nboard/nlong

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#!/usr/bin/env python3
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import curses,time,json
dataPath = '/home/lickthecheese/nlong/nlong.json'
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def main(stdscr):
stdscr.clear()
stdscr.refresh()
k=''
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height, width = stdscr.getmaxyx()
vx = vy = tx = ty = 0
cx = width // 2
cy = height // 2
stdscr.move(cy,cx)
while True:
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k = stdscr.getkey()
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stdscr.clear()
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height, width = stdscr.getmaxyx()
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# detect where to move cursor
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if k == 'KEY_UP':
cy += -1
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if k == 'KEY_DOWN':
cy += 1
if k == 'KEY_LEFT':
cx += -1
if k == 'KEY_RIGHT':
cx += 1
# enter view move mode
if k == '&':
stdscr.addstr(height-1, 0, 'Welcome to switch view mode. press an arrow key to move the view or a if you wanted a &'[:width-1])
k = stdscr.getkey()
if k == 'a':
pass
if k == 'KEY_UP':
vy += -1
if k == 'KEY_DOWN':
vy += 1
if k == 'KEY_LEFT':
vx += -1
if k == 'KEY_RIGHT':
vx += 1
# make sure the cursor is on the screen
# this is not nessesary for the view as it is infinite
cx = max(0, cx)
cx = min(width-1, cx)
cy = max(0, cy)
cy = min(height-1, cy)
# calculate true position
tx = cx + (vx * width) - width // 2
ty = cy + (vy * height) - height // 2
# display some info
stdscr.addstr(height-1, 0, 'x: {}, y: {}, arrow keys to move, & key to move to the next pane'.format(tx, ty)[:width-1])
# move the cursor where its actually supposed to be
stdscr.move(cy,cx)
#print(k) # debug keycodes
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if __name__ == "__main__":
curses.wrapper(main)
print('bye!')