR / \fBnes.save\fR / \fBsnes.save\fR. .TP F6 -Load the current state from \fBgb.save\fR / \fBnes.save\fR. +Load the current state from \fBgb.save\fR / \fBnes.save\fR / \fBsnes.save\fR. .TP Esc Pause the emulator. @@ -41,23 +48,53 @@ Scale the screen by the given factor. .TP .B -a Enable audio output. -.TP -.B -s -(\fInes\fR only) -Save contents of battery backed SRAM (used by some games for savegames) as a file (\fIgb\fR automatically detects if this is needed) +.PP +.B nes +options: .TP .B -o -(\fInes\fR only) Hide the top and bottom eight pixels (overscan area), like a real television would. +.TP +.B -s +Save contents of battery backed SRAM (used by some games for savegames) as a file (\fIgb\fR and \fIsnes\fR automatically detect if this is needed). +.PP +.B snes +options: +.TP +.B -h +Override HiROM/LoROM detection: +.B -h +sets LoROM, +.B -hh +sets HiROM. +.TP +.B -m +Enable mouse emulation using system mouse. Mouse button 1 (left button) engages the SNES left mouse button. Mouse button 3 (right button) engages the SNES right mouse button. Holding down mouse button 2 (middle button) disengages the SNES mouse entirely so that the Plan 9 cursor offset can be adjusted to align with the SNES cursor. +.TP +.B -T +Display percentage of how fast the system is running relative to a real SNES. .SH SOURCE .B /sys/src/games/gb .br .B /sys/src/games/nes +.br +.B /sys/src/games/snes .SH BUGS You bet! +.br +SRAM saving on the NES only functions when the +.B -s +option is used. +.br +The SNES horizontal hires mode is supported only with +.B -2 +scaling. .SH HISTORY .I Gb first appeared in 9front (April, 2012). .br .I Nes first appeared in 9front (February, 2014). +.br +.I Snes +first appeared in 9front (March, 2014).