Update server to Paper 1.17.1

This commit is contained in:
kaboom 2021-08-25 09:29:13 +03:00
parent b05eba9b3f
commit fdfdcf3a8f
13 changed files with 91 additions and 29 deletions

View file

@ -34,6 +34,9 @@ chunk-gc:
load-threshold: 200 load-threshold: 200
period-in-ticks: 200 period-in-ticks: 200
ticks-per: ticks-per:
water-spawns: 100
water-ambient-spawns: 100
ambient-spawns: 100
animal-spawns: 400 animal-spawns: 400
monster-spawns: 100 monster-spawns: 100
autosave: -1 autosave: -1

View file

@ -5,14 +5,15 @@
# If you need help with the configuration or have any questions related to Paper, # If you need help with the configuration or have any questions related to Paper,
# join us in our Discord or IRC channel. # join us in our Discord or IRC channel.
# #
# Discord: https://paperdiscord.emc.gs # Discord: https://discord.gg/papermc
# IRC: #paper @ irc.spi.gt ( http://irc.spi.gt/iris/?channels=paper ) # IRC: #paper @ irc.esper.net ( https://webchat.esper.net/?channels=paper )
# Website: https://papermc.io/ # Website: https://papermc.io/
# Docs: https://paper.readthedocs.org/ # Docs: https://paper.readthedocs.org/
verbose: false verbose: false
config-version: 20 config-version: 21
timings: timings:
url: https://timings.aikar.co/
enabled: false enabled: false
verbose: true verbose: true
server-name-privacy: false server-name-privacy: false
@ -70,6 +71,20 @@ settings:
allow-piston-duplication-readme: This setting controls if player should be able allow-piston-duplication-readme: This setting controls if player should be able
to use TNT duplication, but this also allows duplicating carpet, rails and potentially to use TNT duplication, but this also allows duplicating carpet, rails and potentially
other items other items
use-display-name-in-quit-message: true
console:
enable-brigadier-highlighting: true
enable-brigadier-completions: true
loggers:
deobfuscate-stacktraces: true
item-validation:
display-name: 8192
loc-name: 8192
lore-line: 8192
book:
title: 8192
author: 8192
page: 16384
messages: messages:
no-permission: '&cI''m sorry, but you do not have permission to perform this command. no-permission: '&cI''m sorry, but you do not have permission to perform this command.
Please contact the server administrators if you believe that this is in error.' Please contact the server administrators if you believe that this is in error.'
@ -80,6 +95,25 @@ messages:
connection-throttle: Wait 5 seconds before connecting, thanks! :) connection-throttle: Wait 5 seconds before connecting, thanks! :)
world-settings: world-settings:
default: default:
delay-chunk-unloads-by: 10s
piglins-guard-chests: true
should-remove-dragon: false
ender-dragons-death-always-places-dragon-egg: false
allow-using-signs-inside-spawn-protection: false
update-pathfinding-on-block-update: true
fix-wither-targeting-bug: false
map-item-frame-cursor-update-interval: 10
allow-player-cramming-damage: false
seed-based-feature-search-loads-chunks: true
only-players-collide: false
allow-vehicle-collisions: true
portal-search-vanilla-dimension-scaling: true
fix-items-merging-through-walls: false
fix-climbing-bypassing-cramming-rule: false
show-sign-click-command-failure-msgs-to-player: true
max-leash-distance: 10.0
zombies-target-turtle-eggs: true
map-item-frame-cursor-limit: 128
phantoms-do-not-spawn-on-creative-players: true phantoms-do-not-spawn-on-creative-players: true
phantoms-only-attack-insomniacs: true phantoms-only-attack-insomniacs: true
baby-zombie-movement-modifier: 0.5 baby-zombie-movement-modifier: 0.5
@ -138,6 +172,9 @@ world-settings:
max-growth-height: max-growth-height:
cactus: 3 cactus: 3
reeds: 3 reeds: 3
bamboo:
max: 16
min: 11
fishing-time-range: fishing-time-range:
MinimumTicks: 100 MinimumTicks: 100
MaximumTicks: 600 MaximumTicks: 600
@ -145,6 +182,8 @@ world-settings:
soft: 32 soft: 32
hard: 128 hard: 128
game-mechanics: game-mechanics:
fix-curing-zombie-villager-discount-exploit: true
disable-mob-spawner-spawn-egg-transformation: false
disable-end-credits: false disable-end-credits: false
disable-chest-cat-detection: false disable-chest-cat-detection: false
disable-player-crits: false disable-player-crits: false
@ -182,6 +221,9 @@ world-settings:
squid-spawn-height: squid-spawn-height:
maximum: 0.0 maximum: 0.0
anti-xray: anti-xray:
max-block-height: 64
lava-obscures: false
use-permission: false
enabled: false enabled: false
engine-mode: 1 engine-mode: 1
chunk-edge-mode: 2 chunk-edge-mode: 2

Binary file not shown.

Binary file not shown.

View file

@ -1,9 +1,9 @@
# These first 6 aren't configurable # These first 6 aren't configurable
issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit/issues" issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit/issues"
wiki: "https://wiki.intellectualsites.com/FastAsyncWorldEdit/index" wiki: "https://github.com/IntellectualSites/FastAsyncWorldEdit-Documentation/wiki"
date: "Fri Feb 19 00:00:00 EET 2021" date: "Thu Sep 23 00:00:00 EEST 2021"
build: "https://ci.athion.net/job/FastAsyncWorldEdit-1.16/569" build: "https://ci.athion.net/job/FastAsyncWorldEdit-1.17/176"
commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/f5337587" commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/f8265437"
platform: "Bukkit" platform: "Bukkit"
# Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard). # Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard).
# To be allowed to WorldEdit in a region, users need the appropriate # To be allowed to WorldEdit in a region, users need the appropriate
@ -19,7 +19,11 @@ enabled-components:
commands: true commands: true
# Disable the FAWE-PlotSquared hook to take over most intense P2 queueing # Disable the FAWE-PlotSquared hook to take over most intense P2 queueing
# Specific aspects can be turned on and off further below # Specific aspects can be turned on and off further below
plotsquared-hook: false # Only disables/enables the hook with v4. For v6, see PlotSquared settings.yml
plotsquared-v4-hook: false
# Show additional information in console. It helps us at IntellectualSites to find out more about an issue.
# Leave it off if you don't need it, it can spam your console.
debug: false
clipboard: clipboard:
# Store the clipboard on disk instead of memory # Store the clipboard on disk instead of memory
@ -46,8 +50,6 @@ lighting:
mode: 1 mode: 1
# If existing lighting should be removed before relighting # If existing lighting should be removed before relighting
remove-first: false remove-first: false
# Calculate and set heightmaps when relighting
do-heightmaps: false
# Generic tick limiter (not necessarily WorldEdit related, but useful to stop abuse) # Generic tick limiter (not necessarily WorldEdit related, but useful to stop abuse)
tick-limiter: tick-limiter:
@ -67,20 +69,17 @@ tick-limiter:
fireworks-load-chunks: false fireworks-load-chunks: false
web: web:
# Should download urls be shortened?
# - Links are less secure as they could be brute forced
shorten-urls: false
# The web interface for clipboards # The web interface for clipboards
# - All schematics are anonymous and private # - All schematics are anonymous and private
# - Downloads can be deleted by the user # - Downloads can be deleted by the user
# - Supports clipboard uploads, downloads and saves # - Supports clipboard uploads, downloads and saves
url: "https://athion.net/fawe/" url: "https://schem.intellectualsites.com/fawe/"
plotsquared-integration: plotsquared-integration:
# Only disables/enables the components with PlotSquared v4.
# For v6, see PlotSquared settings.yml
clear: true clear: true
cuboids: true
copy-and-swap: true copy-and-swap: true
set-biome: true
extent: extent:
# Don't bug console when these plugins slow down WorldEdit operations # Don't bug console when these plugins slow down WorldEdit operations
@ -109,10 +108,6 @@ experimental:
# [SAFE] Keep entities that are positioned in non-air blocks when editing an area # [SAFE] Keep entities that are positioned in non-air blocks when editing an area
# Might cause client-side FPS lagg in some situations # Might cause client-side FPS lagg in some situations
keep-entities-in-blocks: false keep-entities-in-blocks: false
# [SAFE] Experimental freebuild region restrictions
# - PERM: fawe.freebuild
# - PERM: fawe.freebuild.<plugin>
freebuild: false
# Other experimental features # Other experimental features
other: false other: false
# Allow blocks placed by WorldEdit to tick. This could cause the big lags. # Allow blocks placed by WorldEdit to tick. This could cause the big lags.
@ -121,10 +116,6 @@ experimental:
# Force re-ticking of existing blocks not edited by FAWE. # Force re-ticking of existing blocks not edited by FAWE.
# This will increase time taken slightly. # This will increase time taken slightly.
allow-tick-existing: false allow-tick-existing: false
# [SAFE] Do not wait for a chunk's history to save before sending it
# - Undo/redo commands will wait until the history has been written to disk before executing
# - Requires combine_stages = true
send-before-history: true
# Sets a maximum limit (in kb) for the size of a player's schematics directory (per-player mode only) # Sets a maximum limit (in kb) for the size of a player's schematics directory (per-player mode only)
# Set to -1 to disable # Set to -1 to disable
per-player-file-size-limit: -1 per-player-file-size-limit: -1
@ -166,7 +157,10 @@ queue:
# Loading the right amount of chunks beforehand can speed up operations # Loading the right amount of chunks beforehand can speed up operations
# - Low values may result in FAWE waiting on requests to the main thread # - Low values may result in FAWE waiting on requests to the main thread
# - Higher values use more memory and isn't noticeably faster # - Higher values use more memory and isn't noticeably faster
preload-chunks: 1 # - A good (relatively) safe way to set this is
# - Use 32 x GB of RAM / number of players expected to be using WE at the same time
# - Paper and derivatives only.
preload-chunk-count: 16
# If pooling is enabled (reduces GC, higher memory usage) # If pooling is enabled (reduces GC, higher memory usage)
# - Enable to improve performance at the expense of memory # - Enable to improve performance at the expense of memory
pool: true pool: true
@ -192,6 +186,10 @@ history:
# - Much faster as it avoids duplicate block checks # - Much faster as it avoids duplicate block checks
# - Slightly worse compression since dispatch order is different # - Slightly worse compression since dispatch order is different
combine-stages: true combine-stages: true
# Do not wait for a chunk's history to save before sending it
# - Undo/redo commands will wait until the history has been written to disk before executing
# - Requires combine-stages = true
send-before-history: true
# Higher compression reduces the size of history at the expense of CPU # Higher compression reduces the size of history at the expense of CPU
# 0 = Uncompressed byte array (fastest) # 0 = Uncompressed byte array (fastest)
# 1 = 1 pass fast compressor (default) # 1 = 1 pass fast compressor (default)
@ -242,7 +240,6 @@ history:
# Paths for various directories # Paths for various directories
paths: paths:
tokens: "tokens"
# Put any minecraft or mod jars for FAWE to be aware of block textures # Put any minecraft or mod jars for FAWE to be aware of block textures
textures: "textures" textures: "textures"
heightmap: "heightmap" heightmap: "heightmap"
@ -252,7 +249,6 @@ paths:
clipboard: "clipboard" clipboard: "clipboard"
# Each player has his or her own sub directory for schematics # Each player has his or her own sub directory for schematics
per-player-schematics: false per-player-schematics: false
commands: "commands"
# Region restriction settings # Region restriction settings
region-restrictions-options: region-restrictions-options:
@ -302,5 +298,8 @@ limits:
inventory-mode: 0 inventory-mode: 0
# Should large edits require confirmation (>16384 chunks) # Should large edits require confirmation (>16384 chunks)
confirm-large: false confirm-large: false
# If undo and redo commands should be restricted to allowed regions
# - Prevents scenarios where players can delete/reset a region, and then continue to undo/redo on it
restrict-history-to-regions: true
# List of blocks to strip nbt from # List of blocks to strip nbt from
strip-nbt: [] strip-nbt: []

Binary file not shown.

Binary file not shown.

View file

@ -12,3 +12,7 @@ add-teamcolor-to-prefix: true
# #
# Converts the 1.13 face look-at packet for 1.12- players. Requires a bit of extra caching. # Converts the 1.13 face look-at packet for 1.12- players. Requires a bit of extra caching.
fix-1_13-face-player: false fix-1_13-face-player: false
#
# Sends inventory acknowledgement packets to act as a replacement for ping packets for sub 1.17 clients.
# This only takes effect for ids in the short range. Useful for anticheat compatibility.
handle-pings-as-inv-acknowledgements: false

Binary file not shown.

Binary file not shown.

View file

@ -91,7 +91,7 @@ fix-1_14-health-nan: true
# Should 1.15+ clients respawn instantly / without showing a death screen? # Should 1.15+ clients respawn instantly / without showing a death screen?
use-1_15-instant-respawn: true use-1_15-instant-respawn: true
# #
# Enable serverside block-connections for 1.13+ clients # Enable serverside block-connections for 1.13+ clients - all of the options in this section are built around this option
serverside-blockconnections: false serverside-blockconnections: false
# Sets the method for the block connections (world for highly experimental (USE AT OWN RISK) world-level or packet for packet-level) # Sets the method for the block connections (world for highly experimental (USE AT OWN RISK) world-level or packet for packet-level)
blockconnection-method: packet blockconnection-method: packet
@ -107,6 +107,11 @@ vine-climb-fix: false
# CraftBukkit had this limit hardcoded until 1.16, so we have to assume any server/proxy might have this arbitrary check present. # CraftBukkit had this limit hardcoded until 1.16, so we have to assume any server/proxy might have this arbitrary check present.
ignore-long-1_16-channel-names: true ignore-long-1_16-channel-names: true
# #
# Force 1.17+ client to accept the server resource pack; they will automatically disconnect if they decline.
forced-use-1_17-resource-pack: false
# The message to be displayed at the prompt when the 1.17+ client receives the server resource pack.
resource-pack-1_17-prompt: ''
#
# ----------------------------------------------------------# # ----------------------------------------------------------#
# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS # # 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS #
# ----------------------------------------------------------# # ----------------------------------------------------------#
@ -120,6 +125,14 @@ auto-team: false
suppress-metadata-errors: true suppress-metadata-errors: true
# When enabled 1.9+ will be able to block by using shields # When enabled 1.9+ will be able to block by using shields
shield-blocking: false shield-blocking: false
# If this setting is active, the main hand is used instead of the off hand to trigger the blocking of the player.
# With the main hand the blocking starts way faster.
# (Requires "show-shield-when-sword-in-hand" to be disabled)
no-delay-shield-blocking: false
# If this setting is active, the shield will appear immediately for 1.9+ when you hold a sword in your main hand.
# The shield disappears when you switch to another item.
# (Requires "shield-blocking" to be enabled)
show-shield-when-sword-in-hand: false
# Enable player tick simulation, this fixes eating, drinking, nether portals. # Enable player tick simulation, this fixes eating, drinking, nether portals.
simulate-pt: false simulate-pt: false
# Should we use nms player to simulate packets, (may fix anti-cheat issues) # Should we use nms player to simulate packets, (may fix anti-cheat issues)
@ -144,5 +157,5 @@ replacement-piston-id: 0
force-json-transform: false force-json-transform: false
# Minimize the cooldown animation in 1.8 servers # Minimize the cooldown animation in 1.8 servers
minimize-cooldown: false minimize-cooldown: false
# Left handed handling on 1.8 servers # Allows 1.9+ left-handedness (main hand) on 1.8 servers
left-handed-handling: false left-handed-handling: false

Binary file not shown.

View file

@ -31,6 +31,7 @@ messages:
outdated-server: The server is outdated. Please join with Minecraft version 1.16.5! outdated-server: The server is outdated. Please join with Minecraft version 1.16.5!
restart: The server is restarting. Please wait... restart: The server is restarting. Please wait...
settings: settings:
log-named-deaths: true
timeout-time: 60 timeout-time: 60
restart-on-crash: true restart-on-crash: true
restart-script: ../framework/script/stop.sh restart-script: ../framework/script/stop.sh