solanum/modules/core/m_kill.c
Elizabeth Myers 3c7d6fcce7 Message handlers should return void.
Also fix up some return values and stuff to use bool (or void if
nothing). I just did it whilst I was here.

According to jilles, the return value used to signify whether or not the
client had exited. This was error-prone and was fixed a long, long time
ago, but the return value was left int for historical reasons.

Since the return type is not used (and has no clear use case anyway),
it's safe to just get rid of it.
2016-03-09 01:37:03 -06:00

316 lines
8.9 KiB
C

/*
* ircd-ratbox: A slightly useful ircd.
* m_kill.c: Kills a user.
*
* Copyright (C) 1990 Jarkko Oikarinen and University of Oulu, Co Center
* Copyright (C) 1996-2002 Hybrid Development Team
* Copyright (C) 2002-2005 ircd-ratbox development team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
* USA
*/
#include "stdinc.h"
#include "client.h"
#include "hash.h" /* for find_client() */
#include "ircd.h"
#include "numeric.h"
#include "logger.h"
#include "s_serv.h"
#include "s_conf.h"
#include "send.h"
#include "whowas.h"
#include "match.h"
#include "msg.h"
#include "parse.h"
#include "modules.h"
#include "s_newconf.h"
static const char kill_desc[] = "Provides the KILL command to remove a user from the network";
static int h_can_kill;
static char buf[BUFSIZE];
static void ms_kill(struct MsgBuf *, struct Client *, struct Client *, int, const char **);
static void mo_kill(struct MsgBuf *, struct Client *, struct Client *, int, const char **);
static void relay_kill(struct Client *, struct Client *, struct Client *,
const char *, const char *);
struct Message kill_msgtab = {
"KILL", 0, 0, 0, 0,
{mg_unreg, mg_not_oper, {ms_kill, 2}, {ms_kill, 2}, mg_ignore, {mo_kill, 2}}
};
mapi_clist_av1 kill_clist[] = { &kill_msgtab, NULL };
mapi_hlist_av1 kill_hlist[] = {
{ "can_kill", &h_can_kill },
{ NULL, NULL},
};
DECLARE_MODULE_AV2(kill, NULL, NULL, kill_clist, kill_hlist, NULL, NULL, NULL, kill_desc);
/*
** mo_kill
** parv[1] = kill victim
** parv[2] = kill path
*/
static void
mo_kill(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[])
{
struct Client *target_p;
const char *inpath = client_p->name;
const char *user;
const char *reason;
hook_data_client_approval moduledata;
user = parv[1];
if(!IsOperLocalKill(source_p))
{
sendto_one(source_p, form_str(ERR_NOPRIVS), me.name, source_p->name, "local_kill");
return;
}
if(!EmptyString(parv[2]))
{
char *s;
s = LOCAL_COPY(parv[2]);
if(strlen(s) > (size_t) KILLLEN)
s[KILLLEN] = '\0';
reason = s;
}
else
reason = "<No reason given>";
if((target_p = find_named_person(user)) == NULL)
{
/*
** If the user has recently changed nick, automatically
** rewrite the KILL for this new nickname--this keeps
** servers in synch when nick change and kill collide
*/
if((target_p = whowas_get_history(user, (long) KILLCHASETIMELIMIT)) == NULL)
{
if (strchr(user, '.'))
sendto_one_numeric(source_p, ERR_CANTKILLSERVER, form_str(ERR_CANTKILLSERVER));
else
sendto_one_numeric(source_p, ERR_NOSUCHNICK,
form_str(ERR_NOSUCHNICK), user);
return;
}
sendto_one_notice(source_p, ":KILL changed from %s to %s", user, target_p->name);
}
if(!MyConnect(target_p) && (!IsOperGlobalKill(source_p)))
{
sendto_one_notice(source_p, ":Nick %s is not on your server "
"and you do not have the global_kill flag",
target_p->name);
return;
}
/* Last chance to stop the kill */
moduledata.client = source_p;
moduledata.target = target_p;
moduledata.approved = 1;
call_hook(h_can_kill, &moduledata);
if (moduledata.approved == 0)
/* The callee should have sent a message. */
return;
if(MyConnect(target_p))
sendto_one(target_p, ":%s!%s@%s KILL %s :%s",
source_p->name, source_p->username, source_p->host,
target_p->name, reason);
/* Do not change the format of this message. There's no point in changing messages
* that have been around for ever, for no reason.. */
sendto_realops_snomask(SNO_GENERAL, L_ALL,
"Received KILL message for %s!%s@%s. From %s Path: %s (%s)",
target_p->name, target_p->username, target_p->orighost,
source_p->name, me.name, reason);
ilog(L_KILL, "%c %s %s!%s@%s %s %s",
MyConnect(target_p) ? 'L' : 'G', get_oper_name(source_p),
target_p->name, target_p->username, target_p->host, target_p->servptr->name, reason);
/*
** And pass on the message to other servers. Note, that if KILL
** was changed, the message has to be sent to all links, also
** back.
** Suicide kills are NOT passed on --SRB
*/
if(!MyConnect(target_p))
{
relay_kill(client_p, source_p, target_p, inpath, reason);
/*
** Set FLAGS_KILLED. This prevents exit_one_client from sending
** the unnecessary QUIT for this. (This flag should never be
** set in any other place)
*/
target_p->flags |= FLAGS_KILLED;
}
sprintf(buf, "Killed (%s (%s))", source_p->name, reason);
exit_client(client_p, target_p, source_p, buf);
}
/*
* ms_kill
* parv[1] = kill victim
* parv[2] = kill path and reason
*/
static void
ms_kill(struct MsgBuf *msgbuf_p, struct Client *client_p, struct Client *source_p, int parc, const char *parv[])
{
struct Client *target_p;
const char *user;
const char *reason;
char default_reason[] = "<No reason given>";
const char *path;
*buf = '\0';
user = parv[1];
if(EmptyString(parv[2]))
{
reason = default_reason;
/* hyb6 takes the nick of the killer from the path *sigh* --fl_ */
path = source_p->name;
}
else
{
char *s = LOCAL_COPY(parv[2]), *t;
t = strchr(s, ' ');
if(t)
{
*t = '\0';
t++;
reason = t;
}
else
reason = default_reason;
path = s;
}
if((target_p = find_person(user)) == NULL)
{
/*
* If the user has recently changed nick, but only if its
* not an uid, automatically rewrite the KILL for this new nickname.
* --this keeps servers in synch when nick change and kill collide
*/
if(IsDigit(*user) || (!(target_p = whowas_get_history(user, (long) KILLCHASETIMELIMIT))))
{
sendto_one_numeric(source_p, ERR_NOSUCHNICK,
form_str(ERR_NOSUCHNICK), IsDigit(*user) ? "*" : user);
return;
}
sendto_one_notice(source_p, ":KILL changed from %s to %s", user, target_p->name);
}
if(IsServer(target_p) || IsMe(target_p))
{
sendto_one_numeric(source_p, ERR_CANTKILLSERVER, form_str(ERR_CANTKILLSERVER));
return;
}
if(MyConnect(target_p))
{
if(IsServer(source_p))
{
sendto_one(target_p, ":%s KILL %s :%s",
source_p->name, target_p->name, reason);
}
else
sendto_one(target_p, ":%s!%s@%s KILL %s :%s",
source_p->name, source_p->username, source_p->host,
target_p->name, reason);
}
/* Be warned, this message must be From %s, or it confuses clients
* so dont change it to From: or the case or anything! -- fl -- db */
/* path must contain at least 2 !'s, or bitchx falsely declares it
* local --fl
*/
if(IsOper(source_p)) /* send it normally */
{
sendto_realops_snomask(IsService(source_p) ? SNO_SKILL : SNO_GENERAL, L_ALL,
"Received KILL message for %s!%s@%s. From %s Path: %s!%s!%s!%s %s",
target_p->name, target_p->username, target_p->orighost, source_p->name,
source_p->servptr->name, source_p->host, source_p->username,
source_p->name, reason);
ilog(L_KILL, "%c %s %s!%s@%s %s %s",
MyConnect(target_p) ? 'O' : 'R', get_oper_name(source_p),
target_p->name, target_p->username, target_p->host,
target_p->servptr->name, reason);
}
else
{
sendto_realops_snomask(SNO_SKILL, L_ALL,
"Received KILL message for %s!%s@%s. From %s %s",
target_p->name, target_p->username, target_p->orighost,
source_p->name, reason);
ilog(L_KILL, "S %s %s!%s@%s %s %s",
source_p->name, target_p->name, target_p->username,
target_p->host, target_p->servptr->name, reason);
}
relay_kill(client_p, source_p, target_p, path, reason);
/* FLAGS_KILLED prevents a quit being sent out */
target_p->flags |= FLAGS_KILLED;
sprintf(buf, "Killed (%s %s)", source_p->name, reason);
exit_client(client_p, target_p, source_p, buf);
}
static void
relay_kill(struct Client *one, struct Client *source_p,
struct Client *target_p, const char *inpath, const char *reason)
{
struct Client *client_p;
rb_dlink_node *ptr;
char buffer[BUFSIZE];
if(MyClient(source_p))
snprintf(buffer, sizeof(buffer),
"%s!%s!%s!%s (%s)",
me.name, source_p->host, source_p->username, source_p->name, reason);
else
snprintf(buffer, sizeof(buffer), "%s %s", inpath, reason);
RB_DLINK_FOREACH(ptr, serv_list.head)
{
client_p = ptr->data;
if(!client_p || client_p == one)
continue;
sendto_one(client_p, ":%s KILL %s :%s",
get_id(source_p, client_p), get_id(target_p, client_p), buffer);
}
}