Tweak auto-save values

There's no reason to save the world every 10 seconds anymore.
This commit is contained in:
kaboom 2022-05-21 18:53:46 +03:00
parent 497be84a9c
commit d7e7261713
2 changed files with 4 additions and 4 deletions

View file

@ -39,5 +39,5 @@ ticks-per:
ambient-spawns: 100 ambient-spawns: 100
animal-spawns: 400 animal-spawns: 400
monster-spawns: 100 monster-spawns: 100
autosave: -1 autosave: 6000
aliases: now-in-commands.yml aliases: now-in-commands.yml

View file

@ -31,8 +31,8 @@ settings:
max-joins-per-tick: 3 max-joins-per-tick: 3
track-plugin-scoreboards: false track-plugin-scoreboards: false
fix-entity-position-desync: true fix-entity-position-desync: true
player-auto-save-rate: -1 player-auto-save-rate: 6000
max-player-auto-save-per-tick: -1 max-player-auto-save-per-tick: 10
chunk-tasks-per-tick: 1000 chunk-tasks-per-tick: 1000
load-permissions-yml-before-plugins: true load-permissions-yml-before-plugins: true
region-file-cache-size: 256 region-file-cache-size: 256
@ -181,7 +181,7 @@ world-settings:
duplicate-uuid-resolver: saferegen duplicate-uuid-resolver: saferegen
duplicate-uuid-saferegen-delete-range: 32 duplicate-uuid-saferegen-delete-range: 32
keep-spawn-loaded-range: 5 keep-spawn-loaded-range: 5
auto-save-interval: 200 auto-save-interval: -1
max-auto-save-chunks-per-tick: 6 max-auto-save-chunks-per-tick: 6
count-all-mobs-for-spawning: false count-all-mobs-for-spawning: false
fix-zero-tick-instant-grow-farms: true fix-zero-tick-instant-grow-farms: true