# fbflut framebuffer pixelflut server in C. ## running - compile with `make` - make sure you have read/write access to the framebuffer (ie put yourself in the `video` group) - go in something that wont fight you for the framebuffer, ie a tty - do `./fbflut` (or `./fbflut `) - connect with netcat or something, the default port is 1234 ## caveats - this writes directly to your framebuffer, which might not use (aa)rrggbb (bbggrraa is somewhat common). if you have alpha trailing at the end, uncomment lines `42` and `43` to allow omitting it in `PX` commands - fbflut does not store its own buffer, the canvas is entirely stored in the framebuffer, so be weary of other programs writing to it as thats the only copy